| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Code completion for is_action_just_{pressed, released} | Andreas Haas | 2016-09-26 | 1 | -1/+1 |
| | | | | | fixes #6621 | ||||
| * | Add function to get readable names for joystick events | Andreas Haas | 2016-09-20 | 1 | -0/+4 |
| | | | | | Closes #6476 | ||||
| * | -Modified Input and added is_action_just_pressed() as well as ↵ | Juan Linietsky | 2016-09-01 | 1 | -0/+2 |
| | | | | | is_action_just_released() | ||||
| * | Added gyroscope support to Godot and Android | Jamil Halabi | 2016-07-16 | 1 | -0/+1 |
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| * | Input: add get_connected_joysticks() method. | Andreas Haas | 2016-07-05 | 1 | -0/+1 |
| | | | | | fixes #5465 | ||||
| * | Set default duration parameter of joystick vibration to 0. | Andreas Haas | 2016-06-21 | 1 | -1/+1 |
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| * | Add joystick vibration support on Linux (#5043) | Wilhem Barbier | 2016-06-15 | 1 | -0/+4 |
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| * | Add magnetometer sensor support for Android | fluffrabbit | 2016-05-27 | 1 | -0/+1 |
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| * | Add some joystick functions to input. Enables manipulation of mappings at ↵ | hondres | 2016-01-08 | 1 | -0/+4 |
| | | | | | runtime | ||||
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
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| * | Add missing argument names in GDScript bindings | Rémi Verschelde | 2015-12-28 | 1 | -2/+2 |
| | | | | | | All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place). | ||||
| * | Added ability to set custom mouse cursors. Not hardware accelerated yet. | Juan Linietsky | 2015-09-24 | 1 | -306/+1 |
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| * | -display/emulate_touchscreen now really emulates a touchscreen | Juan Linietsky | 2015-08-29 | 1 | -0/+43 |
| | | | | | -icons to show node menus | ||||
| * | -Fixed android export options (screen sizes, orientation should work) | Juan Linietsky | 2015-05-01 | 1 | -1/+1 |
| | | | | | -added functions to get mouse position in CanvasItem | ||||
| * | -removed get_mouse_pos from Input, as it only caused problems | Juan Linietsky | 2015-05-01 | 1 | -1/+1 |
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| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
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| * | Add InputEvent::ACTION get/set support for variant | sanikoyes | 2015-01-20 | 1 | -0/+2 |
| | | | | | Add action_press/action_release method bind | ||||
| * | -added new code completion guess locations, closes #1032 | Juan Linietsky | 2015-01-03 | 1 | -0/+25 |
| | | | | | -moved commandline fix to mingw-only, should fix #1064 | ||||
| * | - more fixes on #672 on windows | Juan Linietsky | 2014-09-19 | 1 | -0/+6 |
| | | | | | | | - added #660, but need help on osx, help please I don't have a mac! - fixed #667 and #668 (eol detection in comments) - added #670 (hint when using method without () ) | ||||
| * | Small Issues & Maintenance | Juan Linietsky | 2014-08-01 | 1 | -0/+16 |
| | | | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-= -Begin work on Navigation Meshes (simple pathfinding for now, will improve soon) -More doc on theme overriding -Upgraded OpenSSL to version without bugs -Misc bugfixes | ||||
| * | Making Godot Easier to Use.. | Juan Linietsky | 2014-05-24 | 1 | -0/+2 |
| | | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-=-= -Auto indenter in code editor, this makes it much easier to paste external code. -Zoom in 2D viewport now uses the mouse pointer as reference. -Obscure hack to see where code/line of GDScript in C++ backtrace. -Fixed a bug where keys would get stuck on X11 if pressed simultaneously -Added Api on IP singleton to request local IPs. -Premultiplied alpha support when importing texture, editing PNGs and as a blend mode. | ||||
| * | Fixing compile error related to missing return value from input.cpp | Samuel Batista | 2014-03-14 | 1 | -1/+1 |
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| * | -fix bug in cache for atlas import/export | Juan Linietsky | 2014-03-13 | 1 | -0/+7 |
| | | | | | | | | | | | -fix some menus -fixed bug in out transition curves -detect and remove file:/// in collada -remove multiscript for now -remove dependencies on mouse in OS, moved to Input -avoid fscache from screwing up (fix might make it slower, but it works) -funcref was missing, it's there now | ||||
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+311 |
