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* Encode axis_value in Variant for InputEvent::JOYSTICK_MOTION.Hinsbart2016-04-271-2/+4
| | | | | | | | Fixes a bug that caused InputMap actions which have been set to joystick axes not to work correctly on exported builds as the axis_value property wouldn't be serialized into engine.cfb. See recent discussion in #49 (Post 121+) (cherry picked from commit 9201b5a27c0672bc249d2ba2a1e26f08b16b5536)
* remove trailing whitespaceHubert Jarosz2016-04-021-4/+4
| | | | (cherry picked from commit 4a4f2479146aa33e235ed57cde311efda68d3c8f)
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* -fixes to ring buffer (fixes network error)Juan Linietsky2015-10-211-1/+4
| | | | -fixes to invalid disabling of commands on scene tree dock
* ran cppcheck, found unused variablesfirefly24422015-09-161-3/+0
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* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* Add Matrix32/Vector2Array support for marshal librarysanikoyes2013-04-101-0/+100
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* -fix bug in cache for atlas import/exportJuan Linietsky2014-03-131-12/+136
| | | | | | | | | | -fix some menus -fixed bug in out transition curves -detect and remove file:/// in collada -remove multiscript for now -remove dependencies on mouse in OS, moved to Input -avoid fscache from screwing up (fix might make it slower, but it works) -funcref was missing, it's there now
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+1195