| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Merge pull request #10415 from tagcup/euler_hack | Rémi Verschelde | 2017-08-22 | 1 | -13/+4 |
| |\ | | | | | Fix incorrect workaround for pure Y (X) rotations in XYZ (YXZ) conven… | ||||
| | * | Fix incorrect workaround for pure Y (X) rotations in XYZ (YXZ) convention. | Ferenc Arn | 2017-08-18 | 1 | -13/+4 |
| | | | | | | | | | Fixes #10352. | ||||
| * | | Merge pull request #10225 from Noshyaar/map | Rémi Verschelde | 2017-08-22 | 1 | -2/+8 |
| |\ \ | | | | | | | GDScript Built-in: add inverse_lerp & range_lerp | ||||
| | * | | GDScript Built-in: add inverse_lerp & range_lerp | Poommetee Ketson | 2017-08-18 | 1 | -2/+8 |
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| * | | | Properly manage drawing of primitives when they lack an area, fixes #8930 | Juan Linietsky | 2017-08-18 | 1 | -2/+2 |
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| * | | | Add closest_power_of_2 func and implement mix_rate/latency on OS X | Marcelo Fernandez | 2017-08-17 | 1 | -2/+2 |
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| * | | Merge pull request #8899 from toger5/BetterFlatStylebox | Rémi Verschelde | 2017-08-16 | 1 | -0/+8 |
| |\ \ | | | | | | | Better flat stylebox with rounded corners | ||||
| | * | | Added Corner Enum | toger5 | 2017-08-15 | 1 | -0/+8 |
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| * | | | Synchronize parameter names in definition and declaration | TwistedTwigleg | 2017-08-16 | 4 | -56/+56 |
| | | | | | | | | | | | | | Fixes #10244. | ||||
| * | | | Rename cull_AABB to cull_aabb | Rémi Verschelde | 2017-08-16 | 1 | -6/+6 |
| | | | | | | | | | | | | | Part of #8830. | ||||
| * | | | Use const reference where favorable | Wilson E. Alvarez | 2017-08-14 | 2 | -4/+4 |
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| * | | Merge pull request #10190 from tagcup/euler_yxz | Rémi Verschelde | 2017-08-11 | 4 | -18/+143 |
| |\ \ | | | | | | | Use YXZ convention for Euler angles. | ||||
| | * | | Use YXZ convention for Euler angles. | Ferenc Arn | 2017-08-09 | 4 | -18/+143 |
| | |/ | | | | | | | | | | | | | As discussed in issues #1479 and #9782, choosing the up axis (which is Y in Godot) as the axis of the last (or first) rotation is helpful in practical use cases. This also aligns Godot's convention with Unity, helping with a smoother transition for people who are used to working with Unity (issue #9905). Internally, both XYZ and YXZ functions are kept, for potential future applications. | ||||
| * / | Moved member variables from constructor to initialization list | Wilson E. Alvarez | 2017-08-08 | 5 | -37/+34 |
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| * | Display the Y angle properly when rotating from gizmo, partially helps #1479 | Juan Linietsky | 2017-08-07 | 1 | -3/+11 |
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| * | Merge pull request #8567 from BastiaanOlij/ar_vr_server | Rémi Verschelde | 2017-07-31 | 2 | -13/+113 |
| |\ | | | | | AR/VR base classes and position tracker support | ||||
| | * | Adding base classes and structures for ARVR support | BastiaanOlij | 2017-07-28 | 2 | -13/+113 |
| | | | | | | | | | | | | | Added ArVrScriptInterface Added ARVRCamera, ARVRController and ARVROrigin helper objects | ||||
| * | | Style: Apply clang-format on all files | Rémi Verschelde | 2017-07-30 | 1 | -12/+12 |
| |/ | | | | Thus fixing some invalid changes that had still made it to the master branch. | ||||
| * | Lots of work on Audio & Physics engine: | Juan Linietsky | 2017-07-15 | 2 | -0/+16 |
| | | | | | | | | | -Added new 3D stream player node -Added ability for Area to capture sound from streams -Added small features in physics to be able to properly guess distance to areas for sound -Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children -Fixed KinematicBody API to make it the same as 2D. | ||||
| * | AStar: add bool has_point(id) | Poommetee Ketson | 2017-07-11 | 2 | -0/+8 |
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| * | Refactor 'treshold' to 'threshold' | Poommetee Ketson | 2017-07-08 | 1 | -4/+4 |
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| * | Implemented environment arrays for skybox reflection and roughness, quality ↵ | Juan Linietsky | 2017-07-04 | 1 | -3/+4 |
| | | | | | increase is enormous. | ||||
| * | Fixed syntax inconsistency in Vector3.snap and Vector3.snapped | TwistedTwigleg | 2017-07-03 | 4 | -9/+9 |
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| * | Merge pull request #8870 from tagcup/pathfollow | Thomas Herzog | 2017-06-19 | 3 | -13/+16 |
| |\ | | | | | Fix PathFollow rotations. | ||||
| | * | Fix PathFollow rotations. | Ferenc Arn | 2017-05-31 | 3 | -13/+16 |
| | | | | | | | | | Used parallel transport to move the object along the curve. Also introduced a few more math checks useful for debugging. | ||||
| * | | doc: Sync classref with current source | Rémi Verschelde | 2017-06-15 | 1 | -1/+1 |
| | | | | | | | | | Tried to salvage what I could of the Image and InputEvent changes. | ||||
| * | | Use inline code for isinf as a workaround for libstdc++ versions from gcc ↵ | Ferenc Arn | 2017-06-14 | 1 | -4/+4 |
| | | | | | | | | | | | | | 5.x era. Fixes #9166. | ||||
| * | | Merge pull request #8548 from tagcup/etc2comp | Juan Linietsky | 2017-06-13 | 1 | -0/+17 |
| |\ \ | | | | | | | Add ETC1/ETC2 compression support though etc2comp. | ||||
| | * | | Add ETC1/ETC2 compression support though etc2comp. | Ferenc Arn | 2017-05-31 | 1 | -0/+17 |
| | | | | | | | | | | | | | | | | | | | Remove rg-etc1 code. Also updated travis to use ubuntu 14.04. Fixes #8457. | ||||
| * | | | renamed all Rect3.pos to Rect3.position | alexholly | 2017-06-09 | 11 | -190/+190 |
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| * | | | Fix build error, commit bee81d5 | Poommetee Ketson | 2017-06-08 | 1 | -2/+2 |
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| * | | | Merge pull request #8981 from toger5/addedGrowFunction | Rémi Verschelde | 2017-06-08 | 1 | -0/+19 |
| |\ \ \ | | | | | | | | | implemented grow(left,top,right,bottom) function | ||||
| | * | | | added grow functions to Rect2 | toger5 | 2017-06-05 | 1 | -0/+19 |
| | |/ / | | | | | | | | | | | | | - grow_individual - grow_margin | ||||
| * | | | renamed all Rect2.pos to Rect2.position | alexholly | 2017-06-04 | 3 | -108/+108 |
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| * | | | Changed enum to const because enum with uint64 size does not work on VSC++ ↵ | Thomas Görlich | 2017-05-29 | 1 | -3/+1 |
| |/ / | | | | | | | Compiler | ||||
| * / | -Added EXR supprot for HDR (no BC6 compression yet though) | Juan Linietsky | 2017-05-26 | 1 | -0/+4 |
| |/ | | | | | | -Improvements to texture importer -Proper detection of S3TC compression modes, and added all modes to Image -Fixes to non-power of 2 compressed textures, which should all be supported by GLES3 | ||||
| * | Merge pull request #8786 from bojidar-bg/fix-astar-weight-scale | Rémi Verschelde | 2017-05-22 | 1 | -4/+2 |
| |\ | | | | | Fix weigth scale of A* being applied to the whole estimation | ||||
| | * | Fix weigth scale of A* being applied to the whole path and estimation | Bojidar Marinov | 2017-05-22 | 1 | -5/+2 |
| | | | | | | | | | Attempt to fix #8584 | ||||
| * | | Avoid overestimating the cost in AStar heuristics. | Ferenc Arn | 2017-05-21 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | This is a necessary condition for finding optimal solutions. This is achieved by simply requiring/ensuring that no weights are smaller than 1. Fixes #8584. | ||||
| * | | Added bool to allow astar points to be connected in one direction only | Fabian Mathews | 2017-05-19 | 2 | -4/+6 |
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| * | Move core thirdparty files to thirdparty/{minizip,misc} | Rémi Verschelde | 2017-04-28 | 5 | -1886/+2 |
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| * | Merge pull request #8277 from tagcup/math_checks | Rémi Verschelde | 2017-04-24 | 8 | -42/+133 |
| |\ | | | | | Added various functions basic math classes. Also enabled math checks … | ||||
| | * | Added various functions basic math classes. Also enabled math checks only ↵ | Ferenc Arn | 2017-04-06 | 8 | -42/+133 |
| | | | | | | | | | | | | | | | | | for debug builds. Added set_scale, set_rotation_euler, set_rotation_axis_angle. Addresses #2565 directly. Added an euler angle constructor for Basis in GDScript and also exposed is_normalized for vectors and quaternions. Various other changes mostly cosmetic in nature. | ||||
| * | | Fix PRNG randomization. | Ferenc Arn | 2017-04-17 | 2 | -5/+3 |
| | | | | | | | | | | | | | | | | | PCG32 doesn't like small seeds, which leads to zero random values (prior to #7532, zero values were handled as special cases). Use a large default seed, and also add a shift in Math::randomize. Fixes #8423. | ||||
| * | | Particle system is complete. Rejoice! | Juan Linietsky | 2017-04-08 | 1 | -10/+11 |
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| * | | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 36 | -0/+36 |
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| * | | New particle system, mostly working, some small features missing. | Juan Linietsky | 2017-04-06 | 1 | -23/+0 |
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| * | Merge pull request #8214 from tagcup/bounce_reflect_slide | Rémi Verschelde | 2017-04-05 | 3 | -9/+35 |
| |\ | | | | | Made slide and reflect active verbs acting on itself in Vector2 and V… | ||||
| | * | Made slide and reflect active verbs acting on itself in Vector2 and Vector3. | Ferenc Arn | 2017-04-03 | 3 | -9/+35 |
| | | | | | | | | | | | | | | | This is in alignment with other functions in vector classes. Also added checks for normalization, fixed the sign of reflect (which now corresponds to reflection along a plane mathematically), added bounce method and updated docs. Fixes #8201. | ||||
| * | | Merge pull request #8146 from supagu/astar | Rémi Verschelde | 2017-04-03 | 2 | -3/+25 |
| |\ \ | |/ |/| | Added ability to change A-star cost function | ||||
