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path: root/drivers/unix/packet_peer_udp_posix.cpp (follow)
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* Fixed mistake where available buffer size would not be updated for each ↵Trond Abusdal2015-11-191-3/+1
| | | | recvfrom-call in PacketPeerUDPWinsockPposix.
* * Winsock UDP messages sent to an unavailable target causing WSAECONNRESET ↵Trond Abusdal2015-11-091-1/+5
| | | | | | will no longer close the socket. * Ensured that unsigned<->signed conversion would not cause wrong buffer size values sent to recvfrom.
* Fixed PacketPeerUDP getting wrongly closed due to recvfrom using ↵Trond Abusdal2015-11-091-1/+1
| | | | rb.data_left instead of rb.space_left.
* Haiku: fix building with UNIX_ENABLED.Kostadin Damyanov2015-05-251-1/+5
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* UDP FixesJuan Linietsky2014-11-131-8/+14
| | | | | | | | | | | | | | -=-=-=-=- Curse the day I decided to port UDP code, as it ended up being two nights of work. At least It's done now (I hope). -Fixed UDP Support, API seems stable -Added UDP Chat demo (chat that can lose your packets, heh) -Added helpers to areas and bodies to get list of collided bodies and contained bodies. -Sped up screen/viewport capture code. -Added code to save an image as PNG -Small fix so scripts register their singletons after modules did.
* 3D Import Import & UDPJuan Linietsky2014-11-121-0/+188
-=-=-=-=-=-=-=-=-=-=- -Animation Import filter support -Animation Clip import support -Animation Optimizer Fixes, Improvements and Visibile Options -Extremely Experimental UDP support.