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* improve reporting of error in wrong inheritance for autoload scriptJuan Linietsky2016-01-131-2/+2
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* loading unaligned pbmAriel Manzur2016-01-121-5/+5
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* Update bitmap_loader_pnm.cpppunto-2016-01-111-1/+1
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* fix issue loading binary pbmJuan Linietsky2016-01-111-2/+5
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* Merge pull request #3230 from touilleMan/issue-55Rémi Verschelde2016-01-113-8/+5
|\ | | | | Remove unnecessary null pointer checks
| * Remove unnecessary null pointer checksEmmanuel Leblond2016-01-043-8/+5
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* | -Make a rare corner case where disabling/reenabling mipmaps causes invalid ↵Juan Linietsky2016-01-102-2/+14
| | | | | | | | texture state. Fixes #3102
* | -Removed OS.get_system_time_msec(), this is undoable on Windows and also ↵Juan Linietsky2016-01-102-4/+3
| | | | | | | | | | | | unusable from GDscript due to precision. -Added, instead an OS.get_system_time_secs(), which is 32 bits friendly, fixes #3143
* | -Made tile parameter work, fixes #3167Juan Linietsky2016-01-101-0/+14
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* | -Added a new mode, WRITE_READ to File, to recover compatibility with old ↵Juan Linietsky2016-01-102-0/+4
| | | | | | | | projects but also achieve desired functionality. Closes #3272
* | Fix pthread renaming in Open/FreeBSDeska2016-01-091-1/+10
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* | Fix uint compile errormrezai2016-01-051-1/+1
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* having active items is pointless in input mapJuan Linietsky2016-01-031-1/+1
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* -Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs ↵Juan Linietsky2016-01-0316-3163/+3888
| | | | | | and speeds up. Closes #2040 -Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040
* make it impossible to shrink framebuffer < 0, fixes #2066Juan Linietsky2016-01-021-0/+2
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* Ability to use opacity on distance field textures, fixes #2148Juan Linietsky2016-01-021-1/+1
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* Change rb+ to wb+ on file access READ_WRITE to allow more use cases, closes ↵Juan Linietsky2016-01-022-2/+2
| | | | #2278
* Update copyright to 2016 in headersGeorge Marques2016-01-01114-114/+114
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* -fix loading of samples in mod, s3m and xm. Fixes #2553reduz2015-12-293-15/+30
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* removed some printsreduz2015-12-291-2/+2
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* redundant TAB removedmrezai2015-12-231-1/+1
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* Fix ios libpng link errormrezai2015-12-231-4/+5
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* threadsAriel Manzur2015-12-221-0/+7
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* testing patch for aligned reads by webp in javascriptAriel Manzur2015-12-222-0/+16
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* Fix libpng link errors on androidmrezai2015-12-213-2/+236
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* Update to libpng 1.5.26Rémi Verschelde2015-12-1924-2594/+1776
| | | | | Includes numerous security fixes compared to the previous version which was around 1.5.7 or so. Fixes #2787
* thread rename for ios and osx (if called from the thread to be renamed)Ariel Manzur2015-12-181-1/+17
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* thread set nameAriel Manzur2015-12-172-0/+9
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* compile thingAriel Manzur2015-12-161-1/+1
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* -split view of property editor and editor settingsJuan Linietsky2015-12-152-2/+7
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* -fixes to theora video ending sooner than expected, fixes #3066Juan Linietsky2015-12-151-4/+11
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* added binary API to StreamPeer, fixes #2863Juan Linietsky2015-12-134-0/+20
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* remove editor driver splitJuan Linietsky2015-12-111-30/+33
| | | | fixes #3001
* Fix windows buildest312015-12-091-5/+7
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* -New mask mode for lights, makes using masks MUCH easier.Juan Linietsky2015-12-082-12/+17
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* Merge pull request #2719 from SaracenOne/clipping_fixJuan Linietsky2015-12-081-12/+51
|\ | | | | Canvas Clipping fix
| * Extended clipping fix to missing clipping-related features.Saracen2015-12-071-8/+34
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| * Modification to GUI in 3D demo to show resolved viewport clipping bug and ↵Saracen2015-11-191-1/+1
| | | | | | | | small fix to bug causing viewport clipping to be inverted.
| * Another clipping fix: default back to using window size to calculate ↵Saracen2015-11-021-4/+17
| | | | | | | | clipping on viewports which don't have a rendertarget which fixes clipping on the editor viewport.
| * Fixed canvas clipping on offscreen viewports.Saracen2015-11-021-1/+1
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* | Merge pull request #2956 from est31/add_system_wide_export_pathJuan Linietsky2015-12-083-0/+19
|\ \ | | | | | | Add way to look for templates at system wide level too
| * | Make the setting unix-only.est312015-11-303-0/+19
| | | | | | | | | | | | For this, put the detection into the OS class and its subclass.
* | | Merge pull request #2993 from leezh/nrex-v0.1Juan Linietsky2015-12-085-46/+108
|\ \ \ | | | | | | | | updated the RegEx library nrex to v0.1
| * | | updated the RegEx library nrex to v0.1Zher Huei Lee2015-12-045-46/+108
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | After implementing unit testing to nrex I caught and fixed some errors so it should behave more like Python's RegEx In addition, I've added version numbering so it should be able to tell if the library needs updating. Here are a list of changes: - Fixed zero count quantifiers failing. - Fixed infinite recursion if quantifying zero length token. - Fixed `$` (as a string pattern on its own) not matching. - Fixed look behind rewinding beyond the start of the string. - Added support for alternative back reference format `\g{1}` similar to Python. This allows digits to be used immediately after back references. - Number of capture groups are still limited to 9 by default but can now be manually set, with option for no limit at all. (Python has no limit) - Curly bracket quantifiers `{0}` no longer interpreted as a literal string if previous token is not quantifiable. (Python behaviour)
* | | | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2015-12-072-4/+4
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| * | | | some fixesJuan Linietsky2015-12-062-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | | -fix compilation on tres/tscn on MSVC -fixed theora playback performance, closes #3004
* | | | | -Webp include paths are broken, hacked them to work, fixes #2995Juan Linietsky2015-12-0739-57/+57
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* / / / optional streaming from thread for TheoraJuan Linietsky2015-12-052-11/+132
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* | | -Missing files in new webp versionJuan Linietsky2015-12-0468-0/+22829
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* | | -Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the ↵Juan Linietsky2015-12-04159-10945/+44416
| | | | | | | | | | | | | | | | | | process. Keeping old version just in case for now. -Added ability to convert xml and tscn scenes to binary on export, makes loading of larger scenes faster