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core
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variant_op.cpp
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*
Correctly halt on error in sprintf parsing (fixes #1393)
Bil Bas (Spooner)
2015-02-19
1
-6
/
+10
*
|
support for 2D shadow casters
Juan Linietsky
2015-03-02
1
-0
/
+3
|
/
*
Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintf
Bil Bas (Spooner)
2015-02-01
1
-0
/
+24
|
\
|
*
Add InputEvent::ACTION get/set support for variant
sanikoyes
2015-01-20
1
-0
/
+24
*
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Added basic sprintf functionality (e.g. "fish %d %s" % [12, Vector2(1, 2)])
Bil Bas (Spooner)
2015-01-10
1
-0
/
+14
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/
*
-fix assignment to vector types in script using integer indices crash (#978)
Juan Linietsky
2015-01-02
1
-2
/
+2
*
-assignment of ord to string index made valid #1072
Juan Linietsky
2015-01-02
1
-11
/
+21
*
3D Physics and Other Stuff
Juan Linietsky
2014-09-02
1
-0
/
+34
*
Polygon2D
Juan Linietsky
2014-07-07
1
-1
/
+53
*
Light Baker!
Juan Linietsky
2014-06-11
1
-1
/
+1
*
Fix Variant vector2/vecotor3 multiply bug
marynate
2014-03-29
1
-2
/
+2
*
-scripts are converted to bytecode on export
Juan Linietsky
2014-02-25
1
-1
/
+2
*
-run script in editor
Juan Linietsky
2014-02-20
1
-1
/
+8
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+3394
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