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* Enable building against system zstd.Elliott Sales de Andrade2017-09-231-1/+1
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* Fix import order, so scenes are imported after textures.Juan Linietsky2017-09-204-4/+59
| | | | Also fix bugs when meshes are always generated.
* Rename pos to position in user facing methods and variablesletheed2017-09-2020-36/+36
| | | | | | | | | | | Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
* Merge pull request #10908 from hpvb/fix-unused-variablesRémi Verschelde2017-09-123-29/+16
|\ | | | | Fix unused variable warnings
| * Fix unused variable warningsHein-Pieter van Braam2017-09-083-29/+16
| | | | | | | | The forth in my quest to make Godot 3.x compile with -Werror on GCC7
* | Merge pull request #11057 from hpvb/fix-various-warningsRémi Verschelde2017-09-122-2/+5
|\ \ | | | | | | Fix various assorted warnings
| * | Fix various assorted warningsHein-Pieter van Braam2017-09-082-2/+5
| |/ | | | | | | | | Fix various warnings that don't have enough instances to merit individual commits. Also fixes a potential bug in audio_server.cpp.
* / Fix using enum as bool valueHein-Pieter van Braam2017-09-071-2/+2
|/ | | | | | This warning actually hid a bug. The value of ERR_INVALID_DATA is actually 30, returning this as a bool returns true while false was required.
* -Fixed EditorDirDialog, which was really old and needed to use EditorFileSystemJuan Linietsky2017-09-031-0/+3
| | | | -Fixed refactoring tools to work with imported scenes (properly move .import files)
* Fix typos 'a' and 'an'Poommetee Ketson2017-09-021-2/+2
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* Fix use of unitialized variablesHein-Pieter van Braam2017-09-021-2/+2
| | | | The second in my quest to make Godot 3.x compile with -Werror on GCC7
* Fix signed and unsigned comparisonsHein-Pieter van Braam2017-09-019-22/+22
| | | | The first in my quest to make Godot 3.x compile with -Werror on GCC7
* Fix issues regarding reload of resources in imported scenes. Closes #10017Juan Linietsky2017-08-315-40/+57
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* Fix constant reimport on broken files, closes #9930Juan Linietsky2017-08-294-3/+51
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* Dead code tells no talesRémi Verschelde2017-08-271-48/+0
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* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-2760-60/+60
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* Cleanup tons of obsolete commented out codeRémi Verschelde2017-08-261-12/+9
| | | | | Mostly in EditorNode, dropping some obsolete editor plugins and also a cleanup of ProjectSettings/EditorSettings.
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-242-3/+3
| | | | | | | | | | | | Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/
* Merge pull request #10340 from Rubonnek/remove-unnecessary-assignmentsRémi Verschelde2017-08-221-1/+0
|\ | | | | Removed unnecessary assignments
| * Removed unnecessary assignmentsWilson E. Alvarez2017-08-211-1/+0
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* | Merge pull request #10351 from neikeq/enums-are-for-the-weakJuan Linietsky2017-08-217-97/+99
|\ \ | | | | | | ClassDB: Provide the enum name of integer constants
| * | ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry2017-08-207-97/+99
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* | | Merge pull request #10433 from djrm/pr_svg_supportRémi Verschelde2017-08-212-4/+4
|\ \ \ | |_|/ |/| | SVG support
| * | Added support for SVGDaniel J. Ramirez2017-08-202-4/+4
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* / Fix binary object marshalling, closes #9472Juan Linietsky2017-08-211-1/+6
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* -Properly check limits to objects sent (regarding to size), fixes #9034Juan Linietsky2017-08-184-78/+167
| | | | | -Changed the way objects are marshalled and sent to the debugger -Editing debugged objects happens in the remote inspector now
* Add closest_power_of_2 func and implement mix_rate/latency on OS XMarcelo Fernandez2017-08-172-12/+12
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* Synchronize parameter names in definition and declarationTwistedTwigleg2017-08-166-45/+45
| | | | Fixes #10244.
* Merge pull request #10264 from Rubonnek/use-const-referenceRémi Verschelde2017-08-162-2/+2
|\ | | | | Use const reference where favorable
| * Use const reference where favorableWilson E. Alvarez2017-08-142-2/+2
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* | Merge pull request #10334 from Faless/fix_spbuffer_utf8kubecz3k2017-08-151-1/+1
|\ \ | | | | | | Fix StreamPeer put_utf8_string not working
| * | Fix StreamPeer put_utf8_string not workingFabio Alessandrelli2017-08-141-1/+1
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* | Removing a Resource also deletes imported files.Andreas Haas2017-08-152-0/+47
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* | Ability to save objects to binary formatJuan Linietsky2017-08-144-32/+174
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* Fix broken stream reading in StreamPeerBufferRaymoo2017-08-121-1/+2
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* Merge pull request #10163 from ISylvox/resoucre-to-resourceRémi Verschelde2017-08-112-7/+7
|\ | | | | Core/io: Fix typo in resource_format_binary
| * core/io: fix typo 'resoucre' to 'resource'Indah Sylvia2017-08-082-7/+7
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* | Merge pull request #9987 from Rubonnek/move-members-to-initilization-listRémi Verschelde2017-08-112-7/+6
|\ \ | | | | | | Moved member variables from constructor to initialization list
| * | Moved member variables from constructor to initialization listWilson E. Alvarez2017-08-082-7/+6
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* | | Removes type information from method bindsIgnacio Etcheverry2017-08-108-22/+22
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* / Set some reasonable limits for sending information to the debugger, closes #5848Juan Linietsky2017-08-082-12/+22
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* Style: Apply clang-format on all filesRémi Verschelde2017-07-306-6/+6
| | | | Thus fixing some invalid changes that had still made it to the master branch.
* Fix various property not found errorsPoommetee Ketson2017-07-261-0/+3
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* Add object type hint for docsPoommetee Ketson2017-07-232-3/+3
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* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-198-25/+28
| | | | -Added system for feature overrides, it's pretty cool :)
* Add object type hint for docsPoommetee Ketson2017-07-191-1/+1
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* -Reorganized all properties of project settings (Sorry, Again).Juan Linietsky2017-07-173-4/+12
| | | | | (Lot's of bloat accumulated, so it was time for clean up.) -Made EditorSettings and ProjectSettings search more useful (search in sections too)
* Merge pull request #9634 from vnen/gzip-compressionRémi Verschelde2017-07-172-12/+18
|\ | | | | Add GZIP compression support
| * Add GZIP compression supportGeorge Marques2017-07-132-12/+18
| | | | | | | | - Fix a wrong call in PoolByteArray::compress
* | Lots of work on Audio & Physics engine:Juan Linietsky2017-07-151-3/+70
| | | | | | | | | | | | | | | | -Added new 3D stream player node -Added ability for Area to capture sound from streams -Added small features in physics to be able to properly guess distance to areas for sound -Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children -Fixed KinematicBody API to make it the same as 2D.