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2015-04-07fix crash when deleting shader from material, fixes #1631Juan Linietsky1-1/+1
2015-04-07fixed shader graph length node, fixes #1632Juan Linietsky1-1/+1
2015-04-07added assert to disassembly, fixes #1641Juan Linietsky1-0/+8
2015-04-07-Concatenating arrays keeps the shared property if any of the arrays is ↵Juan Linietsky4-3/+6
shared. Fixes #1646
2015-04-06Added a PVRTC encoder for iOSJuan Linietsky25-16/+1648
2015-04-06fix printraw to make it actually print rawyg2f1-1/+1
2015-04-04Fixes the accelerometerMartho421-3/+18
Resolves the issue of the accelerometer behaving differently across devices with landscape as default and devices with portrait as default.
2015-04-03set screen parameter names for gdscripthurikhan1-5/+5
2015-04-03fix shadow issue with lights in mix mode, i think fixes #1611Juan Linietsky2-1/+5
2015-04-03Better fixFranklin Sobrinho1-0/+5
2015-04-03Bullet shower demo crashed because of dynamic casting in the code for object ↵TheoXD1-1/+1
picking. Making sure the object has an ID greater than 0 before typecasting solves it.
2015-04-03Changes to LightJuan Linietsky20-61/+181
-=-=-=-=-=-=-=-= -Changed material unshaded property for an enum, which supports light-only shading -Added a "Mix" shading mode, useful for using lights as masks -Added energy parameter to Light2D
2015-04-02fix_issue_#1594Franklin Sobrinho1-2/+0
2015-04-02wrong function, changing..Juan Linietsky2-2/+2
2015-04-02javascript build fixJuan Linietsky2-0/+7
2015-04-02Beta1 Attempt #1Juan Linietsky8-8/+66
-=-==-=-=-=-=-=- -Small fixes in canvas item light shader -Fixed compilation in server target -Export for Android makes 32 bits display as default -changed version to 1.1beta1
2015-04-02merging okam changesJuan Linietsky9-31/+84
2015-04-02fullscreen thingAriel m2-20/+168
2015-04-01solved color depth issues on osxJuan Linietsky1-1/+1
2015-04-01fix shadow attenuationJuan Linietsky1-2/+1
2015-04-01add scons extra suffix optionyg2f1-0/+4
makes it possible to add a custom extra suffix to the base filename of all generated binary files. example : scons p=windows extra_suffix=yourBranchName or scons p=windows bits=32 extra_suffix=v20150401_1642 or scons p=windows extra_suffix=msvc2010_git20150401
2015-03-31Option in Android export to use 32 bits buffer.Juan Linietsky4-268/+32
2015-03-31read depth fixesJuan Linietsky4-7/+73
2015-03-31Fixed crash when trying to add keypoints and deleting them while holding ↵mostafahassan1-1/+1
mouse button down.
2015-03-31(Fix) script will not be able to extend itselfmostafahassan1-1/+1
2015-03-31New node will be added to root node if nothing is selectedmostafahassan1-4/+5
2015-03-31fixes for light2d in androids that do not supportJuan Linietsky4-22/+37
read depth
2015-03-28Update object.hUsernameIsAReservedWord1-1/+1
2015-03-28add : bool Object.is_queued_for_deletion()yg2f3-1/+11
`object.is_queued_for_deletion()` return true if the object was `object.queue_free()` or `SceneTree.queue_delete(object)`.
2015-03-26makes_editorhelp_uses_editor_settings_bg_coloryg2f1-1/+3
This fixes issue #332 by using the "text_editor/background_color" editor setting as background color for the EditorHelp.
2015-03-25fixes to shader to get most new demos working on mobilereduz2-6/+6
2015-03-25fixes_3d_spot_attenuationyg2f2-2/+2
2015-03-25Add seed/get_inst function for GDScriptsanikoyes2-0/+36
seed -> Math::seed get_inst -> ObjectDB::get_instance
2015-03-25add missing WM_RBUTTONDBLCLK messagesanikoyes1-1/+8
2015-03-25Sort sample lists by name(more readable)sanikoyes2-0/+2
2015-03-242D normal mapping and lighting simple demosJuan Linietsky14-0/+12
2015-03-24Re-sort Area array during integration stepFabio Alessandrelli1-0/+1
2015-03-24Implement combine mode for areaFabio Alessandrelli1-13/+18
2015-03-24Use Vector for storing areasFabio Alessandrelli2-5/+13
2015-03-23fixed build error on OSX from new WM codesteve2-0/+6
2015-03-23fixed iphone build with new window manamenet changessteve2-0/+7
2015-03-23window managements functions workJuan Linietsky2-19/+102
but still side-functions, all API needs to be migrated to them
2015-03-23oops, fucntion was there twiceJuan Linietsky1-3/+0
2015-03-23small android fixJuan Linietsky1-1/+1
2015-03-23crash bug solved, fixes #1560Juan Linietsky1-1/+1
2015-03-23android fixes, please testJuan Linietsky9-3/+59
(can' t build android atm)
2015-03-23Camel casing being capitalized only happens in the inspector now.Nathan Warden3-1/+23
2015-03-23adjust the window_management demo to the new function nameshurikhan2-27/+27
2015-03-23New API: build fixes for x11rollenrolm2-6/+7
2015-03-23Add iostream include to collada plugin and change to light occluder to use ↵Carl Olsson2-13/+3
canvas item snap function.