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2017-04-25Reimplement HTML5 mouse input without GLUTL. Krause3-93/+113
Fixes inverted scrolling on Chromium
2017-04-11Fix a pesky bug in marshalls.cpp/encode_variantBojidar Marinov1-1/+1
Fixes #7556 running game from editor on LLVM builds.
2017-04-11[GDNative] made string functions more C-friendlyKarroffel2-7/+7
2017-04-11[GDNative] C API and generator fixesKarroffel2-1/+2
2017-04-11[GDNative] re-enabled some init optionsKarroffel1-2/+0
2017-04-10Fix joystick crash when mapping is -1darkoff91-0/+1
2017-04-10[GDNative] added is_reference filed to api.jsonKarroffel1-3/+3
2017-04-10[GDNative] function to get class constructorKarroffel2-0/+11
2017-04-10Fix crash on exit.Andreas Haas2-0/+11
First it crashed in the thread that checks for android devices, then in the audio driver.
2017-04-10.gitignore: Add app_icon.h and splash.h generated headersRémi Verschelde1-19/+20
Also sort alphabetically for clarity.
2017-04-10Re-add ouya gamepad mapping.Andreas Haas1-0/+2
Also adds yet another type of ps4 controller.
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei82-330/+330
Control set_pos -> set_position Control set_global_pos -> set_global_position [gs]et_mouse_pos -> [gs]et_mouse_position [gs]et_global_mouse_pos -> [gs]et_global_mouse_position fixes #8005
2017-04-10Fix signal error when starting editorvolzhs1-1/+1
need to merge #8198 to work properly
2017-04-10Android: avoiding duplicates in build.gradleRamesh Ravone2-23/+21
2017-04-10[GDNative] Didn't iterate over all scriptsKarroffel1-13/+11
2017-04-09-Fixed crash with splash screen on windowsJuan Linietsky3-1/+3
-properly show editor without having to resize window on windows
2017-04-09Restored (And auto-generated) splash imageJuan Linietsky9-1425/+112
2017-04-09Android: Support to change minSdkVersion (#8313)Ramesh Ravone2-2/+14
2017-04-09-Fix eternal black screen on WindowsJuan Linietsky6-6/+10
-Disabled warnings on windows, need to properly set up warnings
2017-04-09renamed dlscript module to gdnativeKarroffel71-1300/+2448
2017-04-09Change dlscript's godot_get_global_constants signature to return ↵Emmanuel Leblond2-4/+7
godot_dictionary
2017-04-09Ignore .vs folder, fix .vscode commentRay Koopa1-2/+2
2017-04-09libpng: Update to upstream version 1.6.29Rémi Verschelde8-40/+138
2017-04-09opus: Update to upstream version 1.1.4Rémi Verschelde2-2/+3
2017-04-09squish: Update to upstream version 1.15Rémi Verschelde4-9/+31
Also fix clang-format pre-commit hook to ignore thirdparty files.
2017-04-09Style: Apply clang-format (3.9.1) to Obj-C++ filesRémi Verschelde14-694/+629
2017-04-09Add return value in ClassDB.class_[g|s]et_property bindingsEmmanuel Leblond1-2/+2
2017-04-09Add _ClassDB.class_[g|s]et_property to ClassDB exposed methodsEmmanuel Leblond2-0/+21
2017-04-09Formatting of mm filesBastiaanOlij12-1190/+1067
2017-04-09Add GlobalConstants entry to the dlscript's api.json generatorEmmanuel Leblond2-2/+20
2017-04-09Fix warning message when EditorPlugin script is not in tool mode.Andreas Haas1-1/+1
2017-04-08Particle system is complete. Rejoice!Juan Linietsky16-131/+610
2017-04-09Particles2D: Fix flip property (again).Andreas Haas1-4/+4
should have flipped the dst_rect..
2017-04-08Allow zero preprocess time for Particles2DPedro J. Estébanez1-1/+1
2017-04-08Fixup #8123, seems like I forgot a few thingsBojidar Marinov1-3/+3
Should close #8315 Please test, I'm still unsure I did it correctly...
2017-04-08Add godot_get_global_constants function to dlscriptEmmanuel Leblond2-0/+13
2017-04-08DLScript: Fix llvm compilation error.Andreas Haas1-1/+1
`Ordered comparison between pointer and zero`
2017-04-08[DLScript] in-editor reloadingKarroffel2-62/+194
2017-04-08AUTHORS: Prevent bad Markdown formattingRémi Verschelde1-57/+57
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde1446-1/+1447