| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Update Vector2.angle() description | Rémi Verschelde | 2015-11-20 | 1 | -0/+2 |
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| * | Sync doc template with code | Rémi Verschelde | 2015-11-20 | 1 | -83/+138 |
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| * | Inserted explanation about the behaviour of CollsionPolygon2D.set_polygon. | Ovnuniarchos | 2015-11-20 | 1 | -12/+43 |
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| * | Differences between ConvexPolygon2D and ConcavePolygon2D? | Ovnuniarchos | 2015-11-20 | 1 | -1/+2 |
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| * | ConvexPolygonShape2D.set_point_cloud documented to do nothing. | Ovnuniarchos | 2015-11-20 | 1 | -4/+4 |
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| * | Added definition of bias solver. | Ovnuniarchos | 2015-11-20 | 1 | -0/+5 |
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| * | Merge pull request #2822 from kurikaesu/master | Juan Linietsky | 2015-11-19 | 1 | -3/+41 |
| |\ | | | | | HTTPClient docs & request functionality + fixes | ||||
| | * | Fixes the make_doc.sh, <, > and & signs in descriptions that cause the ↵ | Aren Villanueva | 2015-11-19 | 1 | -3/+41 |
| | | | | | | | | | | | | | | | | | parser to break. Documentation for HTTPClient. Added a query_string_from_dict method to HTTPClient to create a x-www-form-urlencoded valid query string for GET and POST messages. String now has http_escape() and http_unescape() methods to help facilitate the above query_string_from_dict method. | ||||
| * | | Changed capabilities list. | Ovnuniarchos | 2015-11-19 | 1 | -1/+5 |
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| * | Merge pull request #2645 from Ovnuniarchos/DocCurvePathPFollow | Rémi Verschelde | 2015-11-07 | 1 | -0/+134 |
| |\ | | | | | Documented classes Curve*, Path*, and PathFollow* | ||||
| | * | Documented classes Curve*, Path*, and PathFollow* | Ovnuniarchos | 2015-11-07 | 1 | -0/+134 |
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| * | | Regex class documented. For some reason, parameter descriptors don\'t appear. | Ovnuniarchos | 2015-11-03 | 1 | -1/+31 |
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| * | | Merge pull request #2680 from Brickcaster/onceagain | Rémi Verschelde | 2015-11-02 | 1 | -5/+7 |
| |\ \ | | | | | | | Added a few notes to classes.xml | ||||
| | * | | Added description to classes/ScrollContainer | Brickcaster | 2015-11-01 | 1 | -0/+2 |
| | | | | | | | | | | | | | | | | Added description to help understand how to utilize the ScrollContainer node. | ||||
| | * | | classes/color - Documenting a trick with set_modulate | Brickcaster | 2015-11-01 | 1 | -2/+2 |
| | | | | | | | | | | | | | I wanted to document a trick using class color to highlight a sprite. | ||||
| | * | | Updated classes/matrix32 | Brickcaster | 2015-10-25 | 1 | -3/+3 |
| | |/ | | | | | | | | | The 3 members of a matrix 32 are Vector2, not float. Updated documentation to reflect this. | ||||
| * | | Add missing reference documentation for Array class | George Marques | 2015-10-20 | 1 | -0/+7 |
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| * | | Syncing classes.xml with current binary | George Marques | 2015-10-20 | 1 | -53/+243 |
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| * | GraphEdit and GraphNode documentation | Julian Murgia - StraToN | 2015-10-16 | 1 | -29/+79 |
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| * | Add support for Opus audio format | George Marques | 2015-10-02 | 1 | -0/+12 |
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| * | Update documentation for all Sample* classes | Rémi Verschelde | 2015-09-26 | 1 | -69/+127 |
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| * | Merge pull request #2534 from eska014/unpress-hidden-buttons | Juan Linietsky | 2015-09-26 | 1 | -1/+1 |
| |\ | | | | | Fix BaseButtons remaining pressed when hiding while pressed down | ||||
| | * | Clarify `BaseButton::is_pressed()` documentation | eska | 2015-09-26 | 1 | -1/+1 |
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| * | | Update documentation for TileSet and Timer | Rémi Verschelde | 2015-09-25 | 1 | -13/+39 |
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| * | | Sync classes reference template with current code base | Rémi Verschelde | 2015-09-25 | 1 | -12/+64 |
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| * | Merge pull request #2449 from leezh/label-valign-fix | Juan Linietsky | 2015-09-25 | 1 | -3/+60 |
| |\ | | | | | reworked Label class | ||||
| | * | updated Label documentation | Zher Huei Lee | 2015-09-08 | 1 | -3/+60 |
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| * | | Document TileMap class | Rémi Verschelde | 2015-09-23 | 1 | -6/+52 |
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| * | | Update descriptions for Vector2 and Vector2Array | Bojidar Marinov | 2015-09-23 | 1 | -2/+23 |
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| * | | Regenerate docs | Bojidar Marinov | 2015-09-23 | 1 | -462/+5366 |
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| * | A bunch of spell checks, and rewordings. Also, some simple documentation. | Ovnuniarchos | 2015-07-26 | 2 | -5998/+5950 |
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| * | Added a proper name and an explanation to arg4 on CanvasItem.draw_texture_rect*. | Ovnuniarchos | 2015-07-20 | 2 | -4/+15 |
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| * | Add some documentation for RayCast2D about is_colliding and get_collider quirks | ShadowKyogre | 2015-06-24 | 1 | -0/+2 |
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| * | - added GDscript bidings for UndoRedo class mechanizm | krzycho | 2015-06-21 | 1 | -1/+1 |
| | | | | | - registered UndoRedo | ||||
| * | -Rename unexisting by nonexistant, closes #1940 | Juan Linietsky | 2015-05-18 | 1 | -1/+1 |
| | | | | | -Added function to retrieve list of actions fron InputMap | ||||
| * | -new collision layer & mask system for 2D, for more flexible collision masking | Juan Linietsky | 2015-05-03 | 1 | -2/+2 |
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| * | updated outdated or missing Plane class documentation | Simon Wenner | 2015-04-20 | 1 | -5/+11 |
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| * | fixed incorrect constructor descriptions in Matrix3 | Simon Wenner | 2015-04-20 | 1 | -2/+2 |
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| * | fixed typos in the documentation | Simon Wenner | 2015-04-20 | 1 | -2/+2 |
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| * | Merge pull request #1407 from NateWardawg/documentation | Juan Linietsky | 2015-03-22 | 1 | -3/+26 |
| |\ | | | | | Updated the internal documention for the GDScript class. | ||||
| | * | Updated the variable in the lerp function to be weight instead of percent. | Nathan Warden | 2015-02-20 | 1 | -1/+1 |
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| | * | Updated the internal documention for the GDScript class. | Nathan Warden | 2015-02-20 | 1 | -3/+26 |
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| * | | merges from okam repo | Juan Linietsky | 2015-03-03 | 1 | -1/+2 |
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| * | Batch of Bugfixes | Juan Linietsky | 2014-12-07 | 1 | -48/+151 |
| | | | | | | | | | | | | | | | | | | | | | | | -=-=-=-=-=-=-=-=- -Fixed Export UV XForm (should work now). #923 -Fixed enforcement of limits in property editor. #919 -Fixed long-standing bug of export editings in script inheritance. #914, #859, #756 -Fixed horrible error reporting in shader language. #912 -Added kinematic collision with plane (please test well). #911 -Fixed double animation track insert when using 2D rigs. #904 -VKey updates offset parameter in sprite edition. #901 -Do not allow anymore a script to preload itself. (does not fix #899, but narrows it down) -Avoid connection editor from overriding selected text. #897 -Fixed timer autostart. #876 -Fixed collision layers in 3D physics. #872 -Improved operators in shader #857 -Fixed ambient lighting bug #834 -Avoid editor from processing gamepad input #813 -Added not keyword #752 Please test! | ||||
| * | Fixed documentation typo | Brandon DeRosier | 2014-11-11 | 1 | -1/+1 |
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| * | Fix AnimationTreePlayer.node_get_input_source typo | Brandon DeRosier | 2014-11-11 | 1 | -1/+1 |
| | | | | | - Changed node_get_input_sourcre to node_get_input_source | ||||
| * | Bug Fixes | Juan Linietsky | 2014-11-02 | 1 | -1616/+6029 |
| | | | | | | | | | | | | | | | | | -=-=-=-=- -Fixed problem with scaling shapes (#827), related to not taking scale in consideration for calculating the moment of inertia -Added support for multiline strings (or comments) using """ -Save subscene bug, properties not being saved in root node (#806) -Fix Crash in CollisionPolygon2DEditor (#814) -Restored Ability to compile without 3D (#795) -Fix InterpolatedCamera (#803) -Fix UV Import for OBJ Meshes (#771) -Fixed issue with modifier gizmos (#794) -Fixed CapsuleShape gizmo handle (#50) -Fixed Import Button (not properly working in 3D) (#733) -Many misc fixes (though no new features) | ||||
| * | - fix for typo and clarification to documentation | Drachenfels | 2014-08-21 | 1 | -1/+15 |
| | | | | | | | Previous example were slightly ambiguous, by adding 'fixed' NodePath tree to compare and one more example it will be easier to understand for future generation of developers. | ||||
| * | Making Godot Easier to Use.. | Juan Linietsky | 2014-05-24 | 1 | -0/+0 |
| | | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-=-= -Auto indenter in code editor, this makes it much easier to paste external code. -Zoom in 2D viewport now uses the mouse pointer as reference. -Obscure hack to see where code/line of GDScript in C++ backtrace. -Fixed a bug where keys would get stuck on X11 if pressed simultaneously -Added Api on IP singleton to request local IPs. -Premultiplied alpha support when importing texture, editing PNGs and as a blend mode. | ||||
| * | -Added google play services (needed for some stuff) | Juan Linietsky | 2014-04-14 | 1 | -123/+630 |
| | | | | | | | | | | -Added new screen resizing options, stretch_2d is removed, new much more flexible ones. -Fixed bug in viewport (can create more instances in 3d-in-2d demo now) -Can set android permissions and screen sizes manually in the export settings -Changed export templates extension to .tpz (too many people unzipped the manually..) -File dialog now ensures that the proper extension is used (will not allow to save without it) -Fixed bug that made collision exceptions not work in 2D | ||||
