| Commit message (Expand) | Author | Age | Files | Lines | ||
|---|---|---|---|---|---|---|
| ... | ||||||
| * | -convert to subscene keeps signal connections, fixes #1863 | Juan Linietsky | 2015-05-10 | 1 | -0/+17 | |
| * | -Changed Godot exit to be clean. | Juan Linietsky | 2015-04-20 | 1 | -1/+14 | |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 | |
| * | -Made sure that "free" function appears in documentation and code completion,... | Juan Linietsky | 2015-04-12 | 1 | -0/+2 | |
| * | add : bool Object.is_queued_for_deletion() | yg2f | 2015-03-28 | 1 | -0/+7 | |
| * | merges from okam repo | Juan Linietsky | 2015-03-03 | 1 | -0/+8 | |
| * | New Code Completion | Juan Linietsky | 2014-12-16 | 1 | -0/+5 | |
| * | Fix some more incorrect bindings | Gerold31 | 2014-10-26 | 1 | -1/+1 | |
| * | Fixed too many little issues, check the issues closed today. | Juan Linietsky | 2014-09-21 | 1 | -0/+2 | |
| * | 3D Physics Rework, Other Stuff | Juan Linietsky | 2014-09-15 | 1 | -4/+6 | |
| * | -Support for changing fonts | Juan Linietsky | 2014-04-05 | 1 | -2/+52 | |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+1660 | |
