| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | Added a generic AStar implementation to Godot. | Juan Linietsky | 2016-09-13 | 2 | -0/+504 | |
| | | | | | It's pretty fast, use it for games where Navigation does not cut it. | |||||
| * | Merge pull request #5920 from 29jm/fix-warnings | Juan Linietsky | 2016-09-10 | 1 | -1/+4 | |
| |\ | | | | | Fix some more warnings | |||||
| | * | Fix some warnings about misleading indentation | Johan Manuel | 2016-08-13 | 1 | -1/+4 | |
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| * | | Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399 | Juan Linietsky | 2016-09-06 | 1 | -7/+3 | |
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| * | | Matrix32: Add constructor that takes six real_t params | Ignacio Etcheverry | 2016-08-24 | 1 | -0/+9 | |
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| * | | Fix regression with str() improvements for math types | Ignacio Etcheverry | 2016-07-28 | 5 | -17/+10 | |
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| * | | Merge pull request #5921 from neikeq/pr-issue-5919 | Rémi Verschelde | 2016-07-27 | 5 | -10/+17 | |
| |\ \ | | | | | | | Prettier str() for some math types | |||||
| | * | | Prettier str() for some math types | Ignacio Etcheverry | 2016-07-27 | 5 | -10/+17 | |
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| * / | Changed the way the step decimals are computed to a safer way, fixes many ↵ | Juan Linietsky | 2016-07-26 | 2 | -16/+20 | |
| |/ | | | | issues. | |||||
| * | Turn some prints to error logs, remove others | Rémi Verschelde | 2016-07-24 | 1 | -7/+7 | |
| | | | | | Fixes #5876 in passing. | |||||
| * | Remove unused variables (fourth pass) + dead code | Rémi Verschelde | 2016-07-08 | 1 | -14/+0 | |
| | | | | | Also fix a potential regression from 3fcb9b1ec179b99d979d4cfea9b5e3c80e4a3e33. | |||||
| * | Improved binding system (ObjectTypeDB::bind_method) to be friendlier to ↵ | Juan Linietsky | 2016-06-22 | 2 | -1/+28 | |
| | | | | | | | statically typed languages, should help in the Mono integration. Disabled by default. | |||||
| * | Remove USE_QUAD_VECTORS unused check | J08nY | 2016-06-19 | 1 | -13/+0 | |
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| * | Drop empty .cpp files for header-only classes | Rémi Verschelde | 2016-06-18 | 1 | -30/+0 | |
| | | | | | Part of #5272 | |||||
| * | Drop empty files that are not used anywhere | Rémi Verschelde | 2016-06-18 | 2 | -64/+0 | |
| | | | | | Part of #5272 | |||||
| * | First version of Profiler | Juan Linietsky | 2016-05-21 | 1 | -0/+1 | |
| | | | | | | It is now possible to profile GDScript as well as some parts of Godot internals. | |||||
| * | math: Fix rounding error for 0 in Math::round (#4495) | Rémi Verschelde | 2016-05-01 | 1 | -1/+3 | |
| | | | | | Thus revert the previous workaround in commit b123bc4a2a9c07fcfd27a84109960bda158b3b9d. Fixes #3221. | |||||
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 21 | -738/+738 | |
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| * | Correct octree's AABB intersect test, fixes #3576 and #3253 | sheepandshepherd | 2016-02-17 | 2 | -6/+24 | |
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| * | Fixed the decimals function, it can't be perfect but it should be good ↵ | Juan Linietsky | 2016-01-03 | 1 | -2/+8 | |
| | | | | | enough. Closes #1955 | |||||
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 35 | -35/+35 | |
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| * | removed wron return types, fixes #2483 | reduz | 2015-12-29 | 1 | -1/+0 | |
| | | | | | removed console, which was obsolete and unused sine long long ago | |||||
| * | implement point cloud function using convex hull for ConvexPolygonShape2D, ↵ | Juan Linietsky | 2015-12-14 | 1 | -0/+31 | |
| | | | | | fixes #2848 | |||||
| * | -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260 | Juan Linietsky | 2015-11-19 | 2 | -3/+3 | |
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| * | Merge pull request #2707 from akien-mga/master | Juan Linietsky | 2015-11-18 | 1 | -2/+0 | |
| |\ | | | | | Cosmetic fixes to SCons buildsystem | |||||
| | * | Cosmetic fixes to SCons buildsystem | Rémi Verschelde | 2015-11-01 | 1 | -2/+0 | |
| | | | | | | | | | | | | | - Removed trailing spaces - Made sure all indentation is done using tabs (fixes #39) - Potentially fixed an identation issue for openssl check | |||||
| * | | Implement Quat multiply operator, and xform method | Franklin Sobrinho | 2015-11-11 | 1 | -1/+1 | |
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| * | Merge pull request #2266 from MrGreenTea/master | Juan Linietsky | 2015-10-17 | 1 | -9/+21 | |
| |\ | | | | | added floor() and ceil() to Vector3 | |||||
| | * | added floor() and ceil() to Vector3 | MrGreenTea | 2015-07-15 | 1 | -9/+21 | |
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| * | | Fix some copy-paste mistakes in linear/db volume functions | Rémi Verschelde | 2015-09-26 | 1 | -2/+2 | |
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| * | Changed floats to 'real_t'. | James McLean | 2015-06-11 | 1 | -11/+9 | |
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| * | Changed 'scale' to 'scale_basis' in 'interpolate_with'. | James McLean | 2015-06-11 | 1 | -1/+1 | |
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| * | Implemented interpolation for affine transformations ↵ | James McLean | 2015-06-11 | 1 | -2/+34 | |
| | | | | | (Matrix32::interpolate_with) | |||||
| * | new file dialog! | Juan Linietsky | 2015-06-06 | 1 | -0/+23 | |
| | | | | | | | | | | -ItemList control for easier lists/thumbnails -New file dialog, with support for thumbnails, favorites, recent places, etc -Moved .fscache out of the project, no more bugs due to committed/pulled .fscache! -Dir dialog now sorts directories | |||||
| * | optional formal changes | ehriche | 2015-05-06 | 1 | -3/+4 | |
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| * | -Fixes from source code analyzizer, closes #1768 | Juan Linietsky | 2015-05-01 | 1 | -2/+2 | |
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| * | Corrected rectangle intersection, fixes #1731 | Juan Linietsky | 2015-04-24 | 2 | -10/+10 | |
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| * | -try to avoid errors when path using ".." is present in script include, ↵ | Juan Linietsky | 2015-04-18 | 2 | -2/+2 | |
| | | | | | fixes #1703 | |||||
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 33 | -678/+678 | |
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| * | -fix vector rotation, fixes #1705 | Juan Linietsky | 2015-04-18 | 1 | -17/+2 | |
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| * | -Changed the cubic interpolator, improves situation with PathFollow in #1659 | Juan Linietsky | 2015-04-13 | 1 | -1/+18 | |
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| * | Merge pull request #1380 from ElectricSolstice/wparentheses_removal | Juan Linietsky | 2015-03-22 | 1 | -2/+2 | |
| |\ | | | | | Changed code to remove gcc -Wparentheses warnings. | |||||
| | * | Changed code to remove gcc -Wparentheses warnings. | ElectricSolstice | 2015-02-16 | 1 | -2/+2 | |
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| * | | support for 2D shadow casters | Juan Linietsky | 2015-03-02 | 1 | -1/+18 | |
| | | | | | | | | | | | | | | | | | | | | | Added support for 2D shadow casters. *DANGER* Shaders in CanvasItem CHANGED, if you are using shader in a CanvasItem and pull this, you will lose them. Shaders now work through a 2D material system similar to 3D. If you don't want to lose the 2D shader code, save the shader as a .shd, then create a material in CanvasItem and re-assign the shader. | |||||
| * | | support for light and normal mapping in 2D | Juan Linietsky | 2015-02-18 | 1 | -2/+160 | |
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| * | begin new serialization framework | Juan Linietsky | 2015-02-15 | 2 | -181/+185 | |
| | | | | | also got rid of STL dependency on triangulator | |||||
| * | New Navigation & Pathfinding support for 2D | Juan Linietsky | 2015-02-14 | 3 | -0/+1866 | |
| | | | | | | | | -Added Navigation & NavigationPolygon nodes -Added corresponding visual editor -New pathfinding algorithm is modern and fast! -Similar API to 3D Pathfinding (more coherent) | |||||
| * | Fixes | Juan Linietsky | 2014-12-20 | 1 | -1/+1 | |
| | | | | | | | | | -=-=-= -Added missing quaternion constructor -code completion fixes -winrt fixes | |||||
| * | Small batch of fixes | Juan Linietsky | 2014-12-15 | 1 | -1/+5 | |
| | | | | | | | | -=-=-=-=-=-=-=-=-=-= -Fixed looping error in AudioStreamResampled -winrt port progress -fixes in material in ambient light | |||||
| * | -Much improvement to baked light baker | Juan Linietsky | 2014-10-27 | 1 | -1/+1 | |
| | | | | | | | | -Fixed many bugs in stretch mode -Fixes to camera project and unproject as consequence of the above -added setget to script (documented in script doc) -more fixes to collada exporter for blender | |||||
