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* | Merge pull request #3297 from AlexHolly/comment-some-print_linesRémi Verschelde2016-01-111-3/+3
|\ \ | | | | | | comment some print_lines
| * | comment some print_linesAlexander Holland2016-01-091-3/+3
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* | | properly handle typed array constructors in VariantParser, closes #3054Juan Linietsky2016-01-101-2/+5
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* | | -Removed OS.get_system_time_msec(), this is undoable on Windows and also ↵Juan Linietsky2016-01-104-6/+6
| | | | | | | | | | | | | | | | | | unusable from GDscript due to precision. -Added, instead an OS.get_system_time_secs(), which is 32 bits friendly, fixes #3143
* | | -Added a new mode, WRITE_READ to File, to recover compatibility with old ↵Juan Linietsky2016-01-103-0/+3
| | | | | | | | | | | | projects but also achieve desired functionality. Closes #3272
* | | added a new function to escape properly json, fixes #3282Juan Linietsky2016-01-104-1/+23
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* | | Make sure variant parser actually writes floats when float property is ↵Juan Linietsky2016-01-101-1/+4
| | | | | | | | | | | | requested, closes #3301
* | | -fix stray file left open when parsing configuration, closes #3299Juan Linietsky2016-01-101-1/+3
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* | | make sure file is closed if something failsJuan Linietsky2016-01-101-0/+2
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* | fix issues related to StringArray parsingJuan Linietsky2016-01-081-3/+5
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* | -Use simpler methods for parsing simple tags, fixes #3274Juan Linietsky2016-01-083-9/+32
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* added ':' support to VariantParser, given it' s used by export.cfgJuan Linietsky2016-01-071-0/+3
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* -fix bugs related to parsing config files with new variantparser, closes ↵Juan Linietsky2016-01-073-1/+45
| | | | #3248 closes #3207
* Fix config file parser bug that cause showing project name as "Unnamed Project"mrezai2016-01-061-0/+1
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* -make signals throw an error when target method is not found, fixes #2036Juan Linietsky2016-01-047-126/+140
| | | | | -removed 4 arguments limit for emit_signal() from script -remvoed 4 arguments limit for call_deferred() from script
* -Fix crash at exit due to unnecesary check in command queue, fixes #2034Juan Linietsky2016-01-041-1/+1
| | | | -Fix memory corruption due to using wrong singleton in multithreaded physics, fixes #2760
* Fixed the decimals function, it can't be perfect but it should be good ↵Juan Linietsky2016-01-031-2/+8
| | | | enough. Closes #1955
* -Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs ↵Juan Linietsky2016-01-032-4/+8
| | | | | | and speeds up. Closes #2040 -Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040
* -Ability to roll-back script-exported properties to their default value on ↵Juan Linietsky2016-01-023-0/+13
| | | | the script, closes #2128
* fixed string operator[], which was broken. Closes #2202Juan Linietsky2016-01-021-2/+2
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* -Restore mouse on X11 when debugger break happens, closes #2232Juan Linietsky2016-01-021-1/+8
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* proper joy axis support as actions, can be configured and inquired, fixes #2317Juan Linietsky2016-01-025-4/+84
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* bind trigger constantshondres2016-01-021-0/+3
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* Analog values for gamepad triggers, using axes 6 & 7hondres2016-01-021-0/+3
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* Added default value param to ConfigFile.get_value()Ignacio Etcheverry2016-01-012-5/+5
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* Merge pull request #3184 from vnen/update-copyright-2016Juan Linietsky2016-01-01227-227/+227
|\ | | | | Update copyright to 2016 in headers
| * Update copyright to 2016 in headersGeorge Marques2016-01-01227-227/+227
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* | introspection of signals and signal connections from GDScript was not ↵Juan Linietsky2016-01-011-16/+53
|/ | | | working, fixes #2325
* -Added Color8(r8,g8,b8,a8) function as well as .r8,.g8,.b8,.a8 members to ↵Juan Linietsky2015-12-311-0/+32
| | | | Color, to deal with colors in the 0-255 range. Closes #2345
* make json sub-dictionaries shared, fixes #2381Juan Linietsky2015-12-311-2/+2
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* suport old-style engine.cfg colors in VariantParser, fixes #3176Juan Linietsky2015-12-312-0/+29
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* -Fix parsing of comments in VariantParser, fixes #3175Juan Linietsky2015-12-311-0/+26
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* -Changed var2str and str2var in GDScript to use VariantWriter and VariantParserJuan Linietsky2015-12-314-127/+33
| | | | -It is now finally possible to parse back a variant from text!
* Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2015-12-3111-32/+32
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| * removed wron return types, fixes #2483reduz2015-12-291-1/+0
| | | | | | | | removed console, which was obsolete and unused sine long long ago
| * remove an extra linereduz2015-12-291-1/+1
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| * removed some printsreduz2015-12-291-4/+4
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| * Fix proper ordering of project settings properties, also fixes inability to ↵reduz2015-12-281-1/+1
| | | | | | | | change order of autoloads
| * Ability to set autoloads as singleton global variablesreduz2015-12-281-0/+1
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| * Add missing argument names in GDScript bindingsRémi Verschelde2015-12-288-25/+25
| | | | | | | | | | All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
* | -Ensure .tscn and .tres always save in a deterministic way, fixes #2495Juan Linietsky2015-12-314-558/+592
|/ | | | | | | -Scene edit state is saved outside the scene now, to avoid changes .tscn files when nothing really changed -Created a VariantWriter helper to unify all variant to text writing -Moved SceneFormatText writing to VariantWriter -Moved ConfigFile to use VariantWriter and VariantParser, added compatibility mode for old .cfg files that use engine.cfg format
* Merge pull request #3101 from Hinsbart/remapping-newpunto-2015-12-201-1/+1
|\ | | | | Better gamepad support
| * Better gamepad supporthondres2015-12-181-1/+1
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* | thread can't rename itself on initialization :(Ariel Manzur2015-12-181-2/+3
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* | thread renaming by core_bindAriel Manzur2015-12-181-3/+7
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* thread set nameAriel Manzur2015-12-174-1/+25
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* -split view of property editor and editor settingsJuan Linietsky2015-12-152-2/+25
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* Forbid renaming input presetsIgnacio Etcheverry2015-12-142-0/+14
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* implement point cloud function using convex hull for ConvexPolygonShape2D, ↵Juan Linietsky2015-12-141-0/+31
| | | | fixes #2848
* replaced :var by :Variant in documentation, fixes #2897Juan Linietsky2015-12-145-7/+7
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