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* Fix locale for macOS-style localesDamon2016-10-311-6/+12
| | | | (cherry picked from commit 1e7f078ce9832a1b53be587d1d4cfbd14b760623)
* Change set_locale to fallback to the global language (#6910)Damon Myers2016-10-311-6/+27
| | | | (cherry picked from commit 470ead74dbc3d6ea7133ab90c0d09ed637e7a5f5)
* i18n: Update list of supported locales based off glibcRémi Verschelde2016-09-181-24/+414
| | | | | | Fixes #5733, fixes #6214. (cherry picked from commit 54e97e5ee69f311b165effc5f84b2387017d40df)
* i18n: Add missing locale identifiers for Bengali and UrduRémi Verschelde2016-07-161-0/+12
| | | | Fixes errors showing up since the addition of those WIP translations.
* Added translation support to GodotJuan Linietsky2016-05-271-2/+4
| | | | included is a French translation!
* Modified editor strings to be translatable in the futureJuan Linietsky2016-05-031-0/+16
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* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* remove an extra linereduz2015-12-291-1/+1
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* Add missing argument names in GDScript bindingsRémi Verschelde2015-12-281-3/+3
| | | | | All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* -Fix shortcuts for OSX code completion, fixes #1111Juan Linietsky2015-01-041-14/+58
| | | | -Fixed how translation fallbacks works, fixes #1011
* Small Issues & MaintenanceJuan Linietsky2014-08-011-0/+14
| | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-= -Begin work on Navigation Meshes (simple pathfinding for now, will improve soon) -More doc on theme overriding -Upgraded OpenSSL to version without bugs -Misc bugfixes
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+646