| Commit message (Expand) | Author | Age | Files | Lines |
| * | Fix environmental BRDF. | Ferenc Arn | 2017-09-30 | 1 | -6/+7 |
| * | near and far are reserved for near and far pointers in MSVR | Bastiaan Olij | 2017-09-30 | 1 | -3/+3 |
| * | Ability to set a custom FOV makes it possible to use sky on orthogonal view. ... | Juan Linietsky | 2017-09-29 | 4 | -20/+34 |
| * | Merge pull request #11672 from tagcup/fix_oren_nayar | Gilles Roudiere | 2017-09-29 | 1 | -2/+3 |
| |\ |
|
| | * | Fix Oren-Nayar diffuse. | Ferenc Arn | 2017-09-28 | 1 | -2/+3 |
| * | | Fixed typo: 'texure' to 'texture' | Indah Sylvia | 2017-09-29 | 1 | -1/+1 |
| |/ |
|
| * | Fixes to light shaders, should work now.. | Juan Linietsky | 2017-09-27 | 2 | -0/+11 |
| * | Avoid pow in Burley diffuse. | Ferenc Arn | 2017-09-26 | 1 | -4/+4 |
| * | Added light affect parameter to baked AO | Juan Linietsky | 2017-09-23 | 2 | -0/+7 |
| * | -Fixed redraw always on 3D viewprot bug | Juan Linietsky | 2017-09-23 | 1 | -0/+2 |
| * | Fixes to rim parameter in shader | Juan Linietsky | 2017-09-23 | 1 | -10/+10 |
| * | Added proximity and distance fade to SpatialMaterial | Juan Linietsky | 2017-09-21 | 4 | -0/+5 |
| * | Renamed function arguments to keep them consistent between declaration and im... | Wilson E. Alvarez | 2017-09-14 | 1 | -1/+1 |
| * | Style: Apply clang-format to @reduz's changes | Rémi Verschelde | 2017-09-13 | 1 | -11/+11 |
| * | Merge pull request #10897 from themindoverall/fix_box_select | Rémi Verschelde | 2017-09-12 | 1 | -1/+20 |
| |\ |
|
| | * | Fix draw_rect when width or height < 0. Fixes #10849 | Chris Serino | 2017-09-02 | 1 | -1/+20 |
| * | | Many fixes to visual script, changed virtuals override for a proper selector. | Juan Linietsky | 2017-09-12 | 1 | -7/+16 |
| * | | Merge pull request #10908 from hpvb/fix-unused-variables | Rémi Verschelde | 2017-09-12 | 1 | -7/+0 |
| |\ \ |
|
| | * | | Fix unused variable warnings | Hein-Pieter van Braam | 2017-09-08 | 1 | -8/+1 |
| * | | | Fix various assorted warnings | Hein-Pieter van Braam | 2017-09-08 | 1 | -48/+34 |
| |/ / |
|
| * | | Ability to use a sky for reflection together with a background color. | Juan Linietsky | 2017-09-07 | 1 | -1/+4 |
| * | | Fixed orthogonal projection in all effects and post processes | Juan Linietsky | 2017-09-07 | 7 | -892/+945 |
| * | | Several fixes to directional shadows, closes #10926 | Juan Linietsky | 2017-09-07 | 4 | -885/+913 |
| * | | Force redraw when HDR auto exposure is enable in all frames, fixes #10784 | Juan Linietsky | 2017-09-06 | 1 | -0/+2 |
| * | | -Fix folow surface in subsurface scattering, closes #10696 | Juan Linietsky | 2017-09-06 | 1 | -56/+57 |
| * | | Fix frame selection in 2D particles, closes #10668 | Juan Linietsky | 2017-09-06 | 1 | -1/+1 |
| * | | Fix directional vertex shaded light which was using normal instead of light c... | Juan Linietsky | 2017-09-05 | 1 | -1/+1 |
| * | | Added support for for, break and continue. Closes #10560, closes #10661 | Juan Linietsky | 2017-09-05 | 1 | -8/+39 |
| * | | Merge pull request #10990 from MednauN/unshaded-fix | Rémi Verschelde | 2017-09-05 | 1 | -8/+5 |
| |\ \ |
|
| | * | | Fix unshaded materials render | Evgeny Zuev | 2017-09-05 | 1 | -8/+5 |
| * | | | Automatically redraw when shaders using TIME are visible, fixes #10554 | Juan Linietsky | 2017-09-05 | 4 | -0/+13 |
| |/ / |
|
| * | | Fix opaque pre pass, closes #10472 | Juan Linietsky | 2017-09-04 | 3 | -40/+41 |
| * | | Don't compare float to int | Henrik Andersson | 2017-09-04 | 1 | -1/+1 |
| * | | Added transmission shader parameter. | Juan Linietsky | 2017-09-03 | 2 | -17/+32 |
| |/ |
|
| * | Merge pull request #10858 from letheed/add-shadow_filter-variant | Rémi Verschelde | 2017-09-02 | 2 | -0/+16 |
| |\ |
|
| | * | add shadow_filter variant PCF7 | letheed | 2017-09-01 | 2 | -0/+16 |
| * | | Fix use of unitialized variables | Hein-Pieter van Braam | 2017-09-02 | 1 | -1/+1 |
| * | | Merge pull request #10846 from hpvb/fix-sign-compare | Rémi Verschelde | 2017-09-01 | 2 | -7/+7 |
| |\ \ |
|
| | * | | Fix signed and unsigned comparisons | Hein-Pieter van Braam | 2017-09-01 | 2 | -7/+7 |
| | |/ |
|
| * | | Fix some argument ordering, closes #10010 | Juan Linietsky | 2017-09-01 | 1 | -1/+1 |
| * | | Removed ontop property, added a material rendering priority system. Fixes #99... | Juan Linietsky | 2017-09-01 | 4 | -22/+53 |
| * | | Fix files header | Poommetee Ketson | 2017-09-01 | 1 | -1/+1 |
| |/ |
|
| * | Merge pull request #10305 from H4kor/gles3 | Juan Linietsky | 2017-08-31 | 1 | -1/+3 |
| |\ |
|
| | * | fixed multimesh_instance_get_color | Niko Abeler | 2017-08-12 | 1 | -1/+3 |
| * | | Merge pull request #10417 from bojidar-bg/x-fix-tilemap-transpose | Rémi Verschelde | 2017-08-31 | 2 | -10/+10 |
| |\ \ |
|
| | * | | Implement texture UV transpose in the gles3 renderer | Bojidar Marinov | 2017-08-29 | 2 | -10/+10 |
| * | | | Merge pull request #10624 from letheed/master | Rémi Verschelde | 2017-08-31 | 1 | -3/+0 |
| |\ \ \ |
|
| | * | | | fix shadow filter pcf5 implemented as pcf7 | letheed | 2017-08-25 | 1 | -3/+0 |
| * | | | | Improved default directional shadow params, added bias split scale, closes #9828 | Juan Linietsky | 2017-08-30 | 2 | -2/+4 |
| * | | | | Changed bools to uint32_t as this may be a compiler bug.. | Juan Linietsky | 2017-08-29 | 1 | -4/+4 |