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* httpclient request withh raw_array bodyAlexander Holland2016-05-042-2/+57
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* fix - HTTPClient connection keep-alive duplicate Headers #4208Alexander Holland2016-04-271-0/+1
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* Encode axis_value in Variant for InputEvent::JOYSTICK_MOTION.Hinsbart2016-04-231-2/+4
| | | | | | Fixes a bug that caused InputMap actions which have been set to joystick axes not to work correctly on exported builds as the axis_value property wouldn't be serialized into engine.cfb. See recent discussion in #49 (Post 121+)
* Added getter method for the connection property in HTTPClient. (#4336)Mounir Ybanez2016-04-182-0/+8
| | | | - Exposed a getter method for the private property named `connection` in HTTPClient class.
* -Made editor support SSL certs by default (embedded them)Juan Linietsky2016-03-122-0/+30
| | | | | | | | | -Made asset sharing support https -Many fixes to HTTPRequest -Added an asset installer dialog -Visual cleanups to asset sharing tab -Fixed some issues in ScrollContainer, hope it does not break things -Asset sharing tab is not visible (hidden on purpose) for now.
* remove trailing whitespaceHubert Jarosz2016-03-0918-118/+118
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* -Work on addon editor plugin (disabled by default)Juan Linietsky2016-03-042-6/+2
| | | | -New HTTPRequest node, to make HTTP requests simpler.
* Fix missing dependency resolver in Windowseska2016-02-211-0/+1
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* adds original http headers to response_headersAriel Manzur2016-02-191-4/+4
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* adds original http header to response_headersAriel Manzur2016-02-191-1/+1
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* -remved p_peer is null error messages, fixes #1150reduz2016-01-241-1/+1
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* -Remote deploy now uses FS over USB on Android, super fast!Juan Linietsky2016-01-201-2/+2
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* -Make sure scenes properly update when switching tabs, even if sub-instances ↵Juan Linietsky2016-01-142-2/+5
| | | | changed. Fixes #3201
* made headers case insensitiveAriel Manzur2016-01-111-2/+3
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* Merge pull request #3297 from AlexHolly/comment-some-print_linesRémi Verschelde2016-01-111-3/+3
|\ | | | | comment some print_lines
| * comment some print_linesAlexander Holland2016-01-091-3/+3
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* | added a new function to escape properly json, fixes #3282Juan Linietsky2016-01-101-1/+1
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* | -fix stray file left open when parsing configuration, closes #3299Juan Linietsky2016-01-101-1/+3
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* | make sure file is closed if something failsJuan Linietsky2016-01-101-0/+2
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* -Use simpler methods for parsing simple tags, fixes #3274Juan Linietsky2016-01-081-1/+1
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* -fix bugs related to parsing config files with new variantparser, closes ↵Juan Linietsky2016-01-071-0/+4
| | | | #3248 closes #3207
* Added default value param to ConfigFile.get_value()Ignacio Etcheverry2016-01-012-5/+5
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* Update copyright to 2016 in headersGeorge Marques2016-01-0150-50/+50
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* make json sub-dictionaries shared, fixes #2381Juan Linietsky2015-12-311-2/+2
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* Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2015-12-312-7/+7
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| * Add missing argument names in GDScript bindingsRémi Verschelde2015-12-282-7/+7
| | | | | | | | | | All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
* | -Ensure .tscn and .tres always save in a deterministic way, fixes #2495Juan Linietsky2015-12-311-558/+27
|/ | | | | | | -Scene edit state is saved outside the scene now, to avoid changes .tscn files when nothing really changed -Created a VariantWriter helper to unify all variant to text writing -Moved SceneFormatText writing to VariantWriter -Moved ConfigFile to use VariantWriter and VariantParser, added compatibility mode for old .cfg files that use engine.cfg format
* replaced :var by :Variant in documentation, fixes #2897Juan Linietsky2015-12-142-3/+3
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* added binary API to StreamPeer, fixes #2863Juan Linietsky2015-12-132-2/+335
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* Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2015-12-091-65/+105
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| * updated aes256 implementation to newer version from upstream. Also uses ↵romulox_x2015-12-081-65/+105
| | | | | | | | faster lookup table implemetation.
* | -ability to change scripts in external editor and still have properties ↵Juan Linietsky2015-12-091-0/+2
|/ | | | reloaded in godot UI, fixes #3003
* some fixesJuan Linietsky2015-12-061-1/+1
| | | | | -fix compilation on tres/tscn on MSVC -fixed theora playback performance, closes #3004
* Merge pull request #1820 from guilhermefelipecgs/masterRémi Verschelde2015-11-231-1/+0
|\ | | | | Remove duplicated filter, Fix #1795
| * Remove duplicated filter, Fix #1795Guilherme Felipe2015-05-051-1/+0
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* | Fixes the make_doc.sh, <, > and & signs in descriptions that cause the ↵Aren Villanueva2015-11-192-2/+15
| | | | | | | | | | | | | | | | parser to break. Documentation for HTTPClient. Added a query_string_from_dict method to HTTPClient to create a x-www-form-urlencoded valid query string for GET and POST messages. String now has http_escape() and http_unescape() methods to help facilitate the above query_string_from_dict method.
* | Merge pull request #2707 from akien-mga/masterJuan Linietsky2015-11-181-2/+0
|\ \ | | | | | | Cosmetic fixes to SCons buildsystem
| * | Cosmetic fixes to SCons buildsystemRémi Verschelde2015-11-011-2/+0
| | | | | | | | | | | | | | | | | | - Removed trailing spaces - Made sure all indentation is done using tabs (fixes #39) - Potentially fixed an identation issue for openssl check
* | | Change handling of invalid JSON escape sequences.Bojidar Marinov2015-11-161-6/+6
|/ / | | | | | | Instead of reporting an error, just ignore the first backslash and continue. Fixes #2521
* | -fixed a quite serious scene corruption bug when saving that has been around ↵Juan Linietsky2015-10-211-2/+3
| | | | | | | | | | | | for months. good thing no one ran into it :P
* | -fixes to ring buffer (fixes network error)Juan Linietsky2015-10-212-3/+5
| | | | | | | | -fixes to invalid disabling of commands on scene tree dock
* | -Ability to debug video memory usageJuan Linietsky2015-10-211-2/+2
| | | | | | | | -Small fix to xml saver (swapping > and <)
* | Merge pull request #2479 from firefly2442/cppcheck-unusedvarsJuan Linietsky2015-10-172-5/+0
|\ \ | | | | | | ran cppcheck, found unused variables
| * | ran cppcheck, found unused variablesfirefly24422015-09-162-5/+0
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* | | fix parentheses-equality warnings of osx clang近藤 直人2015-10-092-3/+3
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* | | newline fixesreduz2015-10-082-405/+405
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* | merged some stuff for okamJuan Linietsky2015-09-035-5/+14
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* | **WARNING BEFORE PULLING**Juan Linietsky2015-08-239-108/+689
| | | | | | | | | | | | | | | | | | | | | | This push changes the binary and XML formats and bumps the major version to 2.0. As such, files saved in this version WILL NO LONGER WORK IN PREVIOUS VERSIONS. This compatibility breakage with older versions was required in order to properly provide project refactoring tools. If I were you, unless you are brave, I would wait a week or two before pulling, in case of bugs :) Summary of Changes -New Filesystem dock, with filesystem & tree view modes. -New refactoring tools, to change or fix dependencies. -Quick search dialog, to quickly search any file
* | -some changes by okamJuan Linietsky2015-06-301-1/+3
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* | Several performance improvements, mainly in loading and instancing scenes ↵Juan Linietsky2015-06-294-39/+42
| | | | | | | | | | | | | | | | and resources. A general speedup should be apparent, with even more peformance increase when compiling optimized. WARNING: Tested and it seems to work, but if something breaks, please report.