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drivers
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unix
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file_access_unix.cpp
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Author
Files
Lines
2017-09-23
-Fixed redraw always on 3D viewprot bug
Juan Linietsky
4
-19
/
+45
2017-09-23
[DOCS] Update StaticBody2D class ref.
Chris Bradfield
1
-3
/
+6
2017-09-23
[DOCS] Update Sprite class ref
Chris Bradfield
1
-1
/
+13
2017-09-23
Rename get_position => get_playback_position and seek_pos => seek on audio cl...
Marcelo Fernandez
25
-54
/
+60
2017-09-23
Partial documentation for Environment resource.
Julian Murgia
1
-1
/
+85
2017-09-23
Allow to set a custom DynamicFont in editor settings
Marc Gilleron
1
-2
/
+2
2017-09-23
RayShape, Shape, SphereShape
Linus
3
-0
/
+8
2017-09-23
Fixes to rim parameter in shader
Juan Linietsky
2
-14
/
+14
2017-09-23
doc: Sync classref with current source
Rémi Verschelde
10
-14
/
+131
2017-09-23
makerst.py: Support split classes XML and use folders and/or single files as ...
Alexander Meerhoff
2
-25
/
+31
2017-09-22
Updated key icons
Daniel J. Ramirez
8
-28
/
+15
2017-09-22
Use an arrow instead of 3 dots in trees
Daniel J. Ramirez
3
-12
/
+6
2017-09-22
Changed get_audio_bus and set functions to get_audio_bus_name and set
Marcelo Paez
4
-11
/
+11
2017-09-22
Ability to convert from SpatialMaterial to ShaderMaterial
Juan Linietsky
8
-2
/
+185
2017-09-22
Fixes the rulers text drawn outside the viewport_base
Gilles Roudiere
1
-0
/
+1
2017-09-22
freelook_base_speed calibration
Unknown
1
-2
/
+2
2017-09-21
Fixed a bunch of typos, including an error code.
Ross Hadden
9
-19
/
+19
2017-09-22
Comment out code that is causing project loading to fail on osx
BastiaanOlij
1
-0
/
+12
2017-09-21
UWP: Fix build issue about Object ambiguity
George Marques
1
-16
/
+16
2017-09-21
RichTextLabel: Added get_visible_line_count method.
Ferenc Arn
2
-16
/
+54
2017-09-21
Add inversesqrt to shader language.
Ferenc Arn
1
-0
/
+4
2017-09-21
Ensure pressed is set to false in BaseButton::_unpress_group.
Ferenc Arn
1
-1
/
+1
2017-09-21
Improved a lot of icons, and some style fixes
Daniel J. Ramirez
29
-41
/
+69
2017-09-21
Fix godot spraying errors about a null check
Gilles Roudiere
1
-1
/
+2
2017-09-21
Added proximity and distance fade to SpatialMaterial
Juan Linietsky
7
-1
/
+151
2017-09-21
Implement Linux-style likely()/unlikely() macros
Hein-Pieter van Braam
4
-15
/
+24
2017-09-21
rotation orbit modifier defaults to none
Unknown
1
-1
/
+1
2017-09-21
Fix TrustManager for Android
volzhs
1
-16
/
+4
2017-09-21
Correct spelling SEPERATE -> SEPARATE to fix build
Leon Krause
1
-3
/
+3
2017-09-20
Visual tweaks.
Daniel J. Ramirez
210
-1497
/
+293
2017-09-20
Fix import order, so scenes are imported after textures.
Juan Linietsky
10
-12
/
+104
2017-09-20
Allow equality checks between null and arbitrary types
Hein-Pieter van Braam
1
-156
/
+201
2017-09-20
Let queue_free() work on nodes which are not in the scene tree
Rémi Verschelde
1
-2
/
+5
2017-09-20
Add missing NULL checks on CanvasItemEditor
Marcelo Fernandez
1
-0
/
+6
2017-09-20
Box selection for MeshInstances and subscene nodes.
SaracenOne
3
-10
/
+42
2017-09-20
Rename pos to position in user facing methods and variables
letheed
247
-832
/
+823
2017-09-20
Show button name always in main toolbar
volzhs
2
-19
/
+0
2017-09-20
Do not compile Recast for Android
Ruslan Mustakov
1
-1
/
+1
2017-09-20
Set Android minSdkVersion to 18
Ruslan Mustakov
2
-9
/
+9
2017-09-20
Return player ID after connecting to Game Center
Ruslan Mustakov
1
-0
/
+1
2017-09-20
Fix duplication of node with script
Evgeny Zuev
1
-1
/
+12
2017-09-20
verbose and platform specific implementation for is_nan
ABU MD. MARUF SARKER
1
-2
/
+38
2017-09-19
better script code font size rescaling on retina displays
poke1024
1
-7
/
+6
2017-09-19
Fix mouse button state in HTML5 platform
Leon Krause
1
-8
/
+8
2017-09-19
Allow booleanization of all types
Hein-Pieter van Braam
6
-105
/
+20
2017-09-19
added OAHashMap type
Karroffel
6
-33
/
+770
2017-09-19
Fix crash handler not including stdlib.h
Marcelo Fernandez
2
-0
/
+2
2017-09-19
Be type-strict checking on equality checks
Hein-Pieter van Braam
1
-67
/
+63
2017-09-19
Don't call Variant::reference() unnecessarily
Hein-Pieter van Braam
1
-30
/
+131
2017-09-19
Fix accidental cast to Vector3 for Vector2 iter
Hein-Pieter van Braam
1
-1
/
+1
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