| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | Various fixes detected using PVS-Studio static analyzer. | Thaer Razeq | 2017-02-28 | 1 | -0/+1 | |
| | | | | | | | | - Add FIXME tags comments to some unfixed potential bugs - Remove some checks (always false: unsigned never < 0) - Fix some if statements based on reviews. - Bunch of missing `else` statements | |||||
| * | Several bugfixes, improving the import workflow | Juan Linietsky | 2017-02-06 | 1 | -0/+1 | |
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| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -1/+1 | |
| | | | | | | They do not play well with clang-format which aligns the `//` part with the rest of the code block, thus producing badly indented commented code. | |||||
| * | WIP particle system | Juan Linietsky | 2017-01-01 | 1 | -1/+18 | |
| | | | | | | | Ability to enable and change MSAA settings Ability to change VCT quality Ability to enable/disable HDR rendering | |||||
| * | Fixed many more bugs reported by Valgrind | Juan Linietsky | 2016-12-23 | 1 | -0/+1 | |
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| * | Subsurface scattering material param is now working! | Juan Linietsky | 2016-12-02 | 1 | -2/+9 | |
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| * | Huge amount of improvement in the material system. Materials should be | Juan Linietsky | 2016-11-20 | 1 | -5/+46 | |
| | | | | | a lot more complete and usable now. | |||||
| * | all light types and shadows are working, pending a lot of clean-up | Juan Linietsky | 2016-11-09 | 1 | -1/+14 | |
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| * | -Many many fixes | Juan Linietsky | 2016-10-29 | 1 | -15/+73 | |
| | | | | | -Gizmos work again | |||||
| * | PBR more or less working, still working on bringing gizmos back | Juan Linietsky | 2016-10-27 | 1 | -4/+77 | |
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| * | 2D Shaders are working again using the new syntax, though all is buggy in ↵ | Juan Linietsky | 2016-10-10 | 1 | -0/+528 | |
| general | ||||||
