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* Fix documentation version stringsHein-Pieter van Braam2018-06-011-1/+1
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* doc: Update version string for 3.0.2Rémi Verschelde2018-02-271-1/+1
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* Update doc version strings to 3.0.1Hein-Pieter van Braam2018-02-241-1/+1
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* doc: Fix references to online tutorials after godotengine/godot-docs#1015Rémi Verschelde2018-01-251-1/+1
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* doc: Sync with current sourceRémi Verschelde2018-01-251-1/+1
| | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
* doc: Replace some more "val" with "value" + syncRémi Verschelde2018-01-171-1/+1
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* Filled tutorial field in most relevent classes.Juan Linietsky2018-01-151-0/+1
| | | | Added tutorial display in doc.
* doc: Update version string in XMLRémi Verschelde2018-01-131-1/+1
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* Update docsBojidar Marinov2018-01-121-48/+11
| | | | [ci skip]
* Bind TextEdit.deselect and update documentationRémi Verschelde2017-12-161-1/+1
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* [DOCS] Animation, CanvasItem, Curve3D, CurveWill Nations2017-12-131-0/+3
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* doc: Sync classref with current sourceRémi Verschelde2017-12-101-0/+28
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* [DOCS] Animation methods desc 100%Will Nations2017-12-051-0/+2
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* doc: Fix enum tags thanks to 2bc6db6Rémi Verschelde2017-11-241-9/+9
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* doc: Update header version for 3.0-betaRémi Verschelde2017-11-241-1/+1
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* doc: Remove revision.module_config from version stringRémi Verschelde2017-11-151-1/+1
| | | | | It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
* doc: Sync classref with current sourceRémi Verschelde2017-09-231-2/+2
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* Rename pos to position in user facing methods and variablesletheed2017-09-201-3/+3
| | | | | | | | | | | Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
* Changed the doc class generation to individual files per class. It is also ↵Juan Linietsky2017-09-121-0/+455
possible to save module files in module directories and the build system will recognize them.