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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-680/+572
* -renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky2017-02-211-1/+1
* Many fixes to make exported scenes work better, still buggy.Juan Linietsky2017-02-151-7/+42
* Removed import/export system, will start new one from scratch.Juan Linietsky2017-01-251-97/+0
* Audio bus editing is COMPLETE!Juan Linietsky2017-01-251-1/+2
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-9/+11
* Both Array and Dictionary are always in shared mode (removed copy on write).Juan Linietsky2017-01-111-4/+4
* Type renames:Juan Linietsky2017-01-111-16/+16
* Variant INT and REAL are now 64 bits (other types remain at 32)Juan Linietsky2017-01-081-6/+34
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-44/+44
* -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-051-8/+8
* Begin modifying properties to make them more friendly to script and doc.Juan Linietsky2017-01-031-2/+2
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-7/+7
* Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde2017-01-021-77/+13
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| * Begining of GLES3 renderer:Juan Linietsky2016-10-031-77/+13
* | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
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* More improvements to visual script..Juan Linietsky2016-08-311-0/+3
* -Added yield nodes to visual scriptJuan Linietsky2016-08-071-9/+15
* Tidy up population of extensions listPedro J. Estébanez2016-06-281-17/+1
* remove trailing whitespaceHubert Jarosz2016-03-091-2/+2
* -Make sure scenes properly update when switching tabs, even if sub-instances ...Juan Linietsky2016-01-141-1/+2
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* -ability to change scripts in external editor and still have properties reloa...Juan Linietsky2015-12-091-0/+2
* some fixesJuan Linietsky2015-12-061-1/+1
* -fixed a quite serious scene corruption bug when saving that has been around ...Juan Linietsky2015-10-211-2/+3
* **WARNING BEFORE PULLING**Juan Linietsky2015-08-231-23/+313
* Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky2015-06-291-1/+1
* Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky2015-06-221-7/+43
* more fixesJuan Linietsky2015-05-191-2/+2
* -fixed relative path saving to file, fixes #1694Juan Linietsky2015-04-181-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* support for 2D shadow castersJuan Linietsky2015-03-021-0/+10
* Misc FixesJuan Linietsky2014-06-271-2/+8
* -Support for changing fontsJuan Linietsky2014-04-051-0/+1
* -fix bug in cache for atlas import/exportJuan Linietsky2014-03-131-8/+25
* -Added ATITC texture supportJuan Linietsky2014-02-261-0/+9
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+1918