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* Merge pull request #4541 from vnen/pr-fix-win64-buildRémi Verschelde2016-05-041-2/+1
|\ | | | | Fix windows 64-bits build.
| * Fix windows 64-bits build.George Marques2016-05-031-2/+1
| | | | | | | | | | | | | | The change in `tools/doc/doc_data.cpp` is needed because the MSVC compiler does not support variable length arrays. Fix #4113
* | Update OpenSSL to 1.0.2hmrezai2016-05-0335-153/+365
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* Update Opus driver to 1.1.2George Marques2016-05-02270-5041/+12794
| | | | And opusfile to 0.7.
* Implements get_executable_path for OS X should proc_pidpath in os_osx.mm ↵Aren Villanueva2016-04-201-0/+21
| | | | doesn't succeed. Silences the warning for javascript as the function currently appears superfluous.
* Merge pull request #4329 from mrezai/openssl-1.0.2gRémi Verschelde2016-04-18447-113853/+32779
|\ | | | | Update OpenSSL to version 1.0.2g
| * Update OpenSSL to version 1.0.2gmrezai2016-04-15447-113853/+32779
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* | Fixed zero-length arrays in nrex. Fixes #4346Zher Huei Lee2016-04-181-4/+10
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* Fix OpenSSL compilation on Windowsmrezai2016-04-121-1/+5
| | | Fixes #4285.
* Merge pull request #4275 from mrezai/openssl-1.0.1sRémi Verschelde2016-04-11914-209161/+215798
|\ | | | | Update OpenSSL to version 1.0.1s
| * Update OpenSSL to version 1.0.1smrezai2016-04-10914-209161/+215798
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* | Updated nrex to v0.2Zher Huei Lee2016-04-083-43/+113
|/ | | | | | * Fixed capturing groups matching to invalid results * Fixed parents of recursive quantifiers not expanding properly * Fixed LookAhead sometimes adding to result
* free Material 'shadow_material_double_sided' on ::finish()MSC2016-04-031-0/+1
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* Add function to convert Date time from a dictionary to EpochKyle Luce2016-03-161-0/+1
| | | | | | | | - Also changed get_time_from_unix_time to get_date_time_from_unix_time to be consistent. Ticket: https://github.com/godotengine/godot/issues/4038
* Merge pull request #3694 from techtonik/patch-1Rémi Verschelde2016-03-151-0/+7
|\ | | | | Show driver information in verbose mode
| * Show which video driver is used in verbose modeanatoly techtonik2016-02-241-0/+7
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* | Merge pull request #3528 from SaracenOne/baked_light_realtime_colourizeRémi Verschelde2016-03-152-1/+20
|\ \ | | | | | | Ability to colourize baked lighting in real time.
| * | Ability to colourize baked lighting in real time.Saracen2016-02-062-1/+20
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* | | Fixes the month consistency issue in enums and get_date etcKyle Luce2016-03-131-0/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Also updated the docs to reflect this. - Added some vim temp files to gitignore - Changed NaCL to be consistent with the other OS_Unix::get_date implementation (added 1 to month to map to 1-12) Ticket: https://github.com/godotengine/godot/issues/4025
* | | Fix 'FLAG_RECEIVE_SHADOWS' flag for GeometryInstances so that turning it off ↵Saracen2016-03-121-4/+15
| | | | | | | | | | | | now correctly disables shadows from affecting the instance.
* | | -Made editor support SSL certs by default (embedded them)Juan Linietsky2016-03-123-31/+70
| | | | | | | | | | | | | | | | | | | | | | | | | | | -Made asset sharing support https -Many fixes to HTTPRequest -Added an asset installer dialog -Visual cleanups to asset sharing tab -Fixed some issues in ScrollContainer, hope it does not break things -Asset sharing tab is not visible (hidden on purpose) for now.
* | | Merge pull request #3958 from SaracenOne/cpu_skinning_path_fixJuan Linietsky2016-03-081-3/+11
|\ \ \ | | | | | | | | Fix to CPU skinning path when using GPU skinning (meshes with morphs)
| * | | Fix to CPU skinning path when using GPU skinning (meshes with morphs) ↵Saracen2016-03-061-3/+11
| | | | | | | | | | | | | | | | causing modifications to root bone to have doubled offset and wasted performance.
* | | | Added extra controls to GeometryInstances to control how they should cast ↵Saracen2016-03-072-2/+13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | shadows: double-sided and shadows only. Conflicts: servers/visual/visual_server_raster.h
* | | | This will disable png arm neon optimizing for android template if compile on ↵volzhs2016-03-071-6/+5
|/ / / | | | | | | | | | | | | | | | windows, but make compiling successful. And arm neon opt is enabled if not on windows.
* | | Added relative paths for DirAccess::remove()Zher Huei Lee2016-03-012-4/+10
| | | | | | | | | | | | Follows similar behaviour to DirAccess::rename()
* | | Merge pull request #3693 from SaracenOne/hardware_skinning_fixRémi Verschelde2016-02-281-8/+14
|\ \ \ | |_|/ |/| | Fixed hardware-accelerated skinning support.
| * | Fixed hardware-accelerated skinning support.Saracen2016-02-241-8/+14
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* | | Fix allocation bug if compiled with modern clang or gccest312016-02-191-5/+22
|/ / | | | | | | | | | | | | | | * Add overflow checked intrinsic abstractions that check on overflow. * Use them for memory allocation code. * Use size_t type for memory allocation code to support full platform dependent width. Fixes #3756.
* | Forgot to correct the ERR_FAIL_COND_V.Julian Murgia - StraToN2016-02-121-1/+1
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* | Added RegEx::get_capture_start() methodJulian Murgia - StraToN2016-02-122-0/+10
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* | Removed PE-bliss, win32 binares so far remain without icon, had many issues ↵Juan Linietsky2016-02-041-1/+0
| | | | | | | | | | | | | | | | with it: -corrupted 32 binaries without reason -does not support upx binaries -forces dependency o libstdc++
* | -Correctly flip BG texture if viewport is flipped, fixes #3507Juan Linietsky2016-02-021-5/+7
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* | thread renamingAriel Manzur2016-01-312-14/+8
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* | total pointersAriel Manzur2016-01-311-1/+1
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* | checking for file?Ariel Manzur2016-01-311-0/+3
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* -Many fixes to windows build system with Mingw on Windows. Fixes #2690Juan Linietsky2016-01-251-1/+1
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* Correct viewport scaling with stretch mode viewport, fixes #1571Juan Linietsky2016-01-241-2/+13
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* -Fixed video stream theora not finishing when stream finishes, closes #3066Juan Linietsky2016-01-232-5/+26
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* -Support the TRNS flag on libpng, fixes #3097Juan Linietsky2016-01-231-0/+7
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* Merge pull request #2180 from sketchyfun/SketchyFunRémi Verschelde2016-01-191-1/+7
|\ | | | | Billboards were displayed upside down when drawn to a render texture
| * Billboards were being displayed upside down when drawn to a render textureBenH2015-06-241-1/+7
| | | | | | | | | | | | Render texture's view transforms seem to be inverted, so when drawing billboards, the 'up' vector given to set_look_at() is also inverted and so the billboard gets drawn upside down.
* | Allows vec4 shader uniforms to be set by quaternion variant type.Saracen2016-01-131-0/+5
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* | improve reporting of error in wrong inheritance for autoload scriptJuan Linietsky2016-01-131-2/+2
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* | loading unaligned pbmAriel Manzur2016-01-121-5/+5
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* | Update bitmap_loader_pnm.cpppunto-2016-01-111-1/+1
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* | fix issue loading binary pbmJuan Linietsky2016-01-111-2/+5
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* | Merge pull request #3230 from touilleMan/issue-55Rémi Verschelde2016-01-113-8/+5
|\ \ | | | | | | Remove unnecessary null pointer checks
| * | Remove unnecessary null pointer checksEmmanuel Leblond2016-01-043-8/+5
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* | | -Make a rare corner case where disabling/reenabling mipmaps causes invalid ↵Juan Linietsky2016-01-102-2/+14
| | | | | | | | | | | | texture state. Fixes #3102