| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2015-04-07 | fix crash when deleting shader from material, fixes #1631 | Juan Linietsky | 1 | -1/+1 | |
| 2015-04-07 | fixed shader graph length node, fixes #1632 | Juan Linietsky | 1 | -1/+1 | |
| 2015-04-07 | added assert to disassembly, fixes #1641 | Juan Linietsky | 1 | -0/+8 | |
| 2015-04-07 | -Concatenating arrays keeps the shared property if any of the arrays is ↵ | Juan Linietsky | 4 | -3/+6 | |
| shared. Fixes #1646 | |||||
| 2015-04-06 | Added a PVRTC encoder for iOS | Juan Linietsky | 25 | -16/+1648 | |
| 2015-04-06 | fix printraw to make it actually print raw | yg2f | 1 | -1/+1 | |
| 2015-04-04 | Fixes the accelerometer | Martho42 | 1 | -3/+18 | |
| Resolves the issue of the accelerometer behaving differently across devices with landscape as default and devices with portrait as default. | |||||
| 2015-04-03 | set screen parameter names for gdscript | hurikhan | 1 | -5/+5 | |
| 2015-04-03 | fix shadow issue with lights in mix mode, i think fixes #1611 | Juan Linietsky | 2 | -1/+5 | |
| 2015-04-03 | Better fix | Franklin Sobrinho | 1 | -0/+5 | |
| 2015-04-03 | Bullet shower demo crashed because of dynamic casting in the code for object ↵ | TheoXD | 1 | -1/+1 | |
| picking. Making sure the object has an ID greater than 0 before typecasting solves it. | |||||
| 2015-04-03 | Changes to Light | Juan Linietsky | 20 | -61/+181 | |
| -=-=-=-=-=-=-=-= -Changed material unshaded property for an enum, which supports light-only shading -Added a "Mix" shading mode, useful for using lights as masks -Added energy parameter to Light2D | |||||
| 2015-04-02 | fix_issue_#1594 | Franklin Sobrinho | 1 | -2/+0 | |
| 2015-04-02 | wrong function, changing.. | Juan Linietsky | 2 | -2/+2 | |
| 2015-04-02 | javascript build fix | Juan Linietsky | 2 | -0/+7 | |
| 2015-04-02 | Beta1 Attempt #1 | Juan Linietsky | 8 | -8/+66 | |
| -=-==-=-=-=-=-=- -Small fixes in canvas item light shader -Fixed compilation in server target -Export for Android makes 32 bits display as default -changed version to 1.1beta1 | |||||
| 2015-04-02 | merging okam changes | Juan Linietsky | 9 | -31/+84 | |
| 2015-04-02 | fullscreen thing | Ariel m | 2 | -20/+168 | |
| 2015-04-01 | solved color depth issues on osx | Juan Linietsky | 1 | -1/+1 | |
| 2015-04-01 | fix shadow attenuation | Juan Linietsky | 1 | -2/+1 | |
| 2015-04-01 | add scons extra suffix option | yg2f | 1 | -0/+4 | |
| makes it possible to add a custom extra suffix to the base filename of all generated binary files. example : scons p=windows extra_suffix=yourBranchName or scons p=windows bits=32 extra_suffix=v20150401_1642 or scons p=windows extra_suffix=msvc2010_git20150401 | |||||
| 2015-03-31 | Option in Android export to use 32 bits buffer. | Juan Linietsky | 4 | -268/+32 | |
| 2015-03-31 | read depth fixes | Juan Linietsky | 4 | -7/+73 | |
| 2015-03-31 | Fixed crash when trying to add keypoints and deleting them while holding ↵ | mostafahassan | 1 | -1/+1 | |
| mouse button down. | |||||
| 2015-03-31 | (Fix) script will not be able to extend itself | mostafahassan | 1 | -1/+1 | |
| 2015-03-31 | New node will be added to root node if nothing is selected | mostafahassan | 1 | -4/+5 | |
| 2015-03-31 | fixes for light2d in androids that do not support | Juan Linietsky | 4 | -22/+37 | |
| read depth | |||||
| 2015-03-28 | Update object.h | UsernameIsAReservedWord | 1 | -1/+1 | |
| 2015-03-28 | add : bool Object.is_queued_for_deletion() | yg2f | 3 | -1/+11 | |
| `object.is_queued_for_deletion()` return true if the object was `object.queue_free()` or `SceneTree.queue_delete(object)`. | |||||
| 2015-03-26 | makes_editorhelp_uses_editor_settings_bg_color | yg2f | 1 | -1/+3 | |
| This fixes issue #332 by using the "text_editor/background_color" editor setting as background color for the EditorHelp. | |||||
| 2015-03-25 | fixes to shader to get most new demos working on mobile | reduz | 2 | -6/+6 | |
| 2015-03-25 | fixes_3d_spot_attenuation | yg2f | 2 | -2/+2 | |
| 2015-03-25 | Add seed/get_inst function for GDScript | sanikoyes | 2 | -0/+36 | |
| seed -> Math::seed get_inst -> ObjectDB::get_instance | |||||
| 2015-03-25 | add missing WM_RBUTTONDBLCLK message | sanikoyes | 1 | -1/+8 | |
| 2015-03-25 | Sort sample lists by name(more readable) | sanikoyes | 2 | -0/+2 | |
| 2015-03-24 | 2D normal mapping and lighting simple demos | Juan Linietsky | 14 | -0/+12 | |
| 2015-03-24 | Re-sort Area array during integration step | Fabio Alessandrelli | 1 | -0/+1 | |
| 2015-03-24 | Implement combine mode for area | Fabio Alessandrelli | 1 | -13/+18 | |
| 2015-03-24 | Use Vector for storing areas | Fabio Alessandrelli | 2 | -5/+13 | |
| 2015-03-23 | fixed build error on OSX from new WM code | steve | 2 | -0/+6 | |
| 2015-03-23 | fixed iphone build with new window manamenet changes | steve | 2 | -0/+7 | |
| 2015-03-23 | window managements functions work | Juan Linietsky | 2 | -19/+102 | |
| but still side-functions, all API needs to be migrated to them | |||||
| 2015-03-23 | oops, fucntion was there twice | Juan Linietsky | 1 | -3/+0 | |
| 2015-03-23 | small android fix | Juan Linietsky | 1 | -1/+1 | |
| 2015-03-23 | crash bug solved, fixes #1560 | Juan Linietsky | 1 | -1/+1 | |
| 2015-03-23 | android fixes, please test | Juan Linietsky | 9 | -3/+59 | |
| (can' t build android atm) | |||||
| 2015-03-23 | Camel casing being capitalized only happens in the inspector now. | Nathan Warden | 3 | -1/+23 | |
| 2015-03-23 | adjust the window_management demo to the new function names | hurikhan | 2 | -27/+27 | |
| 2015-03-23 | New API: build fixes for x11 | rollenrolm | 2 | -6/+7 | |
| 2015-03-23 | Add iostream include to collada plugin and change to light occluder to use ↵ | Carl Olsson | 2 | -13/+3 | |
| canvas item snap function. | |||||
