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path: root/doc/classes/VehicleBody.xml
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* Bump version to 3.0.4Hein-Pieter van Braam2018-06-141-1/+1
| | | | And onwards!
* Fix documentation version stringsHein-Pieter van Braam2018-06-011-1/+1
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* doc: Update version string for 3.0.2Rémi Verschelde2018-02-271-1/+1
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* Update doc version strings to 3.0.1Hein-Pieter van Braam2018-02-241-1/+1
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* Added documentation for VehicleBodyBastiaanOlij2018-02-221-0/+7
| | | | (cherry picked from commit 234b86e6b2d6ca22e0be6b5225b3763c057546cc)
* doc: Sync with current sourceRémi Verschelde2018-01-251-1/+1
| | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
* doc: Update version string in XMLRémi Verschelde2018-01-131-1/+1
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* Fix bindings of EditorSettings.set_initial_valueRémi Verschelde2018-01-091-16/+1
| | | | Also ran doctool.
* doc: Remove setters and getters now exposed via properties/membersRémi Verschelde2017-11-241-72/+0
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* doc: Update header version for 3.0-betaRémi Verschelde2017-11-241-1/+1
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* doc: Remove revision.module_config from version stringRémi Verschelde2017-11-151-1/+1
| | | | | It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
* doc: Sync classref with current sourceRémi Verschelde2017-09-131-5/+5
| | | | [ci skip]
* Changed the doc class generation to individual files per class. It is also ↵Juan Linietsky2017-09-121-0/+110
possible to save module files in module directories and the build system will recognize them.