| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Add joystick vibration support on Linux (#5043) | Wilhem Barbier | 2016-06-15 | 2 | -0/+9 |
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| * | -Add visible IO errors when closing a file fails due to it being locked ↵ | Juan Linietsky | 2016-06-13 | 2 | -1/+9 |
| | | | | | (most likely on windows), closes #4760 | ||||
| * | vsync support | Juan Linietsky | 2016-06-05 | 2 | -0/+11 |
| | | | | | | | -works on windows -may not work on X11, if so please fix -OSX does not seem to support disabling vsync | ||||
| * | change invalid characters when get user data dir on Windows & Unix | volzhs | 2016-06-03 | 2 | -0/+10 |
| | | | | | | | | Can't create user data folder when project name has ``\ / : * ? " < > |`` characters on OS_Windows & OS_Unix. So, change it to ``-`` to be able to make folder. fixes #4928 and it's altanative to #4986. | ||||
| * | -Some fixes to OSX retina scaling for window functions | Juan Linietsky | 2016-05-30 | 2 | -0/+3 |
| | | | | | -Implemented HiDPI detection and support for Godot Editor! | ||||
| * | DPI Detection support | Juan Linietsky | 2016-05-29 | 1 | -0/+1 |
| | | | | | | Windows only for now. Many builds may break (older visual studio, mingw32) | ||||
| * | Merge pull request #4845 from vnen/pr-magnetometer | Rémi Verschelde | 2016-05-29 | 2 | -0/+2 |
| |\ | | | | | Add magnetometer sensor support for Android | ||||
| | * | Add magnetometer sensor support for Android | fluffrabbit | 2016-05-27 | 2 | -0/+2 |
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| * | | Changed import workflow | Juan Linietsky | 2016-05-27 | 2 | -0/+12 |
| |/ | | | | | | | | | | | | | | | | -Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types | ||||
| * | Add spaces to macros in memory.h to make C++11 compilers happy | Geequlim | 2016-05-27 | 1 | -5/+4 |
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| * | Fix File.get_csv_line not including quoted newlines in the output | Bojidar Marinov | 2016-04-16 | 1 | -1/+3 |
| | | | | | Close #1232 | ||||
| * | Fixes the month consistency issue in enums and get_date etc | Kyle Luce | 2016-03-13 | 1 | -1/+3 |
| | | | | | | | | | | | - Also updated the docs to reflect this. - Added some vim temp files to gitignore - Changed NaCL to be consistent with the other OS_Unix::get_date implementation (added 1 to month to map to 1-12) Ticket: https://github.com/godotengine/godot/issues/4025 | ||||
| * | Borderless window support for the Win32 build. Default window position is ↵ | Saracen | 2016-03-12 | 1 | -1/+4 |
| | | | | | now also centred. | ||||
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 26 | -272/+272 |
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| * | better array alignment | Ariel Manzur | 2016-02-19 | 1 | -4/+4 |
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| * | fixes array allocation bug and sets DEFAULT_ALIGNMENT to 1. probably needs ↵ | Ariel Manzur | 2016-02-19 | 1 | -4/+4 |
| | | | | | testing | ||||
| * | Reject any native video player calls on iOS that point to files within .pck ↵ | Aren Villanueva | 2016-02-19 | 2 | -0/+5 |
| | | | | | | | archives. Fix the paths for both res:// and user:// specified video files. | ||||
| * | Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACT | Rémi Verschelde | 2016-02-17 | 2 | -2/+2 |
| | | | | | | The former name was incorrect in English, though for us latin lovers it's an understandable mistake. Second part of and closes #3626. | ||||
| * | doc: use correct identifier for InputEventJoystick{Motion, Button} | hondres | 2016-02-10 | 1 | -2/+2 |
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| * | support horizontal mouse wheel, use in text editor | hondres | 2016-02-04 | 1 | -0/+2 |
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| * | Merge pull request #3493 from Hinsbart/wm_class | Rémi Verschelde | 2016-02-03 | 2 | -0/+11 |
| |\ | | | | | x11: use different strings for WM_CLASS depending on context | ||||
| | * | x11: use different strings for WM_CLASS depending on context | hondres | 2016-01-27 | 2 | -0/+11 |
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| * | | Merge pull request #3502 from trtstm/csv | Rémi Verschelde | 2016-02-03 | 2 | -3/+5 |
| |\ \ | | | | | | | Added delimiter to File.get_csv_line | ||||
| | * | | File: Added delimiter to get_csv_line | tmt | 2016-01-28 | 2 | -3/+5 |
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| * | | Merge pull request #3538 from Hinsbart/temp | Rémi Verschelde | 2016-02-03 | 1 | -86/+0 |
| |\ \ | | | | | | | remove pc_joystick_map.h | ||||
| | * | | remove pc_joystick_map.h | hondres | 2016-02-01 | 1 | -86/+0 |
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| * | | -Correctly flip BG texture if viewport is flipped, fixes #3507 | Juan Linietsky | 2016-02-02 | 1 | -0/+2 |
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| * | | thread renaming | Ariel Manzur | 2016-01-31 | 2 | -3/+7 |
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| * | Change default window size for desktop | George Marques | 2016-01-24 | 1 | -1/+1 |
| | | | | | Fix #3149 | ||||
| * | Add ability to set "keep screen on" for android | volzhs | 2016-01-16 | 2 | -1/+12 |
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| * | Merge pull request #3272 from Hinsbart/joy-binding | punto- | 2016-01-12 | 4 | -1/+18 |
| |\ | | | | | Add some joystick functions to input. Enables manipulation of mapping… | ||||
| | * | Add some joystick functions to input. Enables manipulation of mappings at ↵ | hondres | 2016-01-08 | 4 | -1/+18 |
| | | | | | | | | | runtime | ||||
| * | | -Removed OS.get_system_time_msec(), this is undoable on Windows and also ↵ | Juan Linietsky | 2016-01-10 | 2 | -2/+2 |
| | | | | | | | | | | | | | unusable from GDscript due to precision. -Added, instead an OS.get_system_time_secs(), which is 32 bits friendly, fixes #3143 | ||||
| * | | -Added a new mode, WRITE_READ to File, to recover compatibility with old ↵ | Juan Linietsky | 2016-01-10 | 1 | -0/+1 |
| |/ | | | | projects but also achieve desired functionality. Closes #3272 | ||||
| * | proper joy axis support as actions, can be configured and inquired, fixes #2317 | Juan Linietsky | 2016-01-02 | 1 | -0/+1 |
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| * | Analog values for gamepad triggers, using axes 6 & 7 | hondres | 2016-01-02 | 1 | -0/+3 |
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| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 39 | -39/+39 |
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| * | Add missing argument names in GDScript bindings | Rémi Verschelde | 2015-12-28 | 1 | -2/+2 |
| | | | | | | All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place). | ||||
| * | Better gamepad support | hondres | 2015-12-18 | 1 | -1/+1 |
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| * | thread set name | Ariel Manzur | 2015-12-17 | 2 | -1/+8 |
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| * | -added windowed mode with -w, fixes #3020 | Juan Linietsky | 2015-12-12 | 1 | -1/+1 |
| | | | | | -changed default windowed resolution to 1280x720 | ||||
| * | Make the setting unix-only. | est31 | 2015-11-30 | 1 | -0/+1 |
| | | | | | For this, put the detection into the OS class and its subclass. | ||||
| * | Merge pull request #2707 from akien-mga/master | Juan Linietsky | 2015-11-18 | 1 | -2/+0 |
| |\ | | | | | Cosmetic fixes to SCons buildsystem | ||||
| | * | Cosmetic fixes to SCons buildsystem | Rémi Verschelde | 2015-11-01 | 1 | -2/+0 |
| | | | | | | | | | | | | | - Removed trailing spaces - Made sure all indentation is done using tabs (fixes #39) - Potentially fixed an identation issue for openssl check | ||||
| * | | Display error type (error, warning, script error) in OS::print_error | Rémi Verschelde | 2015-11-10 | 1 | -2/+9 |
| |/ | | | | | | Previously all types of errors would be shown as ERROR, thus making for example warnings (WARN_PRINT) somewhat aggressive. ERROR is displayed in red, WARNING in yellow and SCRIPT ERROR in magenta (though the latter does not seem used so far). Fixes #1127. | ||||
| * | -A little More control about pixel snapping in 2D | Juan Linietsky | 2015-10-13 | 2 | -1/+3 |
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| * | Added ability to set custom mouse cursors. Not hardware accelerated yet. | Juan Linietsky | 2015-09-24 | 4 | -378/+7 |
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| * | new editor settings customization of where to run the game from the editor | Juan Linietsky | 2015-08-30 | 1 | -1/+1 |
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| * | -display/emulate_touchscreen now really emulates a touchscreen | Juan Linietsky | 2015-08-29 | 3 | -2/+52 |
| | | | | | -icons to show node menus | ||||
| * | Add OS.get_system_time_msec | Maximillian | 2015-08-06 | 2 | -1/+4 |
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