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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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Author
Age
Files
Lines
*
OS::execute can now read from stderr too when executing with a pipe
Marcelo Fernandez
2017-10-03
2
-3
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+7
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Extract logging logic
Ruslan Mustakov
2017-09-25
6
-57
/
+174
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Rename pos to position in user facing methods and variables
letheed
2017-09-20
2
-2
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+2
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Fix x11 exported executables not getting the +x flag
Marcelo Fernandez
2017-09-17
2
-0
/
+11
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Only do 'drive' discovery on X11
Hein-Pieter van Braam
2017-09-14
1
-4
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+5
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Merge pull request #11160 from marcelofg55/drive_funcs_x11
Rémi Verschelde
2017-09-13
2
-2
/
+93
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Implemented DirAccess get_drive and get_drive_count for Linux
Marcelo Fernandez
2017-09-12
2
-2
/
+93
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Merge pull request #10908 from hpvb/fix-unused-variables
Rémi Verschelde
2017-09-12
1
-1
/
+0
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Fix unused variable warnings
Hein-Pieter van Braam
2017-09-08
1
-1
/
+0
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DirAccess constructor sets current_dir to an absolute path
supagu
2017-09-10
1
-14
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+6
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/
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Fix EOF in wav file importer
Hein-Pieter van Braam
2017-09-07
1
-4
/
+2
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Further symlink fixes
supagu
2017-09-06
1
-16
/
+26
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Merge pull request #10986 from hpvb/fix-unix-file-open
Rémi Verschelde
2017-09-05
1
-9
/
+8
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Fix UNIX file open
Hein-Pieter van Braam
2017-09-05
1
-9
/
+8
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Merge pull request #10973 from hpvb/fix-file-access-unix
Rémi Verschelde
2017-09-05
1
-23
/
+65
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Make UNIX file access more correct
Hein-Pieter van Braam
2017-09-04
1
-23
/
+65
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Merge pull request #10883 from supagu/symlink2
Rémi Verschelde
2017-09-04
1
-21
/
+23
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Another take at fixing symlinks
Fabian Mathews
2017-09-03
1
-21
/
+23
*
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Fix use of unitialized variables
Hein-Pieter van Braam
2017-09-02
2
-3
/
+3
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/
*
Merge pull request #10552 from RandomShaper/improve-posix
Rémi Verschelde
2017-08-29
3
-3
/
+19
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Implement custom thread numbering for POSIX
Pedro J. Estébanez
2017-08-24
2
-2
/
+16
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Make OS::delay_usec() more reliable on UNIX
Pedro J. Estébanez
2017-08-24
1
-1
/
+3
*
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Make build scripts Python3 compatible
Matthias Hoelzl
2017-08-27
1
-1
/
+1
*
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Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-12
/
+0
*
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Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
23
-23
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+23
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Revert "Reworked change_dir to support symlinks"
Juan Linietsky
2017-08-21
1
-23
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+22
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Merge pull request #8144 from supagu/symlink
Rémi Verschelde
2017-08-17
1
-22
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+23
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Reworked change_dir to support symlinks
Fabian Mathews
2017-04-06
1
-22
/
+23
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Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-16
3
-6
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+6
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Use const reference where favorable
Wilson E. Alvarez
2017-08-14
4
-4
/
+4
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Explicitily unsed AI_NUMERICHOST flag to fix HTML5
Fabio Alessandrelli
2017-08-11
1
-0
/
+1
*
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Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
4
-7
/
+7
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added an optional parameter to OS symbol lookup
Karroffel
2017-07-27
2
-4
/
+8
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
2
-10
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+3
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-Reorganized all properties of project settings (Sorry, Again).
Juan Linietsky
2017-07-17
1
-1
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+1
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get_executable_path slight change to make it work under OpenBSD
David Carlier
2017-07-16
1
-2
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+2
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BuildSystem: generated files have .gen.extension
Poommetee Ketson
2017-06-25
1
-1
/
+1
*
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Fix local ip addresses (interfaces) detection.
Fabio Alessandrelli
2017-05-08
1
-4
/
+11
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Socket helpers now fall back to ipv4 on systems where ipv6 is disabled.
Fabio Alessandrelli
2017-05-08
1
-1
/
+9
*
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Fix UDP wait() not returning after first received packet
Fabio Alessandrelli
2017-05-05
1
-0
/
+2
*
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Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-10
1
-1
/
+1
*
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Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
23
-0
/
+23
*
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[DLScript] fixed android builds now
Karroffel
2017-04-06
1
-1
/
+1
*
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added dlscript module
Karroffel
2017-04-03
1
-3
/
+3
*
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increased maximum number of scripting languages
Karroffel
2017-04-03
1
-8
/
+9
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Added methods for opening dynamic libraries to OS
Karroffel
2017-03-29
2
-0
/
+34
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/
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Allow non blocking UDP put_packet in C++.
Fabio Alessandrelli
2017-03-24
2
-1
/
+37
*
Fix build issue with MSVC
Rémi Verschelde
2017-03-06
1
-1
/
+2
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
23
-701
/
+569
*
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
5
-4
/
+86
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