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path: root/core/os/input_event.cpp
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* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-121-1/+1
| | | | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! (cherry picked from commit c7bc44d5ad9aae4902280012f7654e2318cd910e)
* Fix comparison bug with InputEventvolzhs2016-10-311-1/+2
| | | | (cherry picked from commit b76a0ca40c02a29692ca124dd1d28a3cecc6c3fb)
* Fix input action pressed state not changing for quick joystick movements.Andreas Haas2016-10-091-1/+1
| | | | | | | fixes #6488 Also removes a bunch of dead code related to checking if a joystick axis is pressed. (cherry picked from commit 84783fe77b5dfa89a1bcf5a7e60a3b3ab7d876bd)
* InputEvent: Fix event comparisons when type is NONERémi Verschelde2016-09-181-0/+4
| | | | | | | Was a regression from 2e5a4cb5ca33576ea81601f949b2e633ff92213c. Fixes #6376. (cherry picked from commit eff6519aafab0750d10978e9b0b6c51e0fac6862)
* Show last added action on Input Map and implement InputEvent "=="volzhs2016-09-011-1/+45
| | | | (cherry picked from commit 2e5a4cb5ca33576ea81601f949b2e633ff92213c)
* Properly deliver localized coordinates when passing gui events through ↵Juan Linietsky2016-06-271-0/+59
| | | | parents, closes #4215
* remove trailing whitespaceHubert Jarosz2016-03-091-12/+12
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* doc: use correct identifier for InputEventJoystick{Motion, Button}hondres2016-02-101-2/+2
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* proper joy axis support as actions, can be configured and inquired, fixes #2317Juan Linietsky2016-01-021-0/+1
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* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* Added helper methods to InputEventJaguar2015-06-231-0/+10
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* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-2/+2
| | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+190