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* docs: Correct xform descriptions in class_basismdraw2017-06-271-2/+2
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* Merge pull request #8407 from Jylhis/popup_item_select_hideThomas Herzog2017-06-201-0/+14
|\ | | | | Update PopupMenu hiding
| * Update PopupMenu hidingJylhis2017-04-141-0/+14
| | | | | | | | | | Make PopupMenu hiding distinguish between checkable item and non checkable item.
* | Merge pull request #9274 from vnen/compress-functionsThomas Herzog2017-06-191-0/+42
|\ \ | | | | | | Expose compression functions to GDScript
| * | Add documentation to compression functionsGeorge Marques2017-06-191-0/+42
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* | | Added two new methods to 3.0 'blend_rect_mask' and 'fill'd2017-06-181-0/+31
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* | doc: Sync classref with current sourceRémi Verschelde2017-06-171-113/+491
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* | doc: Sync classref with current sourceRémi Verschelde2017-06-151-2105/+2229
| | | | | | | | Tried to salvage what I could of the Image and InputEvent changes.
* | Merge pull request #8548 from tagcup/etc2compJuan Linietsky2017-06-131-1/+3
|\ \ | | | | | | Add ETC1/ETC2 compression support though etc2comp.
| * | Add ETC1/ETC2 compression support though etc2comp.Ferenc Arn2017-05-311-1/+3
| | | | | | | | | | | | | | | | | | Remove rg-etc1 code. Also updated travis to use ubuntu 14.04. Fixes #8457.
* | | Add zstd compression support.Ferenc Arn2017-06-081-1/+3
|/ / | | | | | | | | zstd has much better compression speed and ratio, and better decompression speed than currently available methods. Also set zstd as the default compression method for Compression as well as FileAccessCompressed functions.
* | Avoid overestimating the cost in AStar heuristics.Ferenc Arn2017-05-211-0/+1
| | | | | | | | | | | | | | This is a necessary condition for finding optimal solutions. This is achieved by simply requiring/ensuring that no weights are smaller than 1. Fixes #8584.
* | Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-1/+1
| | | | | | | | this might cause bugs I haven't found yet..
* | Add extended check option to GDFunctionState::is_valid()Pedro J. Estébanez2017-05-171-0/+4
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* | Merge pull request #8762 from honix/masterRémi Verschelde2017-05-141-1/+1
|\ \ | | | | | | Docs: ERR_EOF -> ERR_FILE_EOF
| * | docs: ERR_EOF -> ERR_FILE_EOFhonix2017-05-141-1/+1
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* | | fixed typo 'one short connection' to 'one shot'Christian Winter2017-05-141-1/+1
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* | Put brave old bb10 platform to a well-deserved restRémi Verschelde2017-05-081-1/+1
| | | | | | | | Add some 🔥 to appease @reduz. Fixes #8692.
* | Rename project file to "project.godot"Rémi Verschelde2017-05-011-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Slimmed down variant from the reverted #8375. The rationale behind the name change is to give Godot's project file a unique extension (".godot") that can be registered on the OS to be associated with the Godot binary (OS registration not implemented here). This PR also adds the possibility to start the game or editor if launched with the project.godot passed as argument, which paves the way for allowing a similar behaviour on a double-click in the OS file manager (code originally by @Hinsbart). Closes #6915.
* | Revert "Use .godot as file extension for project files."Juan Linietsky2017-04-291-1/+1
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* | added documentation for SurfaceToolclayjohn2017-04-251-1/+28
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* | added descriptions for WorldEnvironment node in documentationclayjohn2017-04-241-0/+5
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* | Merge pull request #8277 from tagcup/math_checksRémi Verschelde2017-04-241-2/+60
|\ \ | | | | | | Added various functions basic math classes. Also enabled math checks …
| * | Added various functions basic math classes. Also enabled math checks only ↵Ferenc Arn2017-04-061-2/+60
| | | | | | | | | | | | | | | | | | | | | | | | for debug builds. Added set_scale, set_rotation_euler, set_rotation_axis_angle. Addresses #2565 directly. Added an euler angle constructor for Basis in GDScript and also exposed is_normalized for vectors and quaternions. Various other changes mostly cosmetic in nature.
* | | Clarification of degrees/radians in angle methodsChris Bradfield2017-04-201-7/+18
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* | | Use .godot as file extension for project files.Andreas Haas2017-04-161-1/+1
| |/ |/| | | | | | | | | | | | | | | | | | | | | | | | | Now project files don't have to be named "godot.cfg" anymore, they can have any name so as long as it ends with *.godot. Also godot will automatically start the editor now if launched with a project file as an argument. This allows for double-clicking of projects to open them :) Code-wise this should be complete, but there's still work to do: - Make a nice icon for godot projects. - Work on installers/packaging -> register the extension and icon with godot. - Update the 2.1 to 3.0 exporter. Tested on linux and windows so far.
* | Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei2017-04-101-8/+8
| | | | | | | | | | | | | | | | Control set_pos -> set_position Control set_global_pos -> set_global_position [gs]et_mouse_pos -> [gs]et_mouse_position [gs]et_global_mouse_pos -> [gs]et_global_mouse_position fixes #8005
* | classref: Sync with current sourceRémi Verschelde2017-04-071-705/+1651
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* Merge pull request #8259 from bojidar-bg/move-slide-wall-fixRémi Verschelde2017-04-051-0/+3
|\ | | | | Fix is_move_and_slide_on_wall, make move_and_slide floor angle configurable
| * Fix is_move_and_slide_on_wall, make move_and_slide floor angle configurableBojidar Marinov2017-04-041-0/+3
| | | | | | | | Fixes #7313
* | Made slide and reflect active verbs acting on itself in Vector2 and Vector3.Ferenc Arn2017-04-031-8/+26
|/ | | | | | | This is in alignment with other functions in vector classes. Also added checks for normalization, fixed the sign of reflect (which now corresponds to reflection along a plane mathematically), added bounce method and updated docs. Fixes #8201.
* Update classes.xml to master version, add a small feature to doc_statusBojidar Marinov2017-03-291-8538/+9169
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* Merge pull request #8122 from tagcup/axis_check_normalizationRémi Verschelde2017-03-241-6/+6
|\ | | | | Explicitly documented that Transform.basis is not necessarily an orth…
| * Explicitly documented that Transform.basis is not necessarily an orthogonal ↵Ferenc Arn2017-03-231-6/+6
| | | | | | | | | | | | | | | | matrix. Also added a check that in axis-angle rotations, axis is a normalized vector, and modified the docs accordingly. Fixes #8113.
* | Fix typos in source code using codespellRémi Verschelde2017-03-241-25/+25
|/ | | | From https://github.com/lucasdemarchi/codespell
* List Control::has_point as a virtual methodCrazyGuy1082017-03-141-0/+8
| | | | | | According to Issue #8018, a BIND_VMETHOD macro wasn't present in scene/gui/control.cpp, while it was declared to be a virtual method in scene/gui/control.h. classes.xml was updated to also list this method in Control.
* Merge pull request #7916 from RebelliousX/tab_containerRémi Verschelde2017-03-051-2/+17
|\ | | | | TabContainer's signal changes (v3)
| * - `tab_changed` signal emits only by selecting a different tab.Thaer Razeq2017-03-051-2/+17
| | | | | | | | | | | | - Added `tab_selected` signal. Which emits a signal by selecting any tab, if current tab is selected again. - Added `get_previous_tab()`. Which returns the previous shown tab. **Note:** only `tab_changed` can modify previous tab index. - Add documentation for the added function and signals. Fix a typo too.
* | Added a SceneTree.has_network_peer, closes #7922Karol Walasek2017-03-041-0/+7
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* Merge pull request #7581 from Faless/v6_wild_bindRémi Verschelde2017-02-121-4/+12
|\ | | | | TCP/UDP listen bind to address and bugfixes
| * Update docs reference for TCP_Server::listen and UDPPacketPeer::listenFabio Alessandrelli2017-01-231-4/+12
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* | Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.xJuan Linietsky2017-02-041-1/+1
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* | grammar fixes, it's -> itsChris Bradfield2017-01-291-12/+12
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* Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant ↵Ferenc Arn2017-01-151-5/+5
| | | | | | with 32-bit output, 64-bit state). PCG is better than many alternatives by many metrics (see www.pcg-random.org) including statistical quality with good speed.
* Finish renaming *Frame GUI classes to *RectRémi Verschelde2017-01-141-3/+3
| | | | | ReferenceFrame had been overlooked, and the cpp files still used the old names. Also ripgrep'ed it all to find some forgotten references.
* Tween: Rename times_in_sec (sic) param to durationRémi Verschelde2017-01-131-16/+16
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* some class renamesJuan Linietsky2017-01-121-1/+1
| | | | | | TextureFrame -> TextureRect Patch9Frame -> NinePatchRect ColorFrame -> ColorRect
* Merge pull request #7426 from m4nu3lf/bugfix/physicsJuan Linietsky2017-01-101-1/+35
|\ | | | | Fixed inertia tensor computation and center of mass
| * Fixed inertia tensor computation and center of massm4nu3lf2017-01-091-1/+35
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* | Merge pull request #7438 from tagcup/matrix3_rotate_fixJuan Linietsky2017-01-101-20/+28
|\ \ | | | | | | Fix the order in which additional transformations are applied