| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | added an optional parameter to OS symbol lookup | Karroffel | 2017-07-27 | 1 | -3/+3 |
| | | | | | | | | | When looking up a symbol from a library, previously an error was shown when the symbol did not exist. That caused confusion when the lookup was completely optional. This adds a new parameter to that method so that those errors can be handled manually if needed. | ||||
| * | Merge pull request #9872 from bruvzg/3.0-num-enter-fix | Rémi Verschelde | 2017-07-27 | 3 | -4/+0 |
| |\ | | | | | Remove duplicate keycode constant for Numpad Enter key (3.0) | ||||
| | * | Remove duplicate keycode constant for Numpad Enter key. | bruvzg | 2017-07-26 | 3 | -4/+0 |
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| * | | Merge pull request #9892 from RandomShaper/fix-err-format | Pedro J. Estébanez | 2017-07-27 | 1 | -1/+1 |
| |\ \ | | | | | | | Fix misplaced quote in error messsage | ||||
| | * | | Fix misplaced quote in error messsage | Pedro J. Estébanez | 2017-07-27 | 1 | -1/+1 |
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| * | | | Merge pull request #9882 from endragor/nativescript-refcount | Thomas Herzog | 2017-07-26 | 1 | -1/+2 |
| |\ \ \ | |/ / |/| | | Forward refcount changes to NativeScriptInstance | ||||
| | * | | Forward refcount changes to NativeScriptInstance | Ruslan Mustakov | 2017-07-26 | 1 | -1/+2 |
| | |/ | | | | | | | | | | | This also changes Reference::unreference() to always invoke refcount_decremented. Previously it was not invoked until the count reached zero due to short-circuit evalution of boolean expressions. | ||||
| * | | Merge pull request #9720 from endragor/stack-bottom | Thomas Herzog | 2017-07-26 | 2 | -0/+16 |
| |\ \ | | | | | | | Add a way to retrieve stack bottom of the main thread | ||||
| | * | | Add a way to retrieve stack bottom of the main thread | Ruslan Mustakov | 2017-07-25 | 2 | -0/+16 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | I'm working on Nim bindings and Nim GC needs to know the stack boundaries to check whether certain pointers are located on the stack or in the heap. This commit adds godot_get_stack_bottom procedure to gdnative module which returns pointer to the stack bottom of the main thread. Later on this may be improved to return stack bottom of the current thread. | ||||
| * | | | Merge pull request #9873 from Noshyaar/pr-prop | Rémi Verschelde | 2017-07-26 | 1 | -0/+3 |
| |\ \ \ | |_|/ |/| | | Fix various property not found errors | ||||
| | * | | Fix various property not found errors | Poommetee Ketson | 2017-07-26 | 1 | -0/+3 |
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| * | | | Fix cvs files freezing the editor when a double quote is not closed | Marcelo Fernandez | 2017-07-25 | 1 | -0/+2 |
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| * | | Merge pull request #9731 from Xrayez/gdscript-completion | Rémi Verschelde | 2017-07-25 | 1 | -2/+2 |
| |\ \ | | | | | | | Update GDScript completion names for Pool*Arrays | ||||
| | * | | Update GDScript completion names for Pool*Arrays | Andrii Doroshenko (Xrayez) | 2017-07-25 | 1 | -2/+2 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Notice: GDScript tokenizer used the old PoolFloatArray name. Renamed PoolFloatArray to PoolRealArray. Moved "project_settings.h" down one line to comply with the clang-format rules. Fixes #9638 Closed pull request #9714 because I messed up with commits, sorry! | ||||
| * | | | Add newline after config_version and fix custom_features hint | Rémi Verschelde | 2017-07-25 | 1 | -1/+2 |
| |/ / | | | | | | | Fixes #9818. | ||||
| * | | Merge pull request #9764 from Noshyaar/pr-fix2 | Rémi Verschelde | 2017-07-24 | 4 | -7/+6 |
| |\ \ | | | | | | | Add object type hint for docs | ||||
| | * | | Add object type hint for docs | Poommetee Ketson | 2017-07-23 | 4 | -7/+6 |
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| * | | | UWP: Fix build issue caused by atomic operations | George Marques | 2017-07-23 | 1 | -1/+1 |
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| * | | Requesting for dictionary keys also respects insertion order, closes #9161 | Juan Linietsky | 2017-07-23 | 1 | -0/+21 |
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| * | | Merge pull request #9718 from endragor/ptrcall-fixes | Thomas Herzog | 2017-07-23 | 1 | -28/+28 |
| |\ \ | | | | | | | Use specific size for numeric types in ptrcall | ||||
| | * | | Use specific size for numeric types in ptrcall | Ruslan Mustakov | 2017-07-20 | 1 | -28/+28 |
| | |/ | | | | | | | | | | | The script system does not provide information about specific int sizes, so we should establish convention to use the largest size (64 bits). For real types double is always used. | ||||
| * | | Fix atomic operations in NO_THREADS builds | L. Krause | 2017-07-22 | 1 | -2/+2 |
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| * | | function to add script and instance at once, as needed by neikeq | Juan Linietsky | 2017-07-22 | 2 | -0/+13 |
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| * | | Script languges are uninitialized properly now. | Juan Linietsky | 2017-07-22 | 2 | -0/+8 |
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| * | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | 2017-07-19 | 25 | -176/+270 |
| | | | | | -Added system for feature overrides, it's pretty cool :) | ||||
| * | Merge pull request #9699 from RameshRavone/master | Thomas Herzog | 2017-07-19 | 1 | -1/+1 |
| |\ | | | | | [gdnative] `Object::_get` return type and dynamic property | ||||
| | * | _get return type fix | Ramesh Ravone | 2017-07-18 | 1 | -1/+1 |
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| * | | Merge pull request #9703 from Noshyaar/docs | Rémi Verschelde | 2017-07-19 | 6 | -9/+9 |
| |\ \ | | | | | | | Add object type hint for docs | ||||
| | * | | Add object type hint for docs | Poommetee Ketson | 2017-07-19 | 6 | -9/+9 |
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| * / | Fix errors with global config names no more sorrys please | geequlim | 2017-07-19 | 2 | -2/+2 |
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| * | Merge pull request #9608 from RandomShaper/more-atomics | Rémi Verschelde | 2017-07-18 | 2 | -29/+168 |
| |\ | | | | | Implement more atomic ops | ||||
| | * | Implement add & subtract atomics | Pedro J. Estébanez | 2017-07-17 | 2 | -0/+76 |
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| | * | Add atomics for 64-bit integers | Pedro J. Estébanez | 2017-07-11 | 2 | -30/+93 |
| | | | | | | | | | | | | | The public API looks the same but with added overloads. The implementation uses templates or overloads depending on the context to avoid code duplication. | ||||
| | * | Revert "Improve reliability of memory stats" | Rémi Verschelde | 2017-07-11 | 4 | -122/+51 |
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| | * | Merge pull request #9014 from RandomShaper/improve-mem-stats | Pedro J. Estébanez | 2017-07-11 | 4 | -51/+122 |
| | |\ | | | | | | | | | | Improve reliability of memory stats Memory block byte tagging | ||||
| | | * | Implement byte-tagging of memory | Pedro J. Estébanez | 2017-07-05 | 1 | -2/+26 |
| | | | | | | | | | | | | | | | | | | | Using a magic value for memory allocated but uninitialized and another one for memory about-to-be-released. Helps in debugging unitialized members, dangling pointerts, etc. Disabled by default. Can be enabled for debug builds by defining `DEBUG_MEMORY_TAGGING`. | ||||
| | | * | Improve reliability of memory stats | Pedro J. Estébanez | 2017-07-05 | 2 | -51/+27 |
| | | | | | | | | | | | | | | | | | | | | | | | | | The allocation count is managed atomically and where it actually should change (for instance, not counting an allocation before its success has been checked). Bonus: Improve readability of the pre-pad checks. | ||||
| | | * | Add atomics for 64-bit integers | Pedro J. Estébanez | 2017-06-22 | 2 | -0/+71 |
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| * | | | -Reorganized all properties of project settings (Sorry, Again). | Juan Linietsky | 2017-07-17 | 9 | -59/+54 |
| | | | | | | | | | | | | | | | | (Lot's of bloat accumulated, so it was time for clean up.) -Made EditorSettings and ProjectSettings search more useful (search in sections too) | ||||
| * | | | Merge pull request #9634 from vnen/gzip-compression | Rémi Verschelde | 2017-07-17 | 6 | -14/+24 |
| |\ \ \ | | | | | | | | | Add GZIP compression support | ||||
| | * | | | Add GZIP compression support | George Marques | 2017-07-13 | 6 | -14/+24 |
| | | | | | | | | | | | | | | | | | - Fix a wrong call in PoolByteArray::compress | ||||
| * | | | | Added a simpler/faster way to bind script languages instance wrappers to Godot | Juan Linietsky | 2017-07-16 | 4 | -6/+37 |
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| * | | | | Bindings: Fix Object::get_meta return type. | Andreas Haas | 2017-07-16 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | The method was shown as void in the docs. | ||||
| * | | | | -Fix for multiple reflection probes causing issues. | Juan Linietsky | 2017-07-15 | 1 | -0/+19 |
| | | | | | | | | | | | | | | | | | -Fix for positional sound corruption to avoid making people deaf. | ||||
| * | | | | Lots of work on Audio & Physics engine: | Juan Linietsky | 2017-07-15 | 5 | -3/+92 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | -Added new 3D stream player node -Added ability for Area to capture sound from streams -Added small features in physics to be able to properly guess distance to areas for sound -Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children -Fixed KinematicBody API to make it the same as 2D. | ||||
| * | | | | Ignore fuzzy translations | Poommetee Ketson | 2017-07-12 | 1 | -6/+15 |
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| * | | | Merge pull request #9366 from GodotExplorer/pr-ime-position-flow-cursor | Rémi Verschelde | 2017-07-11 | 3 | -0/+11 |
| |\ \ \ | | | | | | | | | IME window follow the input cursor. | ||||
| | * | | | IME window follow the input cursor. | geequlim | 2017-07-11 | 3 | -0/+11 |
| | |/ / | | | | | | | | | | | | | Abstruct set_ime_position to OS class. Update ime position for LineEdit and TextEdit. | ||||
| * | | | Merge pull request #9607 from Noshyaar/astar | Rémi Verschelde | 2017-07-11 | 2 | -0/+8 |
| |\ \ \ | | | | | | | | | AStar: add bool has_point(id) | ||||
| | * | | | AStar: add bool has_point(id) | Poommetee Ketson | 2017-07-11 | 2 | -0/+8 |
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