| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2017-05-27 | openssl: Sync with upstream 1.0.2l | Rémi Verschelde | 208 | -1706/+3121 | |
| 2017-05-27 | openssl: Reapply necessary UWP changes from patch | Rémi Verschelde | 4 | -19/+28 | |
| 2017-05-27 | openssl: Define WIN32_LEAN_AND_MEAN on Windows | Rémi Verschelde | 3 | -0/+66 | |
| This avoids namespace collisions with things such as X509_NAME. Also force include of necessary definitions in `crypto/o_str.c` which seem missing on MSVC (but work on MinGW). | |||||
| 2017-05-27 | openssl: Sync with pristine upstream 1.0.2h | Rémi Verschelde | 6 | -106/+11 | |
| Our necessary custom changes will be reapplied in later commits for clarity, and saved as patches for future updates. | |||||
| 2017-05-27 | openssl: Document update process and delete unused files | Rémi Verschelde | 26 | -7213/+24 | |
| 2017-05-27 | TinyEXR: Document licensing and copyright | Rémi Verschelde | 2 | -0/+20 | |
| 2017-05-27 | Fix MinGW-w64 build of TinyEXR for old toolchains | Rémi Verschelde | 1 | -7/+33 | |
| MinGW-w64 is at version 2.0.1 on our current Travis CI toolchain, and seems not to like fopen_s. | |||||
| 2017-05-27 | Fix text warp in color blocks with CJK | Geequlim | 1 | -1/+1 | |
| (cherry picked from commit cd778e00dc5362d00d4760c79fc301951f6f9b75) | |||||
| 2017-05-27 | Fix item list scroll speed. | Sean Bohan | 1 | -4/+0 | |
| Remove the extra `set_val` action after the proper one, so the right scroll value won’t get overrided any more. (cherry picked from commit 064dce7a4c4bdca13b5358ccc9f9829f0e1068fb) | |||||
| 2017-05-27 | Fix incorrect input event reference in editor_profiler.cpp | Carter Anderson | 1 | -1/+1 | |
| 2017-05-27 | Fix incorrect input event reference in animation_editor.cpp | Carter Anderson | 1 | -7/+7 | |
| 2017-05-27 | GDScript: Use "is" keyword for type checking. | Andreas Haas | 7 | -8/+12 | |
| Replaces the `extends` keyword with `is` in the context of testing for type compatibility. `extends` is still used for declaring class inheritance. Example: ```gdscript extends Node2D func _input(ev): if ev is InputEventKey: print("yay, key event") ``` | |||||
| 2017-05-27 | Fix InputEvent actions. | Andreas Haas | 2 | -3/+3 | |
| The `InputEvent::is_action(pressed|released)` methods weren't implemented yet. Also fixed a typo in `InputDefault` that prevented `Input.is_action(pressed|released)` from working. | |||||
| 2017-05-26 | -Added EXR supprot for HDR (no BC6 compression yet though) | Juan Linietsky | 18 | -109/+13359 | |
| -Improvements to texture importer -Proper detection of S3TC compression modes, and added all modes to Image -Fixes to non-power of 2 compressed textures, which should all be supported by GLES3 | |||||
| 2017-05-27 | Rework warning levels | Pedro J. Estébanez | 1 | -10/+22 | |
| Now you have: extra, all (the default), moderate, no. The old 'yes' option is still supported, but a warning will be printed and 'all' will be assumed. The different options will translate to the following: MSVC: extra -> /Wall (implies /W4) all -> /W3 + disable non-essential (*) moderate -> /W2 + disable non-essential (*) no -> /w GCC/Clang: extra -> -Wall -Wextra all -> -Wall moderate -> -Wall -Wno-unused no -> -w * = Truncations, narrowing conversions...: /wd4267 /wd4244 /wd4305 /wd4800 | |||||
| 2017-05-27 | Allow custom CCFLAGS for iPhone builds | Pedro J. Estébanez | 1 | -4/+4 | |
| plus disable exceptions by default | |||||
| 2017-05-27 | Make OS.get_locale() returns same value | volzhs | 2 | -4/+3 | |
| 2017-05-26 | Added color presets for easy theme switching | Nuno Donato | 2 | -3/+29 | |
| Also tweaked the default colors (darker and less satured) | |||||
| 2017-05-26 | Added an help menu | Nuno Donato | 5 | -11/+57 | |
| Also renamed the "tutorials" button in the script editor to be consistent with the help menu entry. Fixed #8921 | |||||
| 2017-05-26 | Fix android build regression by be7ced4 | volzhs | 1 | -5/+0 | |
| 2017-05-26 | Fixed audio can not resume if it is interrupted cause by an incoming phone call | sanikoyes | 2 | -0/+10 | |
| 2017-05-25 | Fix echo key event handling. | Andreas Haas | 1 | -1/+1 | |
| 2017-05-25 | Fix virtual methods in InputEventKey. | Andreas Haas | 2 | -3/+3 | |
| This fixes a lot of problems with key input in the engine. | |||||
| 2017-05-25 | Removed skybox support, added panorama support. Skybox support may come back ↵ | Juan Linietsky | 14 | -258/+256 | |
| eventually, but hope not. | |||||
| 2017-05-25 | Implement OS.alert() for iOS | Pedro J. Estébanez | 4 | -0/+16 | |
| 2017-05-25 | Applied clang-format. | Ferenc Arn | 3 | -223/+181 | |
| Since PathEditorPlugin was commented out, it didn't get clang-format'ed. | |||||
| 2017-05-24 | Revive PathEditorPlugin. | Ferenc Arn | 3 | -25/+24 | |
| Adapted the plugin to recent changes in input classes and pool arrays. Fixed an out-of-bounds bug in the process. Doesn't display anything for a single point (existing issue). | |||||
| 2017-05-24 | Join text menus on the top-left, move shortcut buttons to new location | Nuno Donato | 2 | -156/+113 | |
| 2017-05-24 | Improved default colors for the new theme | Nuno Donato | 2 | -14/+16 | |
| Colors inspired from solarized themes. Also moved the theme settings to the Interface category. | |||||
| 2017-05-24 | Change InputEventScreenTouch from struct to class | George Marques | 1 | -1/+1 | |
| 2017-05-24 | Fix 2D-editor mouse wheel zoom (x11). | Martin Capitanio | 1 | -1/+1 | |
| Fixes #8888 | |||||
| 2017-05-23 | [GDNative] fixed some functions that returned references | Karroffel | 4 | -15/+8 | |
| Those errors were introduced with #8821 (6fd217d). These functions need to return reference types, otherwise setting values on those containers does not work. | |||||
| 2017-05-23 | Fix UWP compilation issues | George Marques | 5 | -87/+74 | |
| Also fix VS2017 compilation problems. | |||||
| 2017-05-23 | Fix crash when interacting with the 2d editor | George Marques | 1 | -2/+2 | |
| 2017-05-23 | Make arm64 the default option and set minimum to iOS 9 | BastiaanOlij | 1 | -8/+9 | |
| 2017-05-23 | More fixes for iOS Godot 3.0 | BastiaanOlij | 3 | -10/+21 | |
| - nicely exit if initialisation fails - fix a few issues around new event handling - use 16bit single channel framebuffer as 32bit is not supported on iOS | |||||
| 2017-05-23 | -Fix the "set_val" call deferred, it was the only one.. closes #8742 | Juan Linietsky | 2 | -2/+2 | |
| -Removed redundant bind in input_event | |||||
| 2017-05-23 | Fix stex import into black textures when lossless and lossy are selected, ↵ | Juan Linietsky | 2 | -2/+3 | |
| closes #8801 | |||||
| 2017-05-23 | Fix a few issues compiling windows and using VS2015 and earlier | BastiaanOlij | 3 | -51/+58 | |
| 2017-05-23 | fixed crash on code that checks InputEvent | Juan Linietsky | 1 | -1/+1 | |
| 2017-05-23 | Fix disabled style of LineEdit | volzhs | 1 | -4/+5 | |
| 2017-05-22 | Fix errors on engine startup. | Andreas Haas | 4 | -7/+5 | |
| Fixes a bunch of the most spammy console errors introduced by recent refactorings: - `AudioServerState` does not exist, this was the reference to it in the source. The surrounding code made it clear that `AudioServerLayout` was meant to be used instead. - `StreamCSVTranslation` same here, it's the only reference. I went with `Translation` here, but I'm not 100% sure on this one. - Some methods have been moved from `Texture` to `Image`, but the old bindings were still there. - A few `name == ""` errors related to duplicating nodes. | |||||
| 2017-05-22 | Fix weigth scale of A* being applied to the whole path and estimation | Bojidar Marinov | 1 | -5/+2 | |
| Attempt to fix #8584 | |||||
| 2017-05-22 | Show description box on create new node window | volzhs | 1 | -1/+1 | |
| 2017-05-22 | Fit grid with label and component of editor | volzhs | 1 | -0/+1 | |
| 2017-05-22 | Show disabled item with proper color on FileDialog of editor theme | volzhs | 1 | -0/+5 | |
| Fix #8635 | |||||
| 2017-05-22 | added modifier key to scroll event | toger5 | 1 | -34/+34 | |
| 2017-05-22 | fixed osx input event | toger5 | 1 | -135/+141 | |
| 2017-05-21 | fixed crash when dragging to change color in color picker | toger5 | 1 | -1/+1 | |
| 2017-05-21 | Fix 2d path editor controls. | Zaven Muradyan | 1 | -85/+53 | |
| Fixes #502. This appears to have been broken due to a merge conflict after the InputEvents changes. | |||||
