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* GLEW: Define static + enabled and includes via SConsRémi Verschelde2016-06-251-2/+8
| | | | | | | | | | This allows us not to have to hack our definitions in the upstream files, making it easier to upgrade to newer versions in the future. For the include paths to work, the headers are moved to a GL subfolder to match their upstream location. (cherry picked from commit 768e9252714b57421b5c893a8258469a14630a30)
* Cosmetic fixes to SCons buildsystemRémi Verschelde2015-11-011-1/+0
| | | | | | - Removed trailing spaces - Made sure all indentation is done using tabs (fixes #39) - Potentially fixed an identation issue for openssl check
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+6