| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Memory pool vectors (DVector) have been enormously simplified in code, and ↵ | Juan Linietsky | 2017-01-07 | 1 | -3/+3 |
| | | | | | renamed to PoolVector | ||||
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to ↵ | Juan Linietsky | 2017-01-02 | 1 | -22/+22 |
| | | | | | | | | | Variant. All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS() | ||||
| * | Merge pull request #7271 from Faless/ipv6_cleanup | Rémi Verschelde | 2017-01-02 | 1 | -4/+9 |
| |\ | | | | | Fixes and improvementes for IPv6 implementation. | ||||
| | * | Expose HTTP classes' set_ip_type to scripting | Fabio Alessandrelli | 2016-12-13 | 1 | -4/+7 |
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| | * | Allow setting ip_type for TCP/UDP and HTTP classes | Fabio Alessandrelli | 2016-12-09 | 1 | -0/+4 |
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| | * | Migrate int.IP_TYPE_ constants to IP.TYPE_ | Fabio Alessandrelli | 2016-12-09 | 1 | -4/+2 |
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| * | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| |/ | | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! | ||||
| * | address type for http client | Ariel Manzur | 2016-10-19 | 1 | -3/+4 |
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| * | Improved binding system (ObjectTypeDB::bind_method) to be friendlier to ↵ | Juan Linietsky | 2016-06-22 | 1 | -2/+0 |
| | | | | | | | statically typed languages, should help in the Mono integration. Disabled by default. | ||||
| * | added missing status, closes #4361 | Juan Linietsky | 2016-06-20 | 1 | -0/+1 |
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| * | Removed invalid DEFVAL for HTTPClient::request_raw | Ignacio Etcheverry | 2016-06-01 | 1 | -1/+1 |
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| * | remove trailing whitespace | Hubert Jarosz | 2016-05-21 | 1 | -1/+1 |
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| * | httpclient request withh raw_array body | Alexander Holland | 2016-05-04 | 1 | -2/+56 |
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| * | fix - HTTPClient connection keep-alive duplicate Headers #4208 | Alexander Holland | 2016-04-27 | 1 | -0/+1 |
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| * | Added getter method for the connection property in HTTPClient. (#4336) | Mounir Ybanez | 2016-04-18 | 1 | -0/+7 |
| | | | | | - Exposed a getter method for the private property named `connection` in HTTPClient class. | ||||
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -1/+1 |
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| * | -Work on addon editor plugin (disabled by default) | Juan Linietsky | 2016-03-04 | 1 | -4/+0 |
| | | | | | -New HTTPRequest node, to make HTTP requests simpler. | ||||
| * | adds original http headers to response_headers | Ariel Manzur | 2016-02-19 | 1 | -4/+4 |
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| * | adds original http header to response_headers | Ariel Manzur | 2016-02-19 | 1 | -1/+1 |
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| * | made headers case insensitive | Ariel Manzur | 2016-01-11 | 1 | -2/+3 |
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| * | comment some print_lines | Alexander Holland | 2016-01-09 | 1 | -3/+3 |
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| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
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| * | Fixes the make_doc.sh, <, > and & signs in descriptions that cause the ↵ | Aren Villanueva | 2015-11-19 | 1 | -2/+13 |
| | | | | | | | | | parser to break. Documentation for HTTPClient. Added a query_string_from_dict method to HTTPClient to create a x-www-form-urlencoded valid query string for GET and POST messages. String now has http_escape() and http_unescape() methods to help facilitate the above query_string_from_dict method. | ||||
| * | Several performance improvements, mainly in loading and instancing scenes ↵ | Juan Linietsky | 2015-06-29 | 1 | -1/+1 |
| | | | | | | | | | and resources. A general speedup should be apparent, with even more peformance increase when compiling optimized. WARNING: Tested and it seems to work, but if something breaks, please report. | ||||
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
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| * | fixes to HTTPClient | Juan Linietsky | 2015-02-11 | 1 | -9/+34 |
| | | | | | | -small unchunked files should work properly -blocking mode should work properly | ||||
| * | Small batch of fixes | Juan Linietsky | 2014-12-15 | 1 | -0/+2 |
| | | | | | | | | -=-=-=-=-=-=-=-=-=-= -Fixed looping error in AudioStreamResampled -winrt port progress -fixes in material in ambient light | ||||
| * | Fixed copy process of stream of bytes for HttpClient. | Drachenfels | 2014-08-21 | 1 | -12/+16 |
| | | | | | | | | | ===================================================== Previously if request was not chunked and longer than arbitrary chunk of 4096 bytes, rest was truncated. With this commit, we will copy everything we have in the memmory. | ||||
| * | -OpenSSL Fixes | Juan Linietsky | 2014-05-01 | 1 | -3/+4 |
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| * | -Added OpenSSL and HTTPS support | Juan Linietsky | 2014-04-28 | 1 | -4/+36 |
| | | | | | | -Built-in version of the library for Windows, Android and iOS (other OSs use system one) -Small fixes all around | ||||
| * | -HttpClient: ’Content-Length’ is added to httprequest if not provided in ↵ | Juan Linietsky | 2014-04-05 | 1 | -0/+8 |
| | | | | | | | | | | the headers and a body exists -expressions in GDScript can take multiple lines if inside parenthesis (python-like) -Added \ to force linebreaks to GDscript (python-like) -added exclude objects from raycast -fixed crashes | ||||
| * | -fixed export templates not loading/exporting on Windows | Juan Linietsky | 2014-02-13 | 1 | -1/+1 |
| | | | | | | | | | | | | | -fixed TouchScreenButton with stretch2d -fixed(?) OSX crash on startup (test!!) -compilation fixes on windows -CollisionPolygon editor works again -find buttons en find dialog -TileMap editor cleanup (removed "error", made nicer) -viewport flicker fixed -make .scn default extension for saving scenes -export the rest of the network classes to gdscript | ||||
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+641 |
