| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | thread renaming | Ariel Manzur | 2016-01-31 | 1 | -12/+5 |
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| * | Fix pthread renaming in Open/FreeBSD | eska | 2016-01-09 | 1 | -1/+10 |
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| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
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| * | threads | Ariel Manzur | 2015-12-22 | 1 | -0/+7 |
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| * | thread rename for ios and osx (if called from the thread to be renamed) | Ariel Manzur | 2015-12-18 | 1 | -1/+17 |
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| * | thread set name | Ariel Manzur | 2015-12-17 | 1 | -0/+8 |
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| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
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| * | -fixed export templates not loading/exporting on Windows | Juan Linietsky | 2014-02-13 | 1 | -1/+2 |
| | | | | | | | | | | | | | -fixed TouchScreenButton with stretch2d -fixed(?) OSX crash on startup (test!!) -compilation fixes on windows -CollisionPolygon editor works again -find buttons en find dialog -TileMap editor cleanup (removed "error", made nicer) -viewport flicker fixed -make .scn default extension for saving scenes -export the rest of the network classes to gdscript | ||||
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+99 |
