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path: root/core/io/resource_loader.cpp
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* fixed interactive_loader() not returning a cached sceneTheoXD2016-05-301-1/+5
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* Changed import workflowJuan Linietsky2016-05-271-0/+1
| | | | | | | | | | | | | | | | -Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types
* remove trailing whitespaceHubert Jarosz2016-03-091-7/+7
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* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* ran cppcheck, found unused variablesfirefly24422015-09-161-2/+0
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* **WARNING BEFORE PULLING**Juan Linietsky2015-08-231-11/+54
| | | | | | | | | | | This push changes the binary and XML formats and bumps the major version to 2.0. As such, files saved in this version WILL NO LONGER WORK IN PREVIOUS VERSIONS. This compatibility breakage with older versions was required in order to properly provide project refactoring tools. If I were you, unless you are brave, I would wait a week or two before pulling, in case of bugs :) Summary of Changes -New Filesystem dock, with filesystem & tree view modes. -New refactoring tools, to change or fix dependencies. -Quick search dialog, to quickly search any file
* -fixed many memory initialization issuesJuan Linietsky2015-06-061-0/+1
| | | | | -fixed deadlock on previews thread -fixed compilation errors on unix
* -vec3 uniforms should now work, fixes #1773Juan Linietsky2015-05-041-8/+36
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* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* -fix bug in cache for atlas import/exportJuan Linietsky2014-03-131-1/+12
| | | | | | | | | | -fix some menus -fixed bug in out transition curves -detect and remove file:/// in collada -remove multiscript for now -remove dependencies on mouse in OS, moved to Input -avoid fscache from screwing up (fix might make it slower, but it works) -funcref was missing, it's there now
* -Added ATITC texture supportJuan Linietsky2014-02-261-1/+1
| | | | | -Fixed bug of some tabs showing wrong names -Exported properties for viewport
* -scripts are converted to bytecode on exportJuan Linietsky2014-02-251-1/+2
| | | | -fix bug in doc where touchscreen events were not documented
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+378