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2016-10-09fix #6012 exposed setters and getters of Camera H/V offset to GDScriptAdham Zahran1-4/+8
(cherry picked from commit cbb0ea315b9946cd8d291bd0cbb63e2523c78644)
2016-10-09Add shortcut to reset cursor position in 3D Editor ( #166 )Fabio Alessandrelli2-0/+8
The shortcut will focus the origin after you moved around with shift + mouse3. The default shortcut is the letter "O", like "F" for focus. This can be customized in the editor shortcuts menu. Closes #166 (cherry picked from commit 63abe3dcd0ba5323450b9b0603a34d61b2fe3033)
2016-10-09Fix compile flags not getting to the Android buildPedro J. Estébanez1-3/+3
(cherry picked from commit 7f51bb7b1c5a8104afa859e38b8b207abfbd2093)
2016-10-09Add editor_only param to Light2DPedro J. Estébanez2-1/+37
(cherry picked from commit 34c02fad5ac54f6c10730c9a930b883b08e51e45)
2016-10-09Add warning when (pre)loading paths with leading / (#4280 - #3106)Fabio Alessandrelli2-1/+14
(cherry picked from commit e59820ac94b7c9706298d5559608937dfca332e5)
2016-10-09ConnectionDialog: Don't allow connecting to a Node without a script if ↵Andreas Haas1-0/+8
target method is invalid. Shows a warning now. Fixes #6656 (cherry picked from commit 5b7021434f27145550ddb5de74dc66e9273d4dcb)
2016-10-09fixes #6331, Variant::can_convertRăzvan Cosmin Rădulescu1-11/+3
(cherry picked from commit f2af5ab9499b343e72269239cb975dd91875bce9)
2016-10-09light: respect editor_only setting in release build and dont show the lightJ08nY1-2/+4
(cherry picked from commit af35130b50c3238e82aa3b43fbc983fd7e4daf50)
2016-10-09Expose more 2D/3D physics options in project settingsFabio Alessandrelli7-14/+15
(cherry picked from commit 1d09c27ba4b94e677b66d8d2c2b9e38f7829ad38)
2016-10-09Vector3: added angle_to(Vector3 other)J08nY2-5/+9
(cherry picked from commit deb36b44d1a67157a44695ed7519605f431a3d89)
2016-10-09Vector3: format properly, fix indentsJ08nY2-97/+100
(cherry picked from commit f468cfc379ec74b802edf0bc89d3f65225d9250d)
2016-10-09Limit directional shadow draw distance, fixes #559, optimization (#1991)mookiexl2-3/+22
* Shadow fadeout exponent hardcoded for now, should be user configurable. * optimization - skip shadows outside visible range (cherry picked from commit 0b12ebba1143888ee76302c33bbf67508717f42f)
2016-10-09Fixes in Theora SCsubBłażej Szczygieł1-23/+21
- properly pass x86 assembly define to the compiler, - don't compile unnecessary/encoder files. (cherry picked from commit 75299cf3348d1c47a9e9b2657591fde1f72a35d4)
2016-10-09Improve debug focus behaviorPedro J. Estébanez9-1/+30
Fix focusing debugged game on Windows Add re-focusing editor on continue (cherry picked from commit 66dac878ac9fc278044281b7f67fbed668e4523d)
2016-10-09Properly encode InputEvent of type NONE. Fix #5987Fabio Alessandrelli1-1/+15
In the editor settings you can disable default editor shortcuts. When a default shortcut is disabled an InputEvent of type NONE must be stored in the config file to allow the editor to remember that setting. variant_parser.cpp was not properly encoding InputEvent of type NONE causing the "corruption" of the editor settings file. (cherry picked from commit 941f46038415bfdc52f61b68511c83fed59fc2fe)
2016-10-09PCKPacker: moved from tools into core, fixes #4129J08nY6-8/+3
(cherry picked from commit b1fba2e013e0dc53dec7406e5db4fbc65ad17a94)
2016-10-09PopupMenu: added toggle_item_checked and exposed set_item_tooltip and ↵J08nY2-13/+27
get_item_tooltip (cherry picked from commit 6b283ae2931475cfda8f5f24307ca01998b6e813)
2016-10-09Filled blanks and normalized documentation on RayCast[2D]Karol Walasek1-4/+31
(cherry picked from commit db0a46d7f7af220cede52198f05082f74ca9c546)
2016-10-09Respect texture .flags files on exportPedro J. Estébanez4-75/+100
(cherry picked from commit 11cbbeb17ed0f5ff369046c1a194e0a31863f207)
2016-10-09Fix typo for word_wrapvolzhs4-5/+5
(cherry picked from commit c333659ebcdf41851761ebd3d8edc8e5e822164e)
2016-10-09Fix error when using 2 or more slashes on resource pathvolzhs1-0/+5
(cherry picked from commit 0866f49f4e2ac6f0400502f5e6ca9a13dd8c7db9)
2016-10-09Fix #6480, area duplicated paramPawel Kowal2-4/+4
(cherry picked from commit f9a21baa26427badcac2871253052039eb514674)
2016-10-09Windows: prevent huge prints from crashing the engineMarc Gilleron1-2/+5
(cherry picked from commit 0c09de3ef175b52937ffa2bba89a328cb282ad65)
2016-10-09LineEdit long indicator, fix #6624Pawel Kowal1-3/+4
(cherry picked from commit 3edc0a48320376021cf7f5dee47311789274744a)
2016-10-09Don't crash when video is stopped and played againBłażej Szczygieł1-1/+2
(cherry picked from commit 5585bc1c3886b37f7188b357ddcdbc76ca46f42c)
2016-10-09Now ignoring remaining collision shapes.Victor Seiji Hariki1-0/+3
(cherry picked from commit e5edd50d6231dfc63b5309cbad56cdba05256a89)
2016-10-09removed confusing "if(true)" statement with empty "else" blocksyskrank1-9/+4
(cherry picked from commit af4b0db1e4aef0c4ef77f025b9d539d7cce814bf)
2016-10-09Tween reset/stop/resume/remove for all object properties at oncePawel Kowal2-18/+21
(cherry picked from commit acc242fd6a3fc0dda18c01290263313e09d8269e)
2016-10-09Throw error when trying to emit a non-existing signal.Andreas Haas1-0/+9
closes #6017 (cherry picked from commit 276087e92dd707d990565a373ab9f51a3a52ef2d)
2016-10-09Don't crash in "_process_hdr()" if "framebuffer.luminance" is emptyBłażej Szczygieł1-0/+4
If "glFramebufferTexture2D()" fails on old drivers the Vector is empty. Don't allow to read from empty Vector (NULL pointer). (cherry picked from commit 7b8fe97888dc1d9586d443498281df532ec1db3a)
2016-10-09Don't crach when OpenGL version is unsupportedBłażej Szczygieł1-2/+3
(cherry picked from commit ca3b8deb7860eb54c2b5ef44eb686799a688febc)
2016-10-09Add compatibility with old OpenGL 2.1 driversBłażej Szczygieł1-1/+39
If ARB_framebuffer_object is not supported, try to fall-back to EXT_framebuffer_object if present. In current version of godot, the way framebuffers are used is backward compatible with the older EXT_framebuffer_object extension. Fixes #6591 Done with SuperUserNameMan (cherry picked from commit a27fafb2736a530a8a04f887dd8d6e67da3d8972)
2016-10-09Add CC parameter to allow use of custom C compilerEmmanuel Leblond1-1/+2
(cherry picked from commit cfd17de23098297d076def400cd6d506700a5f03)
2016-10-09AnimationEditor: zoom using ctrl+wheelAndreas Haas1-2/+10
closes #6585 (cherry picked from commit 3cce39c2d37d73124038def2f002cc372ddceb8c)
2016-10-09Use pkgconfig to locate ALSA libs (#6119)romeojulietthotel1-1/+1
* This allows building when ALSA libs are in a non-standard location. PKG_CONFIG_PATH alone is not enough as the final link fails. Adding this makes the final link succeed. * The extra LIBS flag for alsa is not needed so removing. (cherry picked from commit 94d6757a0d7426f6805c6f9d50a8afc0c2f6061a)
2016-10-09expose GeometryInstance.get_aabb() etc fixes #6587yg2f2-0/+5
expose ``GeometryInstance.get_aabb();`` to gdscript expose ``VisualInstance.get_transformed_aabb();`` to gdscript and debug ``ImmediateGeometry::add_vertex()``; (cherry picked from commit c1e23589143e8372612b906d0e09bb8bd6b48546)
2016-10-09x11: Fix event.is_action() for release of modifier keysAndreas Haas1-0/+13
The bug was that the release events for these also had the modifier state set, so the event comparison failed. Fixes #5901 (cherry picked from commit 6fcf2b2bd87e16c9cfc55f3c1293797c24124e85)
2016-10-09Fix crash when disabling main screen pluginGeorge Marques1-0/+4
(cherry picked from commit 0ec2b7baea235c3c5cf43ab296b40c06982b32de)
2016-10-09Fix manifest generation bug in Android exportPedro J. Estébanez1-6/+4
(cherry picked from commit 2c9d98bb4869ad8a8ec7af9ba0c8dd7d7c243fb5)
2016-10-09removed redundant assign operation in mesh_add_surface: elem_count is ↵knd1-4/+0
reassigned a value before the old one has been used. (cherry picked from commit 708a028ce8a3192d4c879c346ed0126f82b23b6b)
2016-10-09Add function to get readable names for joystick eventsAndreas Haas4-0/+72
Closes #6476 (cherry picked from commit e0fcd9331a7ce0e3afd7240a65ecf3e8c59ef9a3)
2016-10-09Fix for #6158. Converting Vector2 to Size2 for scaling functions.anneomcl9-52/+39
(cherry picked from commit aa5ade834c8646b81e2320089314393c00ee8020)
2016-10-09Show True/False tooltip in property editor for bool valuesPawel Kowal1-0/+2
(cherry picked from commit 623c483ebaffa8de8f9e53b3910d6cfdf8207e59)
2016-10-09Add docs for XMLparser, VideoPlayer and most of TreeGeorge Marques1-0/+106
(cherry picked from commit 7cd64c3c8d5d4f087cc6f910ba38bffbf0d9bbf5)
2016-10-09Expose Vector2::clamped() to scriptsAndreas Haas1-0/+2
Needed this and wondered that there's no built-in function for it. So I wanted to implement it and saw that it's actually already there, just wasn't bound ^^ (cherry picked from commit c21412fa7e098ac31b5d667d4d9f8eee3f12a2cd)
2016-10-09Make the choosable default editor layout the same as the actual default one.Andreas Haas1-3/+3
Fixes #6266 (cherry picked from commit a2bff72eee3bde88184a97f2386055d369ed03f6)
2016-10-09Fix ability to cut/paste text in LineEdit/TextEdit in readonly mode.Andreas Haas2-12/+24
Fixes #6466 (cherry picked from commit 9c71e5a9df7ae5e3a81acd3332d16d5bc4e04556)
2016-10-09Add scrolling to Tree control in Drag and Drop modePawel Kowal3-0/+36
(cherry picked from commit 9e5aaa27bc48bcba7392febeb583b4959a826c9e)
2016-10-09Fix input action pressed state not changing for quick joystick movements.Andreas Haas4-60/+8
fixes #6488 Also removes a bunch of dead code related to checking if a joystick axis is pressed. (cherry picked from commit 84783fe77b5dfa89a1bcf5a7e60a3b3ab7d876bd)
2016-10-09Add a function to plugin get the main screen parentGeorge Marques4-1/+15
- Fix a bug where the main screen button did not disappear when the plugin was deactivated. (cherry picked from commit 98e7c1edbab6605a7578643485e1e88b61fd83d7)