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* Fixes the make_doc.sh, <, > and & signs in descriptions that cause the ↵Aren Villanueva2015-11-192-2/+15
| | | | | | | | parser to break. Documentation for HTTPClient. Added a query_string_from_dict method to HTTPClient to create a x-www-form-urlencoded valid query string for GET and POST messages. String now has http_escape() and http_unescape() methods to help facilitate the above query_string_from_dict method.
* Merge pull request #2707 from akien-mga/masterJuan Linietsky2015-11-181-2/+0
|\ | | | | Cosmetic fixes to SCons buildsystem
| * Cosmetic fixes to SCons buildsystemRémi Verschelde2015-11-011-2/+0
| | | | | | | | | | | | - Removed trailing spaces - Made sure all indentation is done using tabs (fixes #39) - Potentially fixed an identation issue for openssl check
* | Change handling of invalid JSON escape sequences.Bojidar Marinov2015-11-161-6/+6
|/ | | | Instead of reporting an error, just ignore the first backslash and continue. Fixes #2521
* -fixed a quite serious scene corruption bug when saving that has been around ↵Juan Linietsky2015-10-211-2/+3
| | | | | | for months. good thing no one ran into it :P
* -fixes to ring buffer (fixes network error)Juan Linietsky2015-10-212-3/+5
| | | | -fixes to invalid disabling of commands on scene tree dock
* -Ability to debug video memory usageJuan Linietsky2015-10-211-2/+2
| | | | -Small fix to xml saver (swapping > and <)
* Merge pull request #2479 from firefly2442/cppcheck-unusedvarsJuan Linietsky2015-10-172-5/+0
|\ | | | | ran cppcheck, found unused variables
| * ran cppcheck, found unused variablesfirefly24422015-09-162-5/+0
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* | fix parentheses-equality warnings of osx clang近藤 直人2015-10-092-3/+3
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* | newline fixesreduz2015-10-082-405/+405
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* merged some stuff for okamJuan Linietsky2015-09-035-5/+14
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* **WARNING BEFORE PULLING**Juan Linietsky2015-08-239-108/+689
| | | | | | | | | | | This push changes the binary and XML formats and bumps the major version to 2.0. As such, files saved in this version WILL NO LONGER WORK IN PREVIOUS VERSIONS. This compatibility breakage with older versions was required in order to properly provide project refactoring tools. If I were you, unless you are brave, I would wait a week or two before pulling, in case of bugs :) Summary of Changes -New Filesystem dock, with filesystem & tree view modes. -New refactoring tools, to change or fix dependencies. -Quick search dialog, to quickly search any file
* -some changes by okamJuan Linietsky2015-06-301-1/+3
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* Several performance improvements, mainly in loading and instancing scenes ↵Juan Linietsky2015-06-294-39/+42
| | | | | | | | and resources. A general speedup should be apparent, with even more peformance increase when compiling optimized. WARNING: Tested and it seems to work, but if something breaks, please report.
* Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky2015-06-224-16/+84
| | | | | | | | | | | -ability to edit multiple scenes at the same time -resource internal IDs are now persistent, this makes multiple scene editing possible but maaaaay result in file corruption bugs (tested and could not find anything but possibility exists because core code changed, report immediately if you find this). -properly save settings, layout, etc when edited -script editing is independent from scene editing now -show a yellow box when a script belongs to the scene
* Fixed get_packet/put_packet bindings in PacketPeer.James McLean2015-06-081-2/+2
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* -fixed many memory initialization issuesJuan Linietsky2015-06-061-0/+1
| | | | | -fixed deadlock on previews thread -fixed compilation errors on unix
* new file dialog!Juan Linietsky2015-06-062-1/+28
| | | | | | | | | -ItemList control for easier lists/thumbnails -New file dialog, with support for thumbnails, favorites, recent places, etc -Moved .fscache out of the project, no more bugs due to committed/pulled .fscache! -Dir dialog now sorts directories
* work in progress, resource previewsJuan Linietsky2015-05-312-0/+9
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* fixed support for zip packagesAriel Manzur2015-05-251-3/+18
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* more fixesJuan Linietsky2015-05-192-3/+3
| | | | | | -only refuse to load an older file if version major is different, fixes #1944 -fix drive letter default value, fixes #1939
* fix a compile errorJuan Linietsky2015-05-181-2/+2
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* Fixes problem parsing config files using ConfigFileJuan Linietsky2015-05-121-0/+2
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* Merge pull request #1844 from daltomi/SIGSEGVJuan Linietsky2015-05-071-1/+3
|\ | | | | Fix segment violation MINIZIP_ENABLED
| * Fix segment violation MINIZIP_ENABLEDDaniel T. Borelli2015-05-061-1/+3
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* | optional formal changesehriche2015-05-061-1/+1
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* -vec3 uniforms should now work, fixes #1773Juan Linietsky2015-05-041-8/+36
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* solve invalid pointer, fixes #1793Juan Linietsky2015-05-041-0/+1
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* Merge pull request #1792 from swenner/static_analysis_fixesJuan Linietsky2015-05-031-21/+21
|\ | | | | Static analysis fixes
| * removed unnecessary semicolonsSimon Wenner2015-05-031-20/+20
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| * fixed uninitialized variable (cppcheck)Simon Wenner2015-05-031-1/+1
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* | -Make sure properties are exported the way they should in xml, fixes #1799Juan Linietsky2015-05-031-1/+1
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* Sort xml files, so order is constantest312015-05-012-4/+6
| | | | Makes xml format work better with version control systems.
* -Changed Godot exit to be clean.Juan Linietsky2015-04-204-1/+21
| | | | | -Added more debug information on memory cleanliness on exit (if run with -v) -Fixed several memory leaks, fixes #1731, fixes #755
* -fixed relative path saving to file, fixes #1694Juan Linietsky2015-04-182-4/+4
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* Updated copyright year in all headersJuan Linietsky2015-04-1848-146/+146
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* -fix resolver erase query to avoid running out of slots, fixes #1621Juan Linietsky2015-04-071-1/+1
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* New option to show/hide hidden filesrollenrolm2015-03-212-0/+5
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* support for 2D shadow castersJuan Linietsky2015-03-022-0/+15
| | | | | | | | | | Added support for 2D shadow casters. *DANGER* Shaders in CanvasItem CHANGED, if you are using shader in a CanvasItem and pull this, you will lose them. Shaders now work through a 2D material system similar to 3D. If you don't want to lose the 2D shader code, save the shader as a .shd, then create a material in CanvasItem and re-assign the shader.
* fixes to HTTPClientJuan Linietsky2015-02-112-10/+39
| | | | | -small unchunked files should work properly -blocking mode should work properly
* -fixed issue with denormals in half precission, closes #1073Juan Linietsky2015-01-031-1/+1
| | | | -added h_offset and v_offset to 3D Camera, should allow to do the same as in #1102
* change parameter name from ip to portDana Olson2015-01-011-1/+1
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* xml_parser: check array length index before accessing the array.orbitcowboy2014-12-161-1/+1
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* Small batch of fixesJuan Linietsky2014-12-153-1/+5
| | | | | | | -=-=-=-=-=-=-=-=-=-= -Fixed looping error in AudioStreamResampled -winrt port progress -fixes in material in ambient light
* More FixesJuan Linietsky2014-12-071-1/+5
| | | | | | | -=-=-=-=-= -Bug in saving multinline text in xml fixed. #925 -typo in android export fixed. #930
* Merge pull request #863 from JIghtuse/masterJuan Linietsky2014-12-012-2/+2
|\ | | | | Fix CppCheck 'duplicateExpression' warning
| * Fix CppCheck 'duplicateExpression' warningBoris Egorov2014-11-072-2/+2
| | | | | | | | | | BTW, all three cases looks similar. It would be nice to refactor it to avoid repeating code.
* | UDP FixesJuan Linietsky2014-11-133-4/+26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | -=-=-=-=- Curse the day I decided to port UDP code, as it ended up being two nights of work. At least It's done now (I hope). -Fixed UDP Support, API seems stable -Added UDP Chat demo (chat that can lose your packets, heh) -Added helpers to areas and bodies to get list of collided bodies and contained bodies. -Sped up screen/viewport capture code. -Added code to save an image as PNG -Small fix so scripts register their singletons after modules did.
* | oopsJuan Linietsky2014-11-121-1/+1
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