| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Refactor core/set.h | Cradmon | 2017-09-20 | 1 | -71/+59 |
| * | Refactor core/set.h | Cradmon | 2017-09-12 | 1 | -118/+125 |
| * | Remove assignment and declarations in if statements | Hein-Pieter van Braam | 2017-09-08 | 1 | -1/+2 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -251/+227 |
| * | Style: Fix statements ending with ';;' | Rémi Verschelde | 2017-01-16 | 1 | -1/+1 |
| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -2/+2 |
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -132/+132 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | begin new serialization framework | Juan Linietsky | 2015-02-15 | 1 | -0/+37 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+630 |
