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* 3D Physics and Other StuffJuan Linietsky2014-09-021-0/+34
| | | | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-= -New Vehicle (Based on Bullet's RaycastVehicle) - Vehiclebody/VehicleWheel. Demo will come soon, old vehicle (CarBody) will go away soon too. -A lot of fixes to the 3D physics engine -Added KinematicBody with demo -Fixed the space query API for 2D (demo will come soon). 3D is WIP. -Fixed long-standing bug with body_enter/body_exit for Area and Area2D -Performance variables now includes physics (active bodies, collision pairs and islands) -Ability to see what's inside of instanced scenes! -Fixed Blend Shapes (no bs+skeleton yet) -Added an Android JavaClassWrapper singleton for using Android native classes directly from GDScript. This is very Alpha!
* Polygon2DJuan Linietsky2014-07-071-1/+53
| | | | | | | | | -=-=-=-=- Another gift for those who make 2D games: -Edit polygons, concave or convex, color them, texture them and uv-map them -Corresponding editor -Can have a custom pivot, so they are compatible with bones and IK
* Light Baker!Juan Linietsky2014-06-111-1/+1
| | | | | | -=-=-=-=-=-= -Support for lightmap baker, have fun figuring out how it works before tutorial is published.
* Fix Variant vector2/vecotor3 multiply bugmarynate2014-03-291-2/+2
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* -scripts are converted to bytecode on exportJuan Linietsky2014-02-251-1/+2
| | | | -fix bug in doc where touchscreen events were not documented
* -run script in editorJuan Linietsky2014-02-201-1/+8
| | | | | -add search docs dialog that returns places string was found -added flash
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+3394