| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2016-03-18 | Fixes #3942 - Throws an error when exporting for X11 with no filename | demolitions | 1 | -1/+8 | |
| 2016-03-18 | Fix issues with tilemap covering child nodes and old quadrants | Bojidar Marinov | 1 | -0/+9 | |
| Closes #4070 | |||||
| 2016-03-18 | Fix for #4014, changed to 2 instead of 3 chars to trigger search | demolitions | 1 | -1/+1 | |
| 2016-03-18 | Option to toggle tab drawing | Paulb23 | 2 | -1/+3 | |
| 2016-03-18 | Rename path to paths | sanikoyes | 2 | -4/+4 | |
| 2016-03-17 | Fix cursor getting locked on tree control if tree is cleared while modifying ↵ | Saracen | 1 | -1/+9 | |
| numerical element. | |||||
| 2016-03-17 | Fixed highlighting when word occurs as substring first | Paulb23 | 1 | -8/+14 | |
| 2016-03-17 | Fixed highliting with shift and mouse | Paulb23 | 1 | -5/+2 | |
| 2016-03-16 | Add function to convert Date time from a dictionary to Epoch | Kyle Luce | 4 | -29/+189 | |
| - Also changed get_time_from_unix_time to get_date_time_from_unix_time to be consistent. Ticket: https://github.com/godotengine/godot/issues/4038 | |||||
| 2016-03-17 | Allow select multiple files in ResourcePreloaderEditor | sanikoyes | 2 | -28/+32 | |
| 2016-03-16 | Highlight all occurrences of selected word | Paulb23 | 4 | -0/+65 | |
| 2016-03-15 | Fix editors panels, of the bottom panel, not resizing in some cases | Franklin Sobrinho | 3 | -3/+7 | |
| 2016-03-15 | Tilemap Editor: Fix some last issues of PR-4006 | Franklin Sobrinho | 1 | -2/+3 | |
| 2016-03-15 | LineEdit/TextEdit: Add Shift+Delete shortcut for cut | Ignacio Etcheverry | 2 | -0/+11 | |
| 2016-03-15 | TextEdit: Fix inconsistent copy, cut and paste behaviour | Ignacio Etcheverry | 1 | -80/+46 | |
| 2016-03-14 | Tilemap Editor: Use ItemList::set_item_icon_region in tile palette | Franklin Sobrinho | 1 | -9/+3 | |
| 2016-03-14 | Fix file dialog, of Particles2D plugin, showing "Error" icons | Franklin Sobrinho | 2 | -17/+17 | |
| 2016-03-14 | Automatically create input node when creating a ShaderGraph | Franklin Sobrinho | 1 | -5/+13 | |
| 2016-03-14 | Fix crash when importing sub-scenes | Franklin Sobrinho | 1 | -1/+1 | |
| 2016-03-14 | Tilemap Editor: Bucket tool - optimize memory usage, "removed safety limit" | Franklin Sobrinho | 2 | -66/+38 | |
| 2016-03-14 | Tilemap Editor: Bucket fill | Franklin Sobrinho | 2 | -18/+136 | |
| 2016-03-14 | Tilemap Editor: Shortcuts for the editor menu, fixed small inconsistencies | Franklin Sobrinho | 2 | -104/+115 | |
| 2016-03-14 | Tilemap Editor: Line drawing and erasing | Franklin Sobrinho | 2 | -9/+133 | |
| 2016-03-14 | Tilemap Editor: Rectangle drawing/erasing and small improvements | Franklin Sobrinho | 2 | -412/+620 | |
| 2016-03-14 | Added configuable tab size | Paulb23 | 4 | -1/+13 | |
| 2016-03-14 | (editor)filedialog mode open any | Alexander Holland | 4 | -14/+18 | |
| 2016-03-13 | Correct spot light size conversion in Blender exporter. | Brandon DeRosier | 1 | -1/+1 | |
| The collada falloff angle is the angle from the center of the spot light projection, whereas Blender's point light size is the angle from one side to the opposite, meaning it's twice as much. | |||||
| 2016-03-13 | Fixes the month consistency issue in enums and get_date etc | Kyle Luce | 7 | -18/+45 | |
| - Also updated the docs to reflect this. - Added some vim temp files to gitignore - Changed NaCL to be consistent with the other OS_Unix::get_date implementation (added 1 to month to map to 1-12) Ticket: https://github.com/godotengine/godot/issues/4025 | |||||
| 2016-03-13 | Undo and redo commands on text editor now affect internal version which ↵ | Saracen | 2 | -6/+19 | |
| fixes inconsistent file saving validation. | |||||
| 2016-03-13 | Add icon region support for ItemList | Franklin Sobrinho | 2 | -7/+56 | |
| 2016-03-12 | Remove undefined binds | Rémi Verschelde | 1 | -2/+0 | |
| Bug introduced by 6eb4812 | |||||
| 2016-03-12 | Fix 'FLAG_RECEIVE_SHADOWS' flag for GeometryInstances so that turning it off ↵ | Saracen | 4 | -8/+19 | |
| now correctly disables shadows from affecting the instance. | |||||
| 2016-03-12 | Borderless window support for the Win32 build. Default window position is ↵ | Saracen | 6 | -3/+36 | |
| now also centred. | |||||
| 2016-03-12 | -Made editor support SSL certs by default (embedded them) | Juan Linietsky | 32 | -142/+6011 | |
| -Made asset sharing support https -Many fixes to HTTPRequest -Added an asset installer dialog -Visual cleanups to asset sharing tab -Fixed some issues in ScrollContainer, hope it does not break things -Asset sharing tab is not visible (hidden on purpose) for now. | |||||
| 2016-03-12 | -more progress to asset sharing client, but still disabled by default | Juan Linietsky | 2 | -3/+93 | |
| 2016-03-11 | Fix link error when disable_3d=yes | sanikoyes | 1 | -1/+2 | |
| 2016-03-11 | TileSet Export: Avoid invalid error when merge is enabled but file does not ↵ | Ignacio Etcheverry | 1 | -14/+11 | |
| exist | |||||
| 2016-03-10 | Fix a crash when running a game with Controls with a tools build | Bojidar Marinov | 1 | -1/+6 | |
| Regression from #3997 TOOLS_ENABLED is defined, even when running from editor, but EDITOR_DEF SEGFAULTs | |||||
| 2016-03-09 | Add option to keep margins when changing anchors, closes #3979 | Bojidar Marinov | 3 | -13/+32 | |
| Amend: Fixed an issue for non-tool builds Amend2: Same, just fixed doing nothing at some times | |||||
| 2016-03-09 | Fix crash when resizing ConcavePolygonShape2D segments | Ignacio Etcheverry | 1 | -8/+12 | |
| 2016-03-09 | TimeScale node: return +inf remaining for 0 scale. | Josh Grams | 1 | -1/+4 | |
| 2016-03-09 | fix six possible "divide by zero" | Hubert Jarosz | 6 | -15/+23 | |
| 2016-03-09 | fix two reading uninitialized pointers | Hubert Jarosz | 2 | -2/+2 | |
| fixed in: tools/editor/project_settings.cpp scene/gui/graph_edit.cpp | |||||
| 2016-03-09 | fix possible crash in tools/editor/editor_import_export.cpp | Hubert Jarosz | 1 | -2/+1 | |
| da could be NULL, and dereferencing NULL could lead to crash | |||||
| 2016-03-09 | fix possible crash in tools/editor/spatial_editor_gizmos.cpp | Hubert Jarosz | 2 | -3/+2 | |
| spatial_node and base where uninitialized, which could lead to crash | |||||
| 2016-03-09 | fix possible crash in platform/x11/joystick_linux.cpp | Hubert Jarosz | 1 | -0/+6 | |
| ev may be tainted and out of MAX_KEY range, which will cause joy->key_map[ev.code] to crash | |||||
| 2016-03-09 | remove trailing whitespace | Hubert Jarosz | 386 | -7660/+7660 | |
| 2016-03-08 | AnimationTreePlayer: distinguish value tracks. | Josh Grams | 1 | -2/+3 | |
| If the node had a 3D Transform, the transform would always get written, even if the tracks on that node were supposed to be value tracks. | |||||
| 2016-03-08 | Variant::blend: add Quat, fix Vector3. | Josh Grams | 1 | -1/+7 | |
| 2016-03-07 | Update version in Info.plist | RegalMedia | 1 | -2/+2 | |
| Getting info on Godot.app still shows version 1.0.0. Would be nice to have this reflect the real version number via the build system. | |||||
