| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -4/+2 |
| * | Implement TCP Server bind address | Fabio Alessandrelli | 2017-01-23 | 1 | -1/+2 |
| * | Merge pull request #7271 from Faless/ipv6_cleanup | Rémi Verschelde | 2017-01-02 | 1 | -1/+1 |
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| | * | Use an instance variable for ip_type in raw sockets | Fabio Alessandrelli | 2016-12-09 | 1 | -1/+1 |
| * | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
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| * | TCPServer listen now default to IP type ANY (v6 socket with v4 support) | Fabio Alessandrelli | 2016-10-30 | 1 | -1/+1 |
| * | adding ipv6 | Ariel Manzur | 2016-10-18 | 1 | -1/+1 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+57 |
