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* doc: Update version string for 3.0.2Rémi Verschelde2018-02-271-1/+1
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* Update doc version strings to 3.0.1Hein-Pieter van Braam2018-02-241-1/+1
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* doc: Sync with current sourceRémi Verschelde2018-01-251-1/+1
| | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
* doc: Update version string in XMLRémi Verschelde2018-01-131-1/+1
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* Added example for Array sort_custom functionRalph Minderhoud2017-12-081-0/+10
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* doc: Update header version for 3.0-betaRémi Verschelde2017-11-241-1/+1
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* doc: Sync classref with current sourceRémi Verschelde2017-11-241-26/+26
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* Add bsearch and bsearch_custom to Arraypoke10242017-11-211-0/+26
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* doc: Remove revision.module_config from version stringRémi Verschelde2017-11-151-1/+1
| | | | | It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
* classref: Sync with current sourceRémi Verschelde2017-11-131-0/+8
| | | | [ci skip]
* doc: Sync classref with current sourceRémi Verschelde2017-10-111-6/+0
| | | | | Ensure that s/fixed_process/physics_process/ is handled properly. [ci skip]
* Merge pull request #11919 from Toizi/array_sort_refAndreas Haas2017-10-101-3/+9
|\ | | | | Array::sort/invert now return reference to Array
| * Array::sort, sort_custom and invert now return reference to Array to allow ↵Marius Guggenmos2017-10-091-3/+9
| | | | | | | | chaining of operations
* | [DOCS] Review and improve 17 classes (#11890)Jérôme GULLY2017-10-091-0/+1
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* doc: Sync classref with current sourceRémi Verschelde2017-09-231-1/+1
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* Rename pos to position in user facing methods and variablesletheed2017-09-201-3/+3
| | | | | | | | | | | Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
* Changed the doc class generation to individual files per class. It is also ↵Juan Linietsky2017-09-121-0/+257
possible to save module files in module directories and the build system will recognize them.