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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
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memory_pool_static_malloc.cpp
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2016-06-04
Physics2D: Rename default_density to default_linear_damp
Rémi Verschelde
1
-1
/
+9
2016-06-04
fix line_edit&label get min size bug
sanikoyes
2
-5
/
+4
2016-06-04
The create dialog starts collapsed now.
Warlaan
2
-0
/
+14
2016-06-03
Signals became a tab
Juan Linietsky
8
-76
/
+95
2016-06-03
Added Array.find_last() and Array.count()
J08nY
4
-0
/
+55
2016-06-03
Fix typo in http_client.h
J08nY
1
-1
/
+1
2016-06-04
deselect in help when click somewhere
volzhs
2
-0
/
+10
2016-06-03
SampleLibraryEditor: Initialize "is_playing" variable
Błażej Szczygieł
1
-1
/
+1
2016-06-03
Fix Color8 constructor using wrong value range
George Marques
1
-2
/
+2
2016-06-03
Added classref for HTTPClient and HTTPRequest
J08nY
1
-3
/
+59
2016-06-03
Exposed a RESULT_DOWNLOAD_FILE_CANT_OPEN constant to docs and GDScript.
J08nY
1
-1
/
+2
2016-06-03
Sync classref
J08nY
1
-13
/
+48
2016-06-03
Cleaned up remote menu
Juan Linietsky
4
-11
/
+42
2016-06-03
Remove leftover from the demos
Rémi Verschelde
1
-84
/
+0
2016-06-03
Removed demos
Juan Linietsky
734
-15139
/
+0
2016-06-03
Expose ResourceImportMetadata::set_source_md5 for script
Geequlim
2
-5
/
+9
2016-06-03
more fixes in Russian localization (#5006)
Dmitriy Salnikov
1
-26
/
+30
2016-06-02
Update to libpng 1.5.27
Rémi Verschelde
5
-49
/
+66
2016-06-02
Improve french translation
derderder
1
-24
/
+33