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* FixesJuan Linietsky2014-10-141-6/+6
| | | | | | | | | -=-=- -Fixed normalmap depth parameter -Fixes to DirAccess on Windows -Double click on resource dock will open them -Fixes to doc generator (should make github wiki on class list more up to date)
* Fix file_existssanikoyes2014-09-191-2/+2
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* Merge pull request #574 from marynate/PR-fix-change-dirJuan Linietsky2014-09-171-14/+20
|\ | | | | Fixed DirAccessWindows::change_dir not working properly;
| * Fixed DirAccessWindows::change_dir not working properly; Minor code ↵marynate2014-07-061-14/+20
| | | | | | | | formating clean up
* | 3D Physics Rework, Other StuffJuan Linietsky2014-09-155-21/+84
|/ | | | | | | | | | | | | | | | | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-=- 3D Physics: -Fixed "Bounce" parameter in 3D -Fixed bug affecting Area (sometims it would not detect properly) -Vehicle Body has seen heavy work -Added Query API for doing space queries in 3D. Needs some docs though. -Added JOINTS! Adapted Bullet Joints: and created easy gizmos for setting them up: -PinJoint -HingeJoint (with motor) -SliderJoint -ConeTwistJoint -Generic6DOFJoint -Added OBJECT PICKING! based on the new query API. Any physics object now (Area or Body) has the following signals and virtual functions: -input_event (mouse or multitouch input over the body) -mouse_enter (mouse entered the body area) -mouse_exit (mouse exited body area) For Area it needs to be activated manually, as it isn't by default (ray goes thru). Other: -Begun working on Windows 8 (RT) port. Compiles but does not work yet. -Added TheoraPlayer library for improved to-texture and portable video support. -Fixed a few bugs in the renderer, collada importer, collada exporter, etc.
* Add DirAccess:dir_exist apimarynate2014-05-252-0/+34
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* Implement thread id in windows platformsanikoyes2014-03-241-2/+2
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* GODOT IS OPEN SOURCEJuan Linietsky2014-02-0913-0/+1435