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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
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* Bring that Whole New World to the Old Continent tooRémi Verschelde2017-03-191-41/+25
| | | | | Applies the clang-format style to the 2.1 branch as done for master in 5dbf1809c6e3e905b94b8764e99491e608122261.
* -WIP Exporter to Godot 3.0, only text scenes (no .scn) and still kind of buggyJuan Linietsky2017-02-121-1/+1
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* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-121-1/+1
| | | | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! (cherry picked from commit c7bc44d5ad9aae4902280012f7654e2318cd910e)
* Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-181-0/+28
| | | Also removes a couple wrong Godot headers from third-party source files.
* -Use simpler methods for parsing simple tags, fixes #3274Juan Linietsky2016-01-081-3/+3
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* -fix bugs related to parsing config files with new variantparser, closes ↵Juan Linietsky2016-01-071-0/+1
| | | | #3248 closes #3207
* suport old-style engine.cfg colors in VariantParser, fixes #3176Juan Linietsky2015-12-311-0/+1
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* -Changed var2str and str2var in GDScript to use VariantWriter and VariantParserJuan Linietsky2015-12-311-0/+13
| | | | -It is now finally possible to parse back a variant from text!
* -Ensure .tscn and .tres always save in a deterministic way, fixes #2495Juan Linietsky2015-12-311-0/+21
| | | | | | | -Scene edit state is saved outside the scene now, to avoid changes .tscn files when nothing really changed -Created a VariantWriter helper to unify all variant to text writing -Moved SceneFormatText writing to VariantWriter -Moved ConfigFile to use VariantWriter and VariantParser, added compatibility mode for old .cfg files that use engine.cfg format
* -Fixed bug with scene inheritance, should work againJuan Linietsky2015-11-281-4/+7
| | | | -Proper .tscn and .tres parsing, should work, please test well!
* -work in progress resourceparser and .tscn parser. Still non-functionalJuan Linietsky2015-11-241-0/+100
-fixed theora so it can compile theoralib but not theora -fixed generation of windows icon in .rc, which didn't previously work in 32 bits