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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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*
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-29
1
-2
/
+5
*
added ability to define signals in script
Juan Linietsky
2015-06-24
1
-0
/
+9
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Multiple scene editing *POTENTIALLY UNSTABLE*
Juan Linietsky
2015-06-22
1
-0
/
+58
*
work in progress, resource previews
Juan Linietsky
2015-05-31
1
-1
/
+1
*
improved animation editor
Juan Linietsky
2015-05-25
1
-0
/
+33
*
-Rename unexisting by nonexistant, closes #1940
Juan Linietsky
2015-05-18
1
-4
/
+4
*
-convert to subscene keeps signal connections, fixes #1863
Juan Linietsky
2015-05-10
1
-0
/
+17
*
-Changed Godot exit to be clean.
Juan Linietsky
2015-04-20
1
-1
/
+14
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
-Made sure that "free" function appears in documentation and code completion,...
Juan Linietsky
2015-04-12
1
-0
/
+2
*
add : bool Object.is_queued_for_deletion()
yg2f
2015-03-28
1
-0
/
+7
*
merges from okam repo
Juan Linietsky
2015-03-03
1
-0
/
+8
*
New Code Completion
Juan Linietsky
2014-12-16
1
-0
/
+5
*
Fix some more incorrect bindings
Gerold31
2014-10-26
1
-1
/
+1
*
Fixed too many little issues, check the issues closed today.
Juan Linietsky
2014-09-21
1
-0
/
+2
*
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-15
1
-4
/
+6
*
-Support for changing fonts
Juan Linietsky
2014-04-05
1
-2
/
+52
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+1660