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2018-04-29Update Image format enumeration documentationNeil Moore1-0/+35
Provides more information about each image format. (cherry picked from commit 60f1f5815873e3b671aaf7cda6c30b78e4bd6557)
2018-04-29Remove duplicated declaration of RoundToInt() from MathfXavier Cho1-5/+0
(cherry picked from commit 9e2e6bb1e236e5d99d74dca0cd5d31d533b76c2e)
2018-04-29[mono] add the 'Facades' subfolder to the searched directories in _preload_hookPaul Joannon1-0/+1
(cherry picked from commit 22606a7becdbfcd88fd30e160eef90c183035e5c)
2018-04-29Mono: BindingsGenerator enum fixesIgnacio Etcheverry2-93/+117
- Make enums have an unique signature name of int. This means that when generating internal methods, there is no difference between different enums types nor between enums and int. This way enums can re-use internal methods. - Make type resolver fallback to int if a type is not found and it's an enum. (cherry picked from commit fbc808012f0e9a0b977997aedcec705509970b96)
2018-04-29#18051: Fix indentation issues introduced during clean upXavier Cho6-16/+16
(cherry picked from commit 6b611e64316ed91b89822a3b660cdedc087a1da9)
2018-04-29#18051: Do not use `var` in a for-loop, or where type is not obviousXavier Cho7-22/+22
(cherry picked from commit e59fad39245de82cb243da38ba149ccd0ed957e5)
2018-04-29#18051: Use common name for Color type argumentXavier Cho1-5/+5
(cherry picked from commit 94edd92248b4742e7d7a8e283da44d505957c50e)
2018-04-29#18051: Remove redundant verbatim prefixesXavier Cho2-3/+3
(cherry picked from commit f0bf5532fac919fdb4bb6fa0ba088117aa223524)
2018-04-29#18051: Use default parameter valueXavier Cho1-1/+1
(cherry picked from commit 85787776a537e2b0ee3b116e0d7dd342e7276a11)
2018-04-29#18051: Use array initializer when applicableXavier Cho1-4/+2
(cherry picked from commit b765c051cb4e71b377fd5d653e77fc73d390c2b9)
2018-04-29#18051: Remove redundant parenthesisXavier Cho13-91/+94
(cherry picked from commit 9097c71255c6e8edb0014c043562caffc84ee2cf)
2018-04-29#18051: Remove unnecessary variable assignmentsXavier Cho5-11/+7
(cherry picked from commit 93dd59d763146938d59defe270f43091b5579a0a)
2018-04-29#18051: Use 'var' when applicableXavier Cho14-109/+109
(cherry picked from commit fdfc478c888db89c44c748f273ef7fe4466d5c89)
2018-04-29#18051: Remove redundant casts and 'using', 'else', 'this' statementsXavier Cho19-281/+211
(cherry picked from commit 0ef3e0577b4c3889d19e6f301e06fba39e8187d5)
2018-04-28Fix use64 used without being initializedMarcelo Fernandez2-1/+1
(cherry picked from commit 9b4d23e898fb5f1cdfb537dece00336f7381d46f)
2018-04-28Mono: Fix '!t' error messages when generating bindingsIgnacio Etcheverry1-1/+1
This error wasn't affecting the bindings generation process. (cherry picked from commit ff7fe9e771c0146b79aea7fa23a7bf262397992c)
2018-04-28Mono: Do not spam script class not found errorIgnacio Etcheverry1-10/+9
Print this error only when trying to instantiate the script. This way we prevent errors being printed for source files which are not meant to be used as scripts. (cherry picked from commit f8ce412560ed3061340f4b0b9e0457a1249fb528)
2018-04-28Mono: Fix crash on script load if the scripts domain isn't loadedIgnacio Etcheverry1-6/+14
(cherry picked from commit 89e84185e8cbd08531ae33554cf78ffba692cf7a)
2018-04-28Fixes a typo in the VisualServer.canvas_item_add_set_transform docs.Pieter-Jan Briers1-1/+1
(cherry picked from commit 09f79cde69a08ccefd4cf241d1d21f9b3e8d606e)
2018-04-28Fixed context menu TTR bugssersoong2-13/+13
(cherry picked from commit a1cfc89108b1905311c83227ae6d8016c9b496ba)
2018-04-28Fix names of Variant operatorsGeorge Marques1-1/+2
(cherry picked from commit fefee533ae0e55882bbb1a7c42e1da5dc6adb24b)
2018-04-28Fix error spam with Sprite has compressed texturevolzhs1-0/+3
Fix #18177 (cherry picked from commit 3ecf8eef37db55e50b2fd70a376cd60787f54203)
2018-04-28Fix index out of size error on Imagevolzhs1-0/+21
Fix #18229 (cherry picked from commit af0d547c020c8035842f6d0954e4040689e5b09b)
2018-04-28Fix crash resulting from bad month check in core_bind.cppBojidar Marinov1-7/+7
Also, make it clear that day is 0-based. This might cause very slight differcies in existing games. Fixes #18221 (cherry picked from commit 4b9cf93338984612bbb7c15c03906ba4b24d035b)
2018-04-28Fix Android input source checksRuslan Mustakov1-2/+2
Input source types are not pure bit flags, they are combinations of flags, so != 0 check was incorrect and resulted in crashes later, when trying to obtain the device. (cherry picked from commit 5dffa506dc3168e96b4a03d1defbf34661cdff05)
2018-04-28Minor fixes for the AnimationPlayer doc.Michael Alexsander Silva Dias1-3/+2
(cherry picked from commit 9c3698dee21c136459a23f9c937302864a2b834a)
2018-04-28Remove incorrect & potentially confusing references to EulerWill Vincent3-4/+5
e is referred to as Euler’s number, so technically the MATH_EXP description in VisualScript doc was not incorrect, though could potentially lead to confusion. e is different from Euler’s constant however, making the existing GDScript exp & VisualScriptMathConstant descriptions nvalid. (cherry picked from commit b6b8c7b21564672ad5e2e96eb95b857c73404b44)
2018-04-28ItemList selection: Check against item countShyRed1-1/+1
ItemList needs to check against the number of items available when the user moves the selection via "ui_right" action. (cherry picked from commit cbcb96ae85283b8053d4b731ce7912e50b849791)
2018-04-28Prevent visibility notification been called twice in object creationChaosus1-1/+2
(cherry picked from commit d42b17607ef14aeb72036f8747eb4d5c64979872)
2018-04-28Fixed wrong function callAndrea Catania1-1/+1
(cherry picked from commit df2a626b49a4e8ead003ebefb9663c63156b4efa)
2018-04-28LineEdit placeholder alignment, content margins, and overflow bugsrobfram2-4/+17
LineEdit doesn't correctly uses style margins nor use placeholders width correctly, causing multiple rendering bugs. (cherry picked from commit 53b51f68bf9b6dd38014b5ac022209b8433d7340)
2018-04-28Fix theme editor sample widgetsPedro J. Estébanez1-3/+3
(cherry picked from commit a0626d7d9c005905b836552d597c173c701e248b)
2018-04-28Add support for radio-looking items with iconPedro J. Estébanez4-1/+24
Letting users of `PopupMenu` use them. `OptionButton` was one of those interested and is updated in this commit. Fixes #18063. (cherry picked from commit b964a9e678a969bdc28972c55655d7f0667d68b7)
2018-04-28Use radio-button-like menu entries where applicablePedro J. Estébanez5-28/+26
(cherry picked from commit a6dc160d5cdf581c61d9c0ecd042aa7b5e958a87)
2018-04-28Support radio-button entries in ItemListPluginPedro J. Estébanez2-7/+25
(cherry picked from commit bf14a6deffe4c9b74920080851f7e4e273f66116)
2018-04-28Add radio-button-looking entries to PopupMenuPedro J. Estébanez7-29/+131
They work exactly the same as current checkbox-decorated items, but in order to preserve compatibility, separate methods are used, like `add_radio_check_item()`. The other option would have been to add a new parameter at the end of `add_check_item()` and the like, but that would have forced callers to provide the defaults manually. `is_item_checkable()`, `is_item_checked()` and `set_item_checked()` are used regardless the item is set to look as check box or radio button. Keeping check in the name adds an additional clue about these facts. Closes #13055. (cherry picked from commit ab3b1d9f3ed5c8a4dda885d84ed5949b0146639d)
2018-04-28Fixed area overlap cleaningAndrea Catania3-16/+14
(cherry picked from commit 45b778c7f85d9d827e1fe2beb42913e1b47361f1)
2018-04-28Fix RigidBody's configuration warning for Z axisAlexander Alekseev1-1/+1
(cherry picked from commit 6a5ed3a42b21bcae9ac772d1b9361019ed5d8676)
2018-04-28Resolves Inccorect Quaternion ConversionCrazy-P1-1/+1
Fixes https://github.com/godotengine/godot/issues/18025 (cherry picked from commit ae7a9df292c36dbc15d43b43017cd42efe5707c4)
2018-04-28Fix skeleton import from glTFPedro J. Estébanez1-5/+10
For some glTF files, the order of bones in the skeleton array wasn't matching the joints array in the meshes. Fixes #17808. (cherry picked from commit d8765dd103b806129ff762480fc919f6727ad7ad)
2018-04-28Update transform buttons in tile editor while using T, A, S shortcuts (fixes ↵Alexander Alekseev1-0/+3
#17962) (cherry picked from commit 0853ac2006194afc7f96ad49cb15fc1e0746c83f)
2018-04-28fix bone scale/rotation in AnimationPlayerskarroffel2-2/+2
fixes #17325. The bone pose transform was created by setting the rotation and **then** scaling the transform. This leads to object "deformation" that's not intended. (cherry picked from commit 4303fbca5ab3e46b99834a810fa27fd7176f6213)
2018-04-28Fix of a possible memory leak: ConcavePolygonShapeBullet::setup was able to ↵Alexander Alekseev1-2/+2
exit without releasing the 'shapeInterface' pointer. (cherry picked from commit b5692511105cddd812e687259740d2a6fa240219)
2018-04-28Mesh: fix crash when creating mesh outline from QuadMeshPoommetee Ketson2-0/+6
Since create_outline can only make outline for PRIMITIVE_TRIANGLES, when QuadMesh (which is PRIMITIVE_TRIANGLE_FAN) is used to create outline, will leave `arrays` empty, and crash when it is being indexed for "indices" subarray. This PR shows error when there's only one surface and it is not TRIANGLES. Also prevent the crash if it has more than one surface and none of them are TRIANGLES (and any other cases that could leave `arrays` empty) by checking the size of `arrays` == 8 before indexing it, since the method seems to expect `arrays` to be of that size. (cherry picked from commit a492d229529018f0277f75aa7b99661b5dd40420)
2018-04-28physics area added monitorable checkAndrea Catania1-1/+4
(cherry picked from commit fe768f4f003a1089d886eec585612c211346eb4c)
2018-04-28Fixed physics server area cleaningAndrea Catania3-8/+8
(cherry picked from commit 776942981bea7f396ad6416a71e65b6af0cb4dd8)
2018-04-28Corrected physics query max result checkingAndrea Catania1-3/+10
(cherry picked from commit 444b8471a3d03bf57b44da6e0eb07eaf780a8f3b)
2018-04-28Fix UpdatePowerInfo method implementation in PowerIphone classIgors Vaitkus1-1/+1
(cherry picked from commit 06fab24348166e47d010029a3b0bf98b8f82bd32)
2018-04-28Trigger IO error only after exhausting attemptsTom Dobbelaere1-3/+9
(cherry picked from commit a4fae0e5e3dd33b87aae71151e28a3c832a6fa67)
2018-04-28Implement missing navgiation polygon debugging in tilemapBenedikt Bär1-0/+55
(cherry picked from commit 84d60b08299a8ca2bf69952c1e65addbf0664f36)