index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
core
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Convert validity checks of IP_Address to is_valid method.
Fabio Alessandrelli
2017-01-23
5
-7
/
+28
*
Some changes in the header so Godot3 compiles again on Windows.
BastiaanOlij
2017-01-18
2
-7
/
+2
*
updated method_ptrcall.h to use 3.0 naming
karroffel
2017-01-17
1
-8
/
+8
*
Merge pull request #7560 from volzhs/issue-7555
Rémi Verschelde
2017-01-16
1
-3
/
+2
|
\
|
*
Fix crash when creating new project
volzhs
2017-01-17
1
-3
/
+2
*
|
Merge pull request #7532 from tagcup/pcg_prng
Rémi Verschelde
2017-01-16
4
-16
/
+45
|
\
\
|
|
/
|
/
|
|
*
Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant wit...
Ferenc Arn
2017-01-15
4
-16
/
+45
*
|
Fix compile errors related to audio on OSX
BastiaanOlij
2017-01-16
1
-8
/
+8
*
|
Style: Various fixes to play nice with clang-format
Rémi Verschelde
2017-01-16
9
-99
/
+109
*
|
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-16
14
-37
/
+37
*
|
Style: Keep long lines for now
Rémi Verschelde
2017-01-16
1
-22
/
+11
*
|
Style: No break before list brace
Rémi Verschelde
2017-01-16
2
-6
/
+3
*
|
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-16
51
-31
/
+144
*
|
Oops! Audio engine has vanished :D
Juan Linietsky
2017-01-15
2
-0
/
+30
*
|
Style: Cosmetic fixes to play nice with clang-format
Rémi Verschelde
2017-01-15
1
-17
/
+17
*
|
Add missing map.h include in color defs
Rémi Verschelde
2017-01-15
1
-0
/
+2
*
|
Fix error while JSON::parse with empty string
Geequlim
2017-01-15
1
-1
/
+1
|
/
*
no more errors related to missing GlobalConfig::Get (or so I hope)
Juan Linietsky
2017-01-14
2
-3
/
+13
*
Merge pull request #7127 from BastiaanOlij/ios_meters
Rémi Verschelde
2017-01-15
2
-0
/
+2
|
\
|
*
Added support for getting gravity vector from iOS
BastiaanOlij
2017-01-12
2
-0
/
+2
*
|
MethodBind: Make sure header order is kept
Rémi Verschelde
2017-01-14
1
-0
/
+3
*
|
Merge pull request #7525 from neikeq/pr-plus_file
Rémi Verschelde
2017-01-14
1
-2
/
+3
|
\
\
|
*
|
String: plus_file(String) no longer adds a root
Ignacio Etcheverry
2017-01-14
1
-2
/
+3
*
|
|
Fix _Directory::get_current_drive error condition
Wilhem Barbier
2017-01-14
1
-1
/
+1
*
|
|
Merge pull request #7524 from neikeq/pr-dir-getcurdrive
Rémi Verschelde
2017-01-14
2
-1
/
+7
|
\
\
\
|
*
|
|
Directory: Bind get_current_drive() method
Ignacio Etcheverry
2017-01-14
2
-1
/
+7
|
|
/
/
*
|
|
Merge pull request #7010 from AlexHolly/format-string2
Juan Linietsky
2017-01-14
3
-1
/
+75
|
\
\
\
|
*
|
|
advanced string format
AlexHolly
2016-11-01
3
-1
/
+75
*
|
|
|
removed duplicated functions in class hierarchy that were bound more than once
Juan Linietsky
2017-01-14
10
-37
/
+46
*
|
|
|
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
31
-80
/
+100
*
|
|
|
Unexpose the video mode API, will be completely removed when multi-window sup...
Juan Linietsky
2017-01-14
1
-5
/
+6
*
|
|
|
Fixed dir access return value, changed it to Error like all other funcs
Juan Linietsky
2017-01-14
5
-7
/
+7
*
|
|
|
UDP.set_send_address to UDP.set_dest_address
Juan Linietsky
2017-01-14
2
-5
/
+5
*
|
|
|
rename String.extension() -> String.get_extension() / String.basename() -> St...
Juan Linietsky
2017-01-14
9
-22
/
+22
*
|
|
|
Vector2.get_aspect() renamed to Vector2.aspect() to keep consistent method na...
Juan Linietsky
2017-01-13
2
-3
/
+3
*
|
|
|
rename Input.get_mouse_speed() to Input.get_last_mouse_speed()
Juan Linietsky
2017-01-13
2
-2
/
+2
|
|
/
/
|
/
|
|
*
|
|
Replace Engine version API by preexisting OS one
Rémi Verschelde
2017-01-13
6
-126
/
+83
*
|
|
Created new Engine singleton, and moved engine related OS functions to it.
Juan Linietsky
2017-01-13
8
-147
/
+346
*
|
|
made math functions inlnie
Juan Linietsky
2017-01-12
2
-131
/
+119
|
|
/
|
/
|
*
|
Made InputEvent use floating point coordinates.
Juan Linietsky
2017-01-12
2
-12
/
+12
*
|
More efficient iteration syntax, and range() is converted behind the scenes t...
Juan Linietsky
2017-01-11
1
-0
/
+89
*
|
Proper inheritance checking when requesting theem resources
Juan Linietsky
2017-01-11
2
-1
/
+14
*
|
Added a BACK notification besides QUIT, so they go in separate channels.
Juan Linietsky
2017-01-11
1
-5
/
+6
*
|
using VariantParser to parse engine.cfg
Juan Linietsky
2017-01-11
1
-584
/
+36
*
|
Both Array and Dictionary are always in shared mode (removed copy on write).
Juan Linietsky
2017-01-11
10
-73
/
+30
*
|
Merge pull request #7093 from bojidar-bg/named-colors
Rémi Verschelde
2017-01-11
3
-1
/
+172
|
\
\
|
*
|
Add named colors to GDScript/Visual Script/core.
Bojidar Marinov
2016-12-17
3
-1
/
+172
*
|
|
Type renames:
Juan Linietsky
2017-01-11
51
-1140
/
+1139
*
|
|
Merge pull request #7426 from m4nu3lf/bugfix/physics
Juan Linietsky
2017-01-10
5
-2
/
+168
|
\
\
\
|
*
|
|
Fixed inertia tensor computation and center of mass
m4nu3lf
2017-01-09
5
-2
/
+168
[next]