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* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* Vector<>::_ptr is now typed and points to the beginning of array rather than ↵koalefant2015-12-041-18/+20
| | | | reference count block
* Several performance improvements, mainly in loading and instancing scenes ↵Juan Linietsky2015-06-291-3/+5
| | | | | | | | and resources. A general speedup should be apparent, with even more peformance increase when compiling optimized. WARNING: Tested and it seems to work, but if something breaks, please report.
* -fixed many memory initialization issuesJuan Linietsky2015-06-061-2/+2
| | | | | -fixed deadlock on previews thread -fixed compilation errors on unix
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* Use Vector for storing areasFabio Alessandrelli2015-03-241-0/+9
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* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+401