| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2017-12-26 | Fix 2D editor checkboxes with a new project | Gilles Roudiere | 1 | -1/+1 | |
| 2017-12-26 | Fix sidedness check in material. Also remove SIDE built-in. | Juan Linietsky | 4 | -4/+4 | |
| 2017-12-26 | Removed the InputEvent ID field, which was unused and can cause bugs. | Juan Linietsky | 8 | -44/+13 | |
| 2017-12-25 | Add missing parameter names | Poommetee Ketson | 5 | -8/+8 | |
| 2017-12-25 | AnimTreePlayer: fix duplicated properties | Poommetee Ketson | 1 | -2/+0 | |
| 2017-12-25 | Fix popup menu size in Inspector dock | volzhs | 1 | -6/+2 | |
| 2017-12-24 | [DOCS] minor corrections to Transform2D | Chris Bradfield | 1 | -15/+15 | |
| 2017-12-24 | Added default close and title color to editor themed graph nodes | Daniel J. Ramirez | 1 | -0/+6 | |
| 2017-12-25 | Fix error if scene has Camera at saving scene | volzhs | 1 | -1/+4 | |
| 2017-12-25 | Fix crash from move_child at saving scene | volzhs | 1 | -1/+2 | |
| 2017-12-24 | Restored opus build since WebM needs it, but disabled it from code. | Juan Linietsky | 2 | -11/+11 | |
| 2017-12-24 | -Removed OpenMP support, replaced by a custom class. | Juan Linietsky | 10 | -68/+119 | |
| -Disabled Opus, implementation is wrong. | |||||
| 2017-12-24 | Marshal NULL MonoString* as empty Godot string | Ignacio Etcheverry | 4 | -7/+15 | |
| 2017-12-24 | x11: Fix maximized splash-boot screen bug. | Enzo Nocera | 1 | -0/+4 | |
| Fixes #14336 | |||||
| 2017-12-23 | Add more translatable text for editor plugins. | geequlim | 8 | -23/+23 | |
| 2017-12-23 | Fixed joint gizmos orientations | AndreaCatania | 2 | -273/+599 | |
| 2017-12-23 | Fixed dispatch callback | AndreaCatania | 1 | -1/+1 | |
| 2017-12-23 | Fixed rigidbody sleping, Fixes #13952 | AndreaCatania | 2 | -11/+29 | |
| 2017-12-23 | IssueTemplate: remove \n at checkbox line | Noshyaar | 1 | -2/+1 | |
| 2017-12-23 | ProjectManager: enhance dialog ok button text | Poommetee Ketson | 1 | -3/+3 | |
| 2017-12-23 | Fixed intersect_shape crash, closes #13697 | AndreaCatania | 1 | -1/+4 | |
| 2017-12-22 | Fixes 3d camera keep aspect. | Daniel J. Ramirez | 2 | -14/+0 | |
| 2017-12-22 | [DOCS] Small fixes for Semaphore | Max Hilbrunner | 1 | -3/+3 | |
| 2017-12-22 | [DOCS] Small fixes for Mutex | Max Hilbrunner | 1 | -3/+3 | |
| 2017-12-22 | Finished the documentation for AnimationPlayer | Nathan Warden | 1 | -0/+1 | |
| 2017-12-22 | Do not require OpenMP for non-tools builds (export templates) | Rémi Verschelde | 3 | -4/+4 | |
| 2017-12-22 | Add link to open and closed issues search to issue template | Rémi Verschelde | 1 | -1/+5 | |
| 2017-12-21 | Fixes grow_margin not working at all | Gilles Roudiere | 1 | -1/+2 | |
| 2017-12-21 | Change skeleton processing to work on global coordinates, should help fix ↵ | Juan Linietsky | 2 | -48/+51 | |
| many import problems from Blender, GLTF2, etc. | |||||
| 2017-12-21 | Consistent display of shortcut names in tooltips | poke1024 | 2 | -5/+5 | |
| 2017-12-22 | Fix open directory in FileSystem dock | volzhs | 1 | -6/+3 | |
| 2017-12-21 | Scons: Use module suffix only for final binary. | Andreas Haas | 1 | -3/+1 | |
| Only append the module suffixes to the resulting binary instead of all object files. That means we can keep most of our build artifacts when toggling modules like mono. | |||||
| 2017-12-21 | Fixes and modifications for some dialogs. | Michael Alexsander Silva Dias | 3 | -23/+35 | |
| 2017-12-22 | Reserved controller ids 1 and 2 for left and right hand controllers and ↵ | Bastiaan Olij | 6 | -18/+66 | |
| added new center on hmd option | |||||
| 2017-12-21 | -Make capture dependent on a cell size, not subdivision. | Juan Linietsky | 4 | -57/+62 | |
| -Fixed a bug recently introduced when releasing mouse events and calling popups | |||||
| 2017-12-21 | Respect HDR option | volzhs | 1 | -1/+1 | |
| 2017-12-21 | Fix spatial editor plugin issues on multi viewport view menu shortcuts (only ↵ | carlosfvieira | 4 | -44/+70 | |
| those that are bound to keys) - this closes #14371 and closes #12409 Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys) - this closes #14371 and closes #12409 | |||||
| 2017-12-21 | [DOCS] PhysicsDirectSpaceState | homer666 | 1 | -0/+28 | |
| 2017-12-20 | Fixed wrong Project Settings direction on an error message. | Michael Alexsander Silva Dias | 1 | -1/+1 | |
| 2017-12-20 | properly send mouse released event when grabbing modal focus, fixes #14854 | Juan Linietsky | 1 | -1/+11 | |
| 2017-12-20 | Fixed SplitContainer showing the "resize" cursor when it shouldn't. | Michael Alexsander Silva Dias | 2 | -41/+29 | |
| 2017-12-20 | Add functions to image to load a PNG or JPG from a buffer, closes #4024 | Juan Linietsky | 2 | -0/+40 | |
| 2017-12-20 | EditorSettings: Move scene tab options to their dedicated category | Rémi Verschelde | 2 | -5/+5 | |
| Fixes #14870. | |||||
| 2017-12-20 | Properly silence buffer while not in use, fixes #14866 | Juan Linietsky | 1 | -6/+6 | |
| 2017-12-20 | doc: Sync classref with current source | Rémi Verschelde | 2 | -0/+26 | |
| 2017-12-20 | i18n: Sync translation templates with current source | Rémi Verschelde | 45 | -4013/+12832 | |
| 2017-12-20 | i18n: Sync translations with Weblate | Rémi Verschelde | 32 | -5131/+20573 | |
| Adds Icelandic and Tamil. | |||||
| 2017-12-21 | Fix blurry after zooming | volzhs | 1 | -2/+2 | |
| 2017-12-20 | Fix gridmap disappearing after editing after bake, closes #14868 | Juan Linietsky | 1 | -1/+1 | |
| 2017-12-20 | Prevent false sharing in lightbaker RNG state | Hein-Pieter van Braam | 1 | -2/+7 | |
| The previous commit corrected the RNG behavior for the lightbaker but also made it significantly slower on high core count systems. Due to the vector of states being physically close together in RAM we force a cache synchronization across all cores whenever we call for the next random number to be generated. This will create a temporary local copy of the RNG state before entering the loop and then saving it back to the global state when done. This will preserve the per-thread RNG state (and random number quality) while significantly improving performance. On my 16 thread box it saves 3 minutes baking the Sponza scene, bringing performance back in line to before the various RNG fixes were introduced, being slightly faster than the first implementation. | |||||
