| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Fix a pesky bug in marshalls.cpp/encode_variant | Bojidar Marinov | 2017-04-11 | 1 | -1/+1 |
| | | | | | Fixes #7556 running game from editor on LLVM builds. | ||||
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 60 | -0/+60 |
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| * | Core: fix possible memory leaks. | Andreas Haas | 2017-04-06 | 2 | -2/+2 |
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| * | Merge pull request #8098 from bojidar-bg/configfile-get-value-suppress | Rémi Verschelde | 2017-03-24 | 1 | -2/+7 |
| |\ | | | | | Suppress error messages when using ConfigFile::get_value and a default is given | ||||
| | * | Suppress error messages when using ConfigFile::get_value and a default is given | Bojidar Marinov | 2017-03-21 | 1 | -2/+7 |
| | | | | | | | | | Fixes #8097 | ||||
| * | | Merge pull request #7985 from Faless/enet_godot_sock_squash | Rémi Verschelde | 2017-03-24 | 2 | -0/+11 |
| |\ \ | | | | | | | Update ENet to use Godot sockets. | ||||
| | * | | Allow non blocking UDP put_packet in C++. | Fabio Alessandrelli | 2017-03-24 | 2 | -0/+11 |
| | |/ | | | | | | | | | | | - Add blocking mode option to PacketPeerUDP. - put_packet returns ERR_UNAVAILABLE when operation would block. - ENet module uses non-blocking UDP. | ||||
| * / | Fix typos in source code using codespell | Rémi Verschelde | 2017-03-24 | 2 | -2/+2 |
| |/ | | | | From https://github.com/lucasdemarchi/codespell | ||||
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 60 | -4210/+3490 |
| | | | | | | | | | | | | | | | | | | | | | | | | | I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code | ||||
| * | Add a bunch of missing Godot headers in own files | Rémi Verschelde | 2017-03-05 | 2 | -0/+57 |
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| * | Various fixes detected using PVS-Studio static analyzer. | Thaer Razeq | 2017-02-28 | 3 | -5/+3 |
| | | | | | | | | - Add FIXME tags comments to some unfixed potential bugs - Remove some checks (always false: unsigned never < 0) - Fix some if statements based on reviews. - Bunch of missing `else` statements | ||||
| * | -renamed globals.h to global_config.cpp (this seems to have caused a few ↵ | Juan Linietsky | 2017-02-21 | 7 | -9/+9 |
| | | | | | | | modified files) -.pck and .zip exporting redone, seems to be working.. | ||||
| * | Many fixes to make exported scenes work better, still buggy. | Juan Linietsky | 2017-02-15 | 4 | -11/+54 |
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| * | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 13 | -139/+139 |
| | | | | | | | This new name also makes its purpose a little clearer This is a step towards fixing #56 | ||||
| * | Merge pull request #7581 from Faless/v6_wild_bind | Rémi Verschelde | 2017-02-12 | 11 | -65/+45 |
| |\ | | | | | TCP/UDP listen bind to address and bugfixes | ||||
| | * | Remove set_ip_type from network classes (no longer needed) | Fabio Alessandrelli | 2017-01-23 | 8 | -42/+5 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | - TCP: - `listen` bind to wildcard "*" -> dual stack socket - `listen` bind to address -> socket from address type - `connect` -> resolve using best protocol (UNSPEC), socket from address type - UDP: - `listen` bind to wildcard "*" -> dual stack socket - `listen` bind to address -> socket from address type - `put_packet`/`put_var` -> resolve using TYPE_ANY (UNSPEC), socket from address type (to change socket type you must first call `close` it) | ||||
| | * | Implement UDP listen bind address | Fabio Alessandrelli | 2017-01-23 | 2 | -3/+3 |
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| | * | Implement TCP Server bind address | Fabio Alessandrelli | 2017-01-23 | 2 | -13/+2 |
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| | * | IP_Address can now be a wildcard (not a valid IP, used for binding) | Fabio Alessandrelli | 2017-01-23 | 2 | -1/+8 |
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| | * | Convert validity checks of IP_Address to is_valid method. | Fabio Alessandrelli | 2017-01-23 | 5 | -7/+28 |
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| * | | Merge pull request #7749 from Faless/fix_7697 | Rémi Verschelde | 2017-02-12 | 1 | -2/+4 |
| |\ \ | | | | | | | HTTPClient properly handle partial data in non-blocking mode | ||||
| | * | | HTTPClient properly handle partial data in non-blocking mode | Fabio Alessandrelli | 2017-02-07 | 1 | -2/+4 |
| | | | | | | | | | | | | | | | | Use block to send DVector::Write out of scope in HTTPClient::read_response_body_chunk() | ||||
| * | | | Merge pull request #7743 from karroffel/json_parsing-3.0 | Rémi Verschelde | 2017-02-12 | 1 | -2/+2 |
| |\ \ \ | |/ / |/| | | JSON::parse reports errors on open-ended objects (master) | ||||
| | * | | JSON::parse reports errors on open-ended objects | Karroffel | 2017-02-06 | 1 | -2/+2 |
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| * | | | shadows were not working in-editor for nvidia, fixed now | Juan Linietsky | 2017-02-06 | 1 | -2/+0 |
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| * | | Several bugfixes, improving the import workflow | Juan Linietsky | 2017-02-06 | 2 | -1/+23 |
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| * | | CSV translation import plugin | Juan Linietsky | 2017-02-01 | 2 | -4/+11 |
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| * | | Lot of work in new importer, importing textures now works. | Juan Linietsky | 2017-02-01 | 5 | -13/+123 |
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| * | | Removed import/export system, will start new one from scratch. | Juan Linietsky | 2017-01-25 | 6 | -226/+230 |
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| * | | Audio bus editing is COMPLETE! | Juan Linietsky | 2017-01-25 | 1 | -1/+2 |
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| * | Style: Fix statements ending with ';;' | Rémi Verschelde | 2017-01-16 | 1 | -1/+1 |
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| * | Style: No break before list brace | Rémi Verschelde | 2017-01-16 | 1 | -4/+2 |
| | | | | | | | | clang-format does not handle that well *at all*. For the reference, found the relevant pieces of code with: `ag "=[ "$'\t'"]?"$'\n'"[ "$'\t'"]?{" --ignore=thirdparty` | ||||
| * | Style: Cleanups, added headers, renamed files | Rémi Verschelde | 2017-01-16 | 5 | -1/+73 |
| | | | | | | | | | | Made sure files in core/ and tools/ have a proper Godot license header when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h} to rect3.{cpp,h} and class_db.{cpp,h} respectively. Also added a proper header to core/io/base64.{c,h} after clarifying the licensing with the original author (public domain). | ||||
| * | Fix error while JSON::parse with empty string | Geequlim | 2017-01-15 | 1 | -1/+1 |
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| * | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky | 2017-01-14 | 7 | -22/+22 |
| | | | | | added a check to detect this case in the future | ||||
| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 6 | -22/+29 |
| | | | | | | They do not play well with clang-format which aligns the `//` part with the rest of the code block, thus producing badly indented commented code. | ||||
| * | Fixed dir access return value, changed it to Error like all other funcs | Juan Linietsky | 2017-01-14 | 2 | -3/+3 |
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| * | UDP.set_send_address to UDP.set_dest_address | Juan Linietsky | 2017-01-14 | 2 | -5/+5 |
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| * | rename String.extension() -> String.get_extension() / String.basename() -> ↵ | Juan Linietsky | 2017-01-14 | 5 | -13/+13 |
| | | | | | String.get_basename() | ||||
| * | Both Array and Dictionary are always in shared mode (removed copy on write). | Juan Linietsky | 2017-01-11 | 3 | -12/+12 |
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| * | Type renames: | Juan Linietsky | 2017-01-11 | 9 | -72/+72 |
| | | | | | | | | | | | | | Matrix32 -> Transform2D Matrix3 -> Basis AABB -> Rect3 RawArray -> PoolByteArray IntArray -> PoolIntArray FloatArray -> PoolFloatArray Vector2Array -> PoolVector2Array Vector3Array -> PoolVector3Array ColorArray -> PoolColorArray | ||||
| * | Moved JSON functions to built-in to_json, parse_json, validate_json | Juan Linietsky | 2017-01-08 | 2 | -13/+10 |
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| * | Remove XML format, as promised, for 3.0 | Juan Linietsky | 2017-01-08 | 2 | -3052/+0 |
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| * | Variant INT and REAL are now 64 bits (other types remain at 32) | Juan Linietsky | 2017-01-08 | 2 | -24/+114 |
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| * | renamed joystick to joypad everywhere around source code! | Juan Linietsky | 2017-01-08 | 1 | -4/+4 |
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| * | Memory pool vectors (DVector) have been enormously simplified in code, and ↵ | Juan Linietsky | 2017-01-07 | 13 | -165/+165 |
| | | | | | renamed to PoolVector | ||||
| * | -Changed most project settings in the engine, so they have major and minor ↵ | Juan Linietsky | 2017-01-05 | 9 | -31/+44 |
| | | | | | | | | | categories. -Changed SectionedPropertyEditor to support this -Renamed Globals singleton to GlobalConfig, makes more sense. -Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available | ||||
| * | Begin modifying properties to make them more friendly to script and doc. | Juan Linietsky | 2017-01-03 | 2 | -4/+4 |
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| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to ↵ | Juan Linietsky | 2017-01-02 | 28 | -175/+175 |
| | | | | | | | | | Variant. All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS() | ||||
| * | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 3 | -112/+41 |
| |\ | | | | | | | | | Various merge conflicts have been fixed manually and some mistakes might have been made - time will tell :) | ||||
