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* Update doc version strings to 3.0.1Hein-Pieter van Braam2018-02-241-1/+1
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* doc: Sync with current sourceRémi Verschelde2018-01-251-1/+1
| | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
* doc: Update version string in XMLRémi Verschelde2018-01-131-1/+1
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* Update docsBojidar Marinov2018-01-121-58/+9
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* doc: Fix enum tags thanks to 2bc6db6Rémi Verschelde2017-11-241-3/+3
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* doc: Remove setters and getters now exposed via properties/membersRémi Verschelde2017-11-241-46/+0
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* doc: Update header version for 3.0-betaRémi Verschelde2017-11-241-1/+1
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* doc: Remove revision.module_config from version stringRémi Verschelde2017-11-151-1/+1
| | | | | It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
* Rename pos to position in user facing methods and variablesletheed2017-09-201-2/+2
| | | | | | | | | | | Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
* doc: Sync classref with current sourceRémi Verschelde2017-09-131-3/+3
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* Changed the doc class generation to individual files per class. It is also ↵Juan Linietsky2017-09-121-0/+365
possible to save module files in module directories and the build system will recognize them.