aboutsummaryrefslogtreecommitdiff
path: root/core/io/config_file.cpp (follow)
Commit message (Collapse)AuthorAgeFilesLines
* -fix stray file left open when parsing configuration, closes #3299Juan Linietsky2016-01-101-1/+3
|
* make sure file is closed if something failsJuan Linietsky2016-01-101-0/+2
|
* -Use simpler methods for parsing simple tags, fixes #3274Juan Linietsky2016-01-081-1/+1
|
* -fix bugs related to parsing config files with new variantparser, closes ↵Juan Linietsky2016-01-071-0/+4
| | | | #3248 closes #3207
* Added default value param to ConfigFile.get_value()Ignacio Etcheverry2016-01-011-4/+4
|
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
|
* Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2015-12-311-1/+1
|\
| * Add missing argument names in GDScript bindingsRémi Verschelde2015-12-281-1/+1
| | | | | | | | | | All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
* | -Ensure .tscn and .tres always save in a deterministic way, fixes #2495Juan Linietsky2015-12-311-558/+27
|/ | | | | | | -Scene edit state is saved outside the scene now, to avoid changes .tscn files when nothing really changed -Created a VariantWriter helper to unify all variant to text writing -Moved SceneFormatText writing to VariantWriter -Moved ConfigFile to use VariantWriter and VariantParser, added compatibility mode for old .cfg files that use engine.cfg format
* Fixes problem parsing config files using ConfigFileJuan Linietsky2015-05-121-0/+2
|
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
|
* Fix CppCheck 'duplicateExpression' warningBoris Egorov2014-11-071-1/+1
| | | | | BTW, all three cases looks similar. It would be nice to refactor it to avoid repeating code.
* -Much improvement to baked light bakerJuan Linietsky2014-10-271-2/+5
| | | | | | | -Fixed many bugs in stretch mode -Fixes to camera project and unproject as consequence of the above -added setget to script (documented in script doc) -more fixes to collada exporter for blender
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+744