| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | | Merge pull request #3297 from AlexHolly/comment-some-print_lines | Rémi Verschelde | 2016-01-11 | 1 | -3/+3 | |
| |\ \ | | | | | | | comment some print_lines | |||||
| | * | | comment some print_lines | Alexander Holland | 2016-01-09 | 1 | -3/+3 | |
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| * | | | properly handle typed array constructors in VariantParser, closes #3054 | Juan Linietsky | 2016-01-10 | 1 | -2/+5 | |
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| * | | | -Removed OS.get_system_time_msec(), this is undoable on Windows and also ↵ | Juan Linietsky | 2016-01-10 | 4 | -6/+6 | |
| | | | | | | | | | | | | | | | | | | | unusable from GDscript due to precision. -Added, instead an OS.get_system_time_secs(), which is 32 bits friendly, fixes #3143 | |||||
| * | | | -Added a new mode, WRITE_READ to File, to recover compatibility with old ↵ | Juan Linietsky | 2016-01-10 | 3 | -0/+3 | |
| | | | | | | | | | | | | | projects but also achieve desired functionality. Closes #3272 | |||||
| * | | | added a new function to escape properly json, fixes #3282 | Juan Linietsky | 2016-01-10 | 4 | -1/+23 | |
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| * | | | Make sure variant parser actually writes floats when float property is ↵ | Juan Linietsky | 2016-01-10 | 1 | -1/+4 | |
| | | | | | | | | | | | | | requested, closes #3301 | |||||
| * | | | -fix stray file left open when parsing configuration, closes #3299 | Juan Linietsky | 2016-01-10 | 1 | -1/+3 | |
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| * | | | make sure file is closed if something fails | Juan Linietsky | 2016-01-10 | 1 | -0/+2 | |
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| * | | fix issues related to StringArray parsing | Juan Linietsky | 2016-01-08 | 1 | -3/+5 | |
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| * | | -Use simpler methods for parsing simple tags, fixes #3274 | Juan Linietsky | 2016-01-08 | 3 | -9/+32 | |
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| * | added ':' support to VariantParser, given it' s used by export.cfg | Juan Linietsky | 2016-01-07 | 1 | -0/+3 | |
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| * | -fix bugs related to parsing config files with new variantparser, closes ↵ | Juan Linietsky | 2016-01-07 | 3 | -1/+45 | |
| | | | | | #3248 closes #3207 | |||||
| * | Fix config file parser bug that cause showing project name as "Unnamed Project" | mrezai | 2016-01-06 | 1 | -0/+1 | |
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| * | -make signals throw an error when target method is not found, fixes #2036 | Juan Linietsky | 2016-01-04 | 7 | -126/+140 | |
| | | | | | | -removed 4 arguments limit for emit_signal() from script -remvoed 4 arguments limit for call_deferred() from script | |||||
| * | -Fix crash at exit due to unnecesary check in command queue, fixes #2034 | Juan Linietsky | 2016-01-04 | 1 | -1/+1 | |
| | | | | | -Fix memory corruption due to using wrong singleton in multithreaded physics, fixes #2760 | |||||
| * | Fixed the decimals function, it can't be perfect but it should be good ↵ | Juan Linietsky | 2016-01-03 | 1 | -2/+8 | |
| | | | | | enough. Closes #1955 | |||||
| * | -Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs ↵ | Juan Linietsky | 2016-01-03 | 2 | -4/+8 | |
| | | | | | | | and speeds up. Closes #2040 -Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040 | |||||
| * | -Ability to roll-back script-exported properties to their default value on ↵ | Juan Linietsky | 2016-01-02 | 3 | -0/+13 | |
| | | | | | the script, closes #2128 | |||||
| * | fixed string operator[], which was broken. Closes #2202 | Juan Linietsky | 2016-01-02 | 1 | -2/+2 | |
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| * | -Restore mouse on X11 when debugger break happens, closes #2232 | Juan Linietsky | 2016-01-02 | 1 | -1/+8 | |
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| * | proper joy axis support as actions, can be configured and inquired, fixes #2317 | Juan Linietsky | 2016-01-02 | 5 | -4/+84 | |
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| * | bind trigger constants | hondres | 2016-01-02 | 1 | -0/+3 | |
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| * | Analog values for gamepad triggers, using axes 6 & 7 | hondres | 2016-01-02 | 1 | -0/+3 | |
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| * | Added default value param to ConfigFile.get_value() | Ignacio Etcheverry | 2016-01-01 | 2 | -5/+5 | |
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| * | Merge pull request #3184 from vnen/update-copyright-2016 | Juan Linietsky | 2016-01-01 | 227 | -227/+227 | |
| |\ | | | | | Update copyright to 2016 in headers | |||||
| | * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 227 | -227/+227 | |
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| * | | introspection of signals and signal connections from GDScript was not ↵ | Juan Linietsky | 2016-01-01 | 1 | -16/+53 | |
| |/ | | | | working, fixes #2325 | |||||
| * | -Added Color8(r8,g8,b8,a8) function as well as .r8,.g8,.b8,.a8 members to ↵ | Juan Linietsky | 2015-12-31 | 1 | -0/+32 | |
| | | | | | Color, to deal with colors in the 0-255 range. Closes #2345 | |||||
| * | make json sub-dictionaries shared, fixes #2381 | Juan Linietsky | 2015-12-31 | 1 | -2/+2 | |
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| * | suport old-style engine.cfg colors in VariantParser, fixes #3176 | Juan Linietsky | 2015-12-31 | 2 | -0/+29 | |
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| * | -Fix parsing of comments in VariantParser, fixes #3175 | Juan Linietsky | 2015-12-31 | 1 | -0/+26 | |
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| * | -Changed var2str and str2var in GDScript to use VariantWriter and VariantParser | Juan Linietsky | 2015-12-31 | 4 | -127/+33 | |
| | | | | | -It is now finally possible to parse back a variant from text! | |||||
| * | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2015-12-31 | 11 | -32/+32 | |
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| | * | removed wron return types, fixes #2483 | reduz | 2015-12-29 | 1 | -1/+0 | |
| | | | | | | | | | removed console, which was obsolete and unused sine long long ago | |||||
| | * | remove an extra line | reduz | 2015-12-29 | 1 | -1/+1 | |
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| | * | removed some prints | reduz | 2015-12-29 | 1 | -4/+4 | |
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| | * | Fix proper ordering of project settings properties, also fixes inability to ↵ | reduz | 2015-12-28 | 1 | -1/+1 | |
| | | | | | | | | | change order of autoloads | |||||
| | * | Ability to set autoloads as singleton global variables | reduz | 2015-12-28 | 1 | -0/+1 | |
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| | * | Add missing argument names in GDScript bindings | Rémi Verschelde | 2015-12-28 | 8 | -25/+25 | |
| | | | | | | | | | | | All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place). | |||||
| * | | -Ensure .tscn and .tres always save in a deterministic way, fixes #2495 | Juan Linietsky | 2015-12-31 | 4 | -558/+592 | |
| |/ | | | | | | | -Scene edit state is saved outside the scene now, to avoid changes .tscn files when nothing really changed -Created a VariantWriter helper to unify all variant to text writing -Moved SceneFormatText writing to VariantWriter -Moved ConfigFile to use VariantWriter and VariantParser, added compatibility mode for old .cfg files that use engine.cfg format | |||||
| * | Merge pull request #3101 from Hinsbart/remapping-new | punto- | 2015-12-20 | 1 | -1/+1 | |
| |\ | | | | | Better gamepad support | |||||
| | * | Better gamepad support | hondres | 2015-12-18 | 1 | -1/+1 | |
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| * | | thread can't rename itself on initialization :( | Ariel Manzur | 2015-12-18 | 1 | -2/+3 | |
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| * | | thread renaming by core_bind | Ariel Manzur | 2015-12-18 | 1 | -3/+7 | |
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| * | thread set name | Ariel Manzur | 2015-12-17 | 4 | -1/+25 | |
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| * | -split view of property editor and editor settings | Juan Linietsky | 2015-12-15 | 2 | -2/+25 | |
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| * | Forbid renaming input presets | Ignacio Etcheverry | 2015-12-14 | 2 | -0/+14 | |
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| * | implement point cloud function using convex hull for ConvexPolygonShape2D, ↵ | Juan Linietsky | 2015-12-14 | 1 | -0/+31 | |
| | | | | | fixes #2848 | |||||
| * | replaced :var by :Variant in documentation, fixes #2897 | Juan Linietsky | 2015-12-14 | 5 | -7/+7 | |
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